Adam Millard - The Architect of Games

Adam Millard - The Architect of Games

Views:
51,120,405
Subscribers:
437,000
Videos:
134
Duration:
1:15:10:14
United Kingdom
United Kingdom

Adam Millard - The Architect of Games is a British YouTube channel which has at least 437 thousand subscribers, publishing 134 videos which altogether total at least 51.12 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCY3A_5R_m3PXCn5XDhvBBsg





All Videos by Adam Millard - The Architect of Games



PublishedVideo TitleDurationViewsCategoryGame
2018-11-19What Makes Video Game Stories Special?14:24129,917The Legend of Zelda: Breath of the Wild
2018-10-30Do Interesting Decisions Create Interesting Games? Breaking Down Sid Meier15:30193,511Civilization VI
2018-10-13Shovel Knight's Secret Mode- The Challenge Run Formula13:2982,002Shovel Knight
2018-09-26Why Games Lie to You- The Fallacy of Fairness17:16376,926XCOM 2
2018-09-11How Games Communicate, Without Saying Anything16:56160,745Metroid Prime
2018-08-25Why Perfect Difficulty Is Impossible16:05243,052Monster Hunter: World
2018-08-07The Four Fundamental Quests15:15347,826Guild Wars 2
2018-07-21Why Are Games So Hard To Balance?15:20366,438Hearthstone
2018-07-07The Best Boys- Designing FF15's NPCs14:0156,400Final Fantasy XV
2018-06-21Finding the Fun in Failure13:03225,257RimWorld
2018-06-05Are Morality Systems Making Us Less Moral?14:54790,880Frostpunk
2018-05-24The Selloutening1:5629,740
2018-05-21Should Games Always Be Accessible?14:27309,838Enter the Gungeon
2018-05-06How Great Games Beat The Grind14:131,666,271Stardew Valley
2018-04-12A Comprehensive Reading of Nier Automata [MASSIVE SPOILERS]1:00:39564,110Nier: Automata
2018-03-16Does Into The Breach Really Have Perfect Information? Why RNG Matters.12:31252,234GuideInto the Breach
2018-03-01What Happened to Dawn of War 3?- When Good Sequels Go Bad14:59736,465Warhammer 40,000: Dawn of War III
2018-02-14How Subnautica Uses TERROR11:542,043,985Subnautica
2018-02-01The Anatomy of a Bossfight15:55597,811Deus Ex: Human Revolution
2018-01-16Puzzles Vs Problems: A Two-Sided Genre14:40181,594Portal
2018-01-0120(17) Games You Should Have Played17:23187,409What Remains of Edith Finch
2017-12-16Graphing games- The Power of the Narrative Arc13:26102,750The Legend of Zelda: Breath of the Wild
2017-11-28Starcraft 2- The Greatest RTS Ever17:51167,300StarCraft II
2017-11-13The Life and Times of the Immersive Sim16:04112,618The Elder Scrolls IV: Oblivion
2017-10-28Expressive Mechanics- Playing The Nintendo Way15:31122,253Super Mario Galaxy 2
2017-10-14The Hollow Hardcore- Mastering the Art of Flow13:01178,272Cuphead
2017-09-30Let's Talk About Talking- Fixing Mass Effect 216:4068,639DiscussionMass Effect 2
2017-09-10Difficulty By Design- X-COM 2's Endless Arms Race14:39576,582XCOM 2
2017-08-26What is a Sonic anyway? A Sonic The Hedgehog retrospective47:10338,126Sonic the Hedgehog
2017-08-08How Pyre fuses mechanics and storytelling12:1538,358Pyre
2017-07-28Roguelikes and the Modular Genre11:40181,242Spelunky
2017-07-18Refactionizing 4x: The Civilization Problem13:29481,018Civilization VI
2017-07-086 Lessons from Hollow Knight's immersive tutorial10:35589,829TutorialHollow Knight
2017-06-29How rats made PUBG memorable9:5081,517PLAYERUNKNOWN'S Battlegrounds