Game Dev Brisbane

Game Dev Brisbane

Views:
22,100
Subscribers:
368
Videos:
61
Duration:
2:14:42:35
Australia
Australia

Game Dev Brisbane is an Australian YouTube channel which has 368 subscribers, with his content totaling over 22.1 thousand views views across 61 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCCocdQGfRocGdb3xBOXovxg





Top 100 Most Liked Videos by Game Dev Brisbane


Video TitleRatingCategoryGame
1.Managing many lights in real time with clustered shading64
2.Sarah Smith - I can't believe its not Unity - Sprite Kit in iOS 1032
3.The Science of Fun: Psychology in Game Design28Vlog
4.Layton Hawkes - Perfecting Our Puzzles: Lessons in Level Design from Bears vs. Art26
5.Luke Muscat - 21 Tips for Creative People23
6.Artificial Life, Behavior Trees and Optimization22
7.Satellite Reign Retrospective17
8.Dan Treble - Scaling Unity15
9.Adaptive Audio For Indies – Bringing Your Game's Sound And Music To Life12
10.Live Game Design : designing for an MMO when people are already playing it11Vega Conflict
11.A Retrospective of Assault Android Cactus10Assault Android Cactus
12.Pablo Farias Navarro - HTML5 Mobile Game Development for Beginners10
13.Tina (MoltenCherry) Howard - Quantum Suicide: My writing, my production and my spectacular fails.11
14.Why computer game designers should make tabletop games8
15.We're Doing it Live: Behind the scenes of supporting an MMORTS8
16.Brendan Bennett - Scriptable Render Pipelines [Brisbane Unity Developers, October 2019]7
17.Greg on Text and Font Rendering7
18.Morgan Jaffit on Indie Game Development7
19.Gameplay Programming - Gameplay Programming - my experience, thoughts and opinions8
20.Cheryl Vance - Pitching Games to Publishers [Game Development Brisbane, July 2019]6
21.Noobs in Game Development: How we level up!6
22.Ben Droste - Artistic Composition + Level Design = Pretty, Playable, Worlds6
23.Notes From the Trenches - The ins and outs of music and audio for game5
24.Game Technology Brisbane - Steve 'Sly' Williams on MonoGame4
25.Inside VEGA Conflict4
26.When you've been through it all, what's next? Start again!4
27.Are new iOS features making Unity redundant?4
28.A retrospective of Fluffy Knuckleduster's­ Wizzed Off!4
29.Kaydos - Video Game Marketing 1013
30.Michael Swan on AGI3
31.Integrating Unity app with Google's Firebase System3
32.Virtual Reality Panel3
33.Dan Sugars - Does your sound have vision?3
34.A Pre-Mortem 2: beautiful, fast, epic, and amazing (P.S. you have no resources)3
35.Ariel Marcy - A Biologist's Perspective on Creativity and Science in Games3Vlog
36.The Fuzzy Adventures of Lupinball (so far)3
37.BAPFF - The Gurus of Games Part 1 - 360 Video2
38.An Unreal Perspective into VR2
39.BAPFF The Gurus of Games Part 2 - 360 Video2
40.Jason Stark - All Your Platform Are Belong to Us2
41.Screen Queensland in conversation with Queensland game developers2
42.Lessons Learnt From Jamming3
43.James Clark - Creating a Memorable Moment in your Video Game using Game Mechanics1
44.Daniel Schiffer - Why every game developer should play Dungeons & Dragons1
45.Dealing with Distress1
46.Merging Art Design and Game Design in The Eyes of Ara1The Eyes of Ara
47.Anthony Wood - Building the world of Damsel1Damsel
48.BAPFF - The Gurus of Games Part 3 - 360 Video1
49.Alex Driml - Hacking your way out of a jam1
50.Ash on IL2CPP1
51.Jason & Nichole Stark - Narrative design Vs Game design1
52.Small fractions of time in game play can matter; Blizzard's expansion launches2
53.Brisbane Unity Developers - Augmented Reality and Locative Storytelling1
54.Designing Game AI for Player Enjoyment1
55.Matthew Lee - Emergent Effects, Autonomy and Community: The Phenomenon of Pokemon GO1
56.Zander Hume on Music Shingling0
57.Adric Polkinhorne - Taking ‘Think of The Children’ from 48 Hour Jam to Full Production0Think of the Children
58.Boris Sanchez on Corona SDK0
59.Alex Norton - Optimizing Cathartic Response in User Interactions0
60.Lex on VR and Gaming0
61.Michael Swan on RAD0