Game Design with Michael

Game Design with Michael

Views:
380,589
Subscribers:
15,100
Videos:
101
Duration:
1:00:25:14
Australia
Australia

Game Design with Michael is an Australian YouTube content creator with approximately 15.1 thousand subscribers, publishing 101 videos which altogether total at least 380.59 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCBDJsz_SgRaV96Xd9gqEemg





Top 100 Videos With The Most Comments by Game Design with Michael


Video TitleCommentsCategoryGame
1.I finished CLOUDPUNK.... Here's my review94ReviewCloudpunk
2.I finished Days Gone... Here's My Review91ReviewDays Gone
3.Doom Eternal is designed to be played a specific way...........- Interesting Design Decisions76Doom Eternal
4.Elden Ring's Levels are built different...61Elden Ring
5.What are loops in game design? - Loops - Game Design Theory61
6.Level Design techniques used in GOD OF WAR ..... An in-depth breakdown of a level46TutorialGod of War
7.How designers silently tell you what to do? - Affordances and Signifiers - Game Design Theory40GuideTomb Raider
8.What is FLOW THEORY in game design? - The Basics - (Part 1)38VlogUncharted: The Lost Legacy
9.I finished The Outer Wilds... here's my review37ReviewOuter Wilds
10.The different ways SCREEN SHAKE is used in games?35Gears of War 4
11.How are the puzzles constructed in LIMBO? - Part 1 - Design Run32TutorialLIMBO
12.I finished Control..... Here's my review29ReviewControl
13.6 Low Poly Art Tricks used in Assassin's Creed Origins - Design Run - Assassin's Creed Origins29Assassin's Creed Origins
14.Go from Ideas to Gameplay using Gameplay Loops28
15.How are the puzzles constructed in LIMBO? - Part 2 - Design Run27GuideLIMBO
16.Why you should use the 3 Act Structure??? It's like photoshop...26
17.Why DOOM Combat Spaces work? ... Analyzing Arenas from DOOM and DOOM Eternal25Doom Eternal
18.I finished Ori and the Will of the Wisps..... Here's my REVIEW25ReviewOri and the Will of the Wisps
19.Why these enemies are deliberately HARD to shoot?23Resident Evil 7
20.Why are so many video game characters HOT??? - The Halo Effect & Attractiveness - Game Design Theory23GuideFinal Fantasy XIII
21.Who is the Horizon Remake for?...Hint: probably not you21Horizon Zero Dawn
22.Super Simple TRICK for making Better Levels21Rise of the Tomb Raider
23.I want to hear from you....... channel name change, 1000 subs & more19Control
24.What are Diegetic and Non-Diegetic Sound? Examples and Explanation PLUS How to - Game Design Theory18Tutorial
25.Make your game less annoying... - Warriors Orochi 3 Ultimate - Design Run18Warriors Orochi 3
26.I finished PUMPKIN JACK, Here's my Review17ReviewPumpkin Jack
27.2 Amazing Mechanics in Florence17Florence
28.How to POP your foreground off your Background!!! - One Minute Game Design16Tutorial
29.The Constant Struggle of being a Small Youtuber15
30.TIPS for Mario Maker 2 from a professional Level Designer14Super Mario Maker 2
31.What is different between The Outer Worlds and Fallout?14The Outer Worlds
32.Is this the MOST DESIGNED corner in a game???14Thirty Flights of Loving
33.How Drawers Affect Difficulty in The Last of Us? - One Minute Game Design13The Last of Us
34.EASY COLOR TRICK for better gameplay - One Minute Game Design12Uncharted 4: A Thief's End
35.How God of War uses WHIP PANS... - One Minute Game Design12God of War
36.How to structure your story? Lots of examples - Prologues and Act 112VlogThe Last of Us
37.Taking FLOW Further - What is FLOW THEORY in Game Design? - (Part 2)11Uncharted: The Lost Legacy
38.Whats happening in 2019 ..... also my face!10
39.The FUNDAMENTAL UI element most games miss...10Final Fantasy VII Remake
40.Why you should watch these videos? - About the Channel10
41.Why flying in ANTHEM looks SO GOOD??10Anthem
42.I finished Bugsnax... here's my Review10ReviewBugsnax
43.How overcooked thrives on simplicity? The BENEFITS of shallow gameplay9Overcooked! 2
44.How to entice players by manipulating view direction - One Minute Game Design8
45.What are WEENIES in Level Design?8The Legend of Zelda: Breath of the Wild
46.The SECRET of Negative Space in games8Hue
47.How stereotypes help us communicate FAST!!! - Stereotypes - Game Design Theory8Let's Play
48.How to structure your story? Act 2 & 38Guide
49.How to make Complimentary Mechanics?8Tutorial
50.My thoughts on The Outer Worlds8The Outer Worlds
51.Enter cutscenes like this.... - One Minute Game Design - Cinematics8Tomb Raider
52.Funny EXPLOIT that Is Completely Useless8Overcooked! 2
53.Get more CINEMATIC audio with this SIMPLE TRICK...7Shadow of the Tomb Raider
54.5 Short GDC Talks Every Aspiring Game Developer Should Watch7
55.How NOT to design a multiplayer game!7Fallout 76
56.When is RAIN more than JUST rain?7Call of Duty: Black Ops III
57.5 ways to make your WORLD feel MORE REAL... - Game Design Theory7The Elder Scrolls V: Skyrim
58.How to set BETTER GOALS... and stick to them?7Guide
59.An in-depth ANALYSIS of STORY STRUCTURE in TLOU 2 asking Did Abby ruin TLOU2?6The Last of Us Part II
60.A BUTTON might SOLVE your problem.... One Minute Game Design6
61.Evolving Halo's Linear Design for Open World6Halo Infinite
62.Final Fantasy: What EXACTLY is it? - The 19 key elements6Final Fantasy XVI
63.Tim Schafer takes the piss...6
64.Mt Gelmir is actually a SECRET DUNGEON! Here's why?5Elden Ring
65.Are you lighting things like this?... - One Minute Game Design5Cyberpunk 2077
66.God of War's SECRET 🎥 Camera trick5God of War
67.Do you love video games? - WELCOME TO THE CHANNEL5
68.The Secret Sauce of Remedy's Map Design5
69.What do T-Shirts and the 3 Act Structure have in Common?5
70.YOU should play Days Gone. HERE'S WHY5ReviewDays Gone
71.🏌️_`_⛳ I finished Golf Club:Wasteland... Here's my review5ReviewGolf Club: Wasteland
72.The Last of Us Part 2 has PROBLEMS! He doesn't agree... (spoilercast)4The Last of Us Part II
73.How does it compare? ... Here's my impressions4ReviewCrash Bandicoot 4: It's About Time
74.These LITTLE TWEAKS make Final Fantasy VII Remake BETTER!!!4Final Fantasy VII Remake
75.Do this ONE THING to get great Game Mechanics...4Kingsway
76.This Erdtree is WORLD DESIGN at it's peak4Elden Ring
77.Get IDEAS into GAME PLAY using Loops #shorts2
78.....you would be helping me out a bunch2Death Stranding
79.🌈 The 2 colors that make BETTER games2
80.I finished Scorn... Here's My Review2ReviewScorn
81.WEIRD quirk of Light💡 in games2Final Fantasy VII Remake
82.Why GAME designers use BUTTONS🔺🔻2Half-Life: Alyx
83.A Quick Word about this series on the 3 Act Structure...2
84.Interesting Design in Rise of the Tomb Raider | Design Run | #22Rise of the Tomb Raider
85.How to make game cutscenes seamless 🎬2
86.EASY 🎨 TRICK to pop your foreground off the background2
87.What's going on for the next 2 months?? - Channel Update2VlogTooth and Tail
88.Interesting Design in Rise of the Tomb Raider | Design Run | #31Rise of the Tomb Raider
89.My thoughts on Death Stranding1Death Stranding
90.Use this strategy to SELL MORE DLC!! - Design Run - Game Analysis1Final Fantasy XV
91.I finished Star Wars:Squadrons! Here's my review...1ReviewStar Wars: Squadrons
92.Interesting Design in Rise of the Tomb Raider | Design Run | #11Rise of the Tomb Raider
93.The FUNDAMENTAL UI element most games miss... FULL VIDEO1
94.Drawers in TLOU🍄 do WHAT to difficulty???1The Last of Us
95....it's under 2 minutes0
96.What are backpacks and will they fix Fallout's inventory?0Fallout 76
97.Players🎮 need to look in the right direction0
98.First Thoughts on Red Dead 2 - A long conversation with Mitch0Red Dead Redemption 2
99.🔴 Gears Tactics - OORAH but like... strategically.0Gears Tactics
100.Design Run Delayed + What I've Been Playing??0Rime