2018-11-19 | What Makes Video Game Stories Special? | 14:24 | 129,917 | | The Legend of Zelda: Breath of the Wild
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2018-10-30 | Do Interesting Decisions Create Interesting Games? Breaking Down Sid Meier | 15:30 | 193,511 | | Civilization VI
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2018-10-13 | Shovel Knight's Secret Mode- The Challenge Run Formula | 13:29 | 82,002 | | Shovel Knight
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2018-09-26 | Why Games Lie to You- The Fallacy of Fairness | 17:16 | 376,926 | | XCOM 2
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2018-09-11 | How Games Communicate, Without Saying Anything | 16:56 | 160,745 | | Metroid Prime
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2018-08-25 | Why Perfect Difficulty Is Impossible | 16:05 | 243,052 | | Monster Hunter: World
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2018-08-07 | The Four Fundamental Quests | 15:15 | 347,826 | | Guild Wars 2
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2018-07-21 | Why Are Games So Hard To Balance? | 15:20 | 366,438 | | Hearthstone
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2018-07-07 | The Best Boys- Designing FF15's NPCs | 14:01 | 56,400 | | Final Fantasy XV
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2018-06-21 | Finding the Fun in Failure | 13:03 | 225,257 | | RimWorld
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2018-06-05 | Are Morality Systems Making Us Less Moral? | 14:54 | 790,880 | | Frostpunk
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2018-05-24 | The Selloutening | 1:56 | 29,740 | |
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2018-05-21 | Should Games Always Be Accessible? | 14:27 | 309,838 | | Enter the Gungeon
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2018-05-06 | How Great Games Beat The Grind | 14:13 | 1,666,271 | | Stardew Valley
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2018-04-12 | A Comprehensive Reading of Nier Automata [MASSIVE SPOILERS] | 1:00:39 | 564,110 | | Nier: Automata
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2018-03-16 | Does Into The Breach Really Have Perfect Information? Why RNG Matters. | 12:31 | 252,234 | Guide | Into the Breach
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2018-03-01 | What Happened to Dawn of War 3?- When Good Sequels Go Bad | 14:59 | 736,465 | | Warhammer 40,000: Dawn of War III
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2018-02-14 | How Subnautica Uses TERROR | 11:54 | 2,043,985 | | Subnautica
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2018-02-01 | The Anatomy of a Bossfight | 15:55 | 597,811 | | Deus Ex: Human Revolution
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2018-01-16 | Puzzles Vs Problems: A Two-Sided Genre | 14:40 | 181,594 | | Portal
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2018-01-01 | 20(17) Games You Should Have Played | 17:23 | 187,409 | | What Remains of Edith Finch
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2017-12-16 | Graphing games- The Power of the Narrative Arc | 13:26 | 102,750 | | The Legend of Zelda: Breath of the Wild
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2017-11-28 | Starcraft 2- The Greatest RTS Ever | 17:51 | 167,300 | | StarCraft II
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2017-11-13 | The Life and Times of the Immersive Sim | 16:04 | 112,618 | | The Elder Scrolls IV: Oblivion
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2017-10-28 | Expressive Mechanics- Playing The Nintendo Way | 15:31 | 122,253 | | Super Mario Galaxy 2
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2017-10-14 | The Hollow Hardcore- Mastering the Art of Flow | 13:01 | 178,272 | | Cuphead
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2017-09-30 | Let's Talk About Talking- Fixing Mass Effect 2 | 16:40 | 68,639 | Discussion | Mass Effect 2
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2017-09-10 | Difficulty By Design- X-COM 2's Endless Arms Race | 14:39 | 576,582 | | XCOM 2
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2017-08-26 | What is a Sonic anyway? A Sonic The Hedgehog retrospective | 47:10 | 338,126 | | Sonic the Hedgehog
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2017-08-08 | How Pyre fuses mechanics and storytelling | 12:15 | 38,358 | | Pyre
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2017-07-28 | Roguelikes and the Modular Genre | 11:40 | 181,242 | | Spelunky
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2017-07-18 | Refactionizing 4x: The Civilization Problem | 13:29 | 481,018 | | Civilization VI
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2017-07-08 | 6 Lessons from Hollow Knight's immersive tutorial | 10:35 | 589,829 | Tutorial | Hollow Knight
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2017-06-29 | How rats made PUBG memorable | 9:50 | 81,517 | | PLAYERUNKNOWN'S Battlegrounds
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