Game Design with Michael

Game Design with Michael

Views:
365,366
Subscribers:
12,300
Videos:
100
Duration:
1:00:18:38
Australia
Australia

Game Design with Michael is an Australian YouTube content creator with approximately 12.3 thousand subscribers, publishing 100 videos which altogether total at least 365.37 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCBDJsz_SgRaV96Xd9gqEemg





Top 100 Most Viewed Videos by Game Design with Michael


Video TitleViewsCategoryGame
1.What are loops in game design? - Loops - Game Design Theory46,255
2.What is FLOW THEORY in game design? - The Basics - (Part 1)22,961VlogUncharted: The Lost Legacy
3.I finished CLOUDPUNK.... Here's my review21,322ReviewCloudpunk
4.How are the puzzles constructed in LIMBO? - Part 1 - Design Run19,171TutorialLIMBO
5.Enter cutscenes like this.... - One Minute Game Design - Cinematics15,092Tomb Raider
6.Go from Ideas to Gameplay using Gameplay Loops12,320
7.I finished Days Gone... Here's My Review11,454ReviewDays Gone
8.How to make game cutscenes seamless 🎬11,081
9.How designers silently tell you what to do? - Affordances and Signifiers - Game Design Theory10,696GuideTomb Raider
10.Elden Ring's Levels are built different...9,618Elden Ring
11.Level Design techniques used in GOD OF WAR ..... An in-depth breakdown of a level9,566TutorialGod of War
12.What are Diegetic and Non-Diegetic Sound? Examples and Explanation PLUS How to - Game Design Theory9,523Tutorial
13.The different ways SCREEN SHAKE is used in games?8,745Gears of War 4
14.6 Low Poly Art Tricks used in Assassin's Creed Origins - Design Run - Assassin's Creed Origins8,386Assassin's Creed Origins
15.TIPS for Mario Maker 2 from a professional Level Designer7,883Super Mario Maker 2
16.Taking FLOW Further - What is FLOW THEORY in Game Design? - (Part 2)7,329Uncharted: The Lost Legacy
17.I finished The Outer Wilds... here's my review7,077ReviewOuter Wilds
18.How to POP your foreground off your Background!!! - One Minute Game Design6,419Tutorial
19.How are the puzzles constructed in LIMBO? - Part 2 - Design Run5,755GuideLIMBO
20.I finished PUMPKIN JACK, Here's my Review5,430ReviewPumpkin Jack
21.2 Amazing Mechanics in Florence5,278Florence
22.Doom Eternal is designed to be played a specific way...........- Interesting Design Decisions4,999Doom Eternal
23.5 Short GDC Talks Every Aspiring Game Developer Should Watch3,789
24.What are WEENIES in Level Design?3,770The Legend of Zelda: Breath of the Wild
25.Super Simple TRICK for making Better Levels3,684Rise of the Tomb Raider
26.WEIRD quirk of Light💡 in games3,497Final Fantasy VII Remake
27.This Erdtree is WORLD DESIGN at it's peak3,497Elden Ring
28.God of War's SECRET 🎥 Camera trick3,477God of War
29.What is different between The Outer Worlds and Fallout?3,327The Outer Worlds
30.Why DOOM Combat Spaces work? ... Analyzing Arenas from DOOM and DOOM Eternal3,149Doom Eternal
31.5 ways to make your WORLD feel MORE REAL... - Game Design Theory3,015The Elder Scrolls V: Skyrim
32.Why GAME designers use BUTTONS🔺🔻2,823Half-Life: Alyx
33.How God of War uses WHIP PANS... - One Minute Game Design2,719God of War
34.🌈 The 2 colors that make BETTER games2,607
35.Are you lighting things like this?... - One Minute Game Design2,599Cyberpunk 2077
36.Why are so many video game characters HOT??? - The Halo Effect & Attractiveness - Game Design Theory2,594GuideFinal Fantasy XIII
37.Is this the MOST DESIGNED corner in a game???2,472Thirty Flights of Loving
38.EASY COLOR TRICK for better gameplay - One Minute Game Design2,460Uncharted 4: A Thief's End
39.How to structure your story? Act 2 & 31,968Guide
40.A BUTTON might SOLVE your problem.... One Minute Game Design1,955
41.Why these enemies are deliberately HARD to shoot?1,885Resident Evil 7
42.Players🎮 need to look in the right direction1,836
43.How Drawers Affect Difficulty in The Last of Us? - One Minute Game Design1,813The Last of Us
44.Why flying in ANTHEM looks SO GOOD??1,797Anthem
45.Mt Gelmir is actually a SECRET DUNGEON! Here's why?1,700Elden Ring
46.How to entice players by manipulating view direction - One Minute Game Design1,666
47.Drawers in TLOU🍄 do WHAT to difficulty???1,597The Last of Us
48.Get IDEAS into GAME PLAY using Loops #shorts1,524
49.🏌️_`_⛳ I finished Golf Club:Wasteland... Here's my review1,381ReviewGolf Club: Wasteland
50.Why you should use the 3 Act Structure??? It's like photoshop...1,365
51.How to structure your story? Lots of examples - Prologues and Act 11,337VlogThe Last of Us
52.The FUNDAMENTAL UI element most games miss...1,333Final Fantasy VII Remake
53.I finished Control..... Here's my review1,332ReviewAlan Wake
54.Do you love video games? - WELCOME TO THE CHANNEL1,239
55.I finished Ori and the Will of the Wisps..... Here's my REVIEW1,211ReviewOri and the Will of the Wisps
56.How to make Complimentary Mechanics?1,206Tutorial
57.A Quick Word about this series on the 3 Act Structure...1,191
58.An in-depth ANALYSIS of STORY STRUCTURE in TLOU 2 asking Did Abby ruin TLOU2?1,148The Last of Us Part II
59.I finished Bugsnax... here's my Review1,126ReviewBugsnax
60.The FUNDAMENTAL UI element most games miss... FULL VIDEO1,090
61.The SECRET of Negative Space in games1,006Hue
62.Get more CINEMATIC audio with this SIMPLE TRICK...995Shadow of the Tomb Raider
63.When is RAIN more than JUST rain?916Call of Duty: Black Ops III
64.How stereotypes help us communicate FAST!!! - Stereotypes - Game Design Theory833Let's Play
65.Tim Schafer takes the piss...829
66.Make your game less annoying... - Warriors Orochi 3 Ultimate - Design Run787Warriors Orochi 3
67.These LITTLE TWEAKS make Final Fantasy VII Remake BETTER!!!786Final Fantasy VII Remake
68.Evolving Halo's Linear Design for Open World747Halo Infinite
69.EASY 🎨 TRICK to pop your foreground off the background677
70.What do T-Shirts and the 3 Act Structure have in Common?640
71.Who is the Horizon Remake for?...Hint: probably not you571Horizon Zero Dawn
72.I finished Scorn... Here's My Review568ReviewScorn
73.How overcooked thrives on simplicity? The BENEFITS of shallow gameplay561Overcooked! 2
74.Do this ONE THING to get great Game Mechanics...507Tooth and Tail
75.Interesting Design in Rise of the Tomb Raider | Design Run | #1484Rise of the Tomb Raider
76.How does it compare? ... Here's my impressions457ReviewCrash Bandicoot 4: It's About Time
77.How to set BETTER GOALS... and stick to them?446Guide
78.The Constant Struggle of being a Small Youtuber422
79.Interesting Design in Rise of the Tomb Raider | Design Run | #3406Rise of the Tomb Raider
80.My thoughts on Death Stranding376Death Stranding
81.Final Fantasy: What EXACTLY is it? - The 19 key elements361Final Fantasy VII
82.The Last of Us Part 2 has PROBLEMS! He doesn't agree... (spoilercast)360The Last of Us Part II
83.My thoughts on The Outer Worlds356The Outer Worlds
84.I finished Star Wars:Squadrons! Here's my review...346ReviewStar Wars: Squadrons
85.....you would be helping me out a bunch260Death Stranding
86.How NOT to design a multiplayer game!256Fallout 76
87.Use this strategy to SELL MORE DLC!! - Design Run - Game Analysis236Final Fantasy XV
88.My thoughts on Ori and The Blind Forest229Ori and the Blind Forest
89.YOU should play Days Gone. HERE'S WHY187ReviewDays Gone
90.I want to hear from you....... channel name change, 1000 subs & more169Control
91.🔴 Gears Tactics - OORAH but like... strategically.149Gears Tactics
92.Why you should watch these videos? - About the Channel146
93.Interesting Design in Rise of the Tomb Raider | Design Run | #2140Rise of the Tomb Raider
94.Funny EXPLOIT that Is Completely Useless128Overcooked! 2
95.What are backpacks and will they fix Fallout's inventory?125Fallout 76
96.Whats happening in 2019 ..... also my face!95
97....it's under 2 minutes86
98.First Thoughts on Red Dead 2 - A long conversation with Mitch72Red Dead Redemption 2
99.Design Run Delayed + What I've Been Playing??62Rime
100.What's going on for the next 2 months?? - Channel Update50VlogTooth and Tail