Game Design with Michael

Game Design with Michael

Views:
380,589
Subscribers:
14,700
Videos:
101
Duration:
1:00:25:14
Australia
Australia

Game Design with Michael is an Australian YouTube content creator with approximately 14.7 thousand subscribers, publishing 101 videos which altogether total at least 380.59 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCBDJsz_SgRaV96Xd9gqEemg





Top 100 Most Viewed Videos by Game Design with Michael


Video TitleViewsCategoryGame
1.What are loops in game design? - Loops - Game Design Theory46,255
2.What is FLOW THEORY in game design? - The Basics - (Part 1)22,961VlogUncharted: The Lost Legacy
3.I finished CLOUDPUNK.... Here's my review21,322ReviewCloudpunk
4.How are the puzzles constructed in LIMBO? - Part 1 - Design Run19,171TutorialLIMBO
5.Enter cutscenes like this.... - One Minute Game Design - Cinematics15,092Tomb Raider
6.How to make game cutscenes seamless 🎬14,256
7.Elden Ring's Levels are built different...12,850Elden Ring
8.Go from Ideas to Gameplay using Gameplay Loops12,320
9.I finished Days Gone... Here's My Review11,454ReviewDays Gone
10.How designers silently tell you what to do? - Affordances and Signifiers - Game Design Theory10,696GuideTomb Raider
11.Level Design techniques used in GOD OF WAR ..... An in-depth breakdown of a level9,566TutorialGod of War
12.What are Diegetic and Non-Diegetic Sound? Examples and Explanation PLUS How to - Game Design Theory9,523Tutorial
13.The different ways SCREEN SHAKE is used in games?8,745Gears of War 4
14.6 Low Poly Art Tricks used in Assassin's Creed Origins - Design Run - Assassin's Creed Origins8,386Assassin's Creed Origins
15.TIPS for Mario Maker 2 from a professional Level Designer7,883Super Mario Maker 2
16.Taking FLOW Further - What is FLOW THEORY in Game Design? - (Part 2)7,329Uncharted: The Lost Legacy
17.I finished The Outer Wilds... here's my review7,077ReviewOuter Wilds
18.How to POP your foreground off your Background!!! - One Minute Game Design6,419Tutorial
19.How are the puzzles constructed in LIMBO? - Part 2 - Design Run5,755GuideLIMBO
20.I finished PUMPKIN JACK, Here's my Review5,430ReviewPumpkin Jack
21.2 Amazing Mechanics in Florence5,278Florence
22.Mt Gelmir is actually a SECRET DUNGEON! Here's why?5,129Elden Ring
23.Doom Eternal is designed to be played a specific way...........- Interesting Design Decisions4,999Doom Eternal
24.God of War's SECRET 🎥 Camera trick4,504God of War
25.5 Short GDC Talks Every Aspiring Game Developer Should Watch3,789
26.What are WEENIES in Level Design?3,770The Legend of Zelda: Breath of the Wild
27.This Erdtree is WORLD DESIGN at it's peak3,745Elden Ring
28.Super Simple TRICK for making Better Levels3,684Rise of the Tomb Raider
29.WEIRD quirk of Light💡 in games3,607Final Fantasy VII Remake
30.What is different between The Outer Worlds and Fallout?3,327The Outer Worlds
31.Why GAME designers use BUTTONS🔺🔻3,228Half-Life: Alyx
32.Why DOOM Combat Spaces work? ... Analyzing Arenas from DOOM and DOOM Eternal3,149Doom Eternal
33.🌈 The 2 colors that make BETTER games3,024
34.5 ways to make your WORLD feel MORE REAL... - Game Design Theory3,015The Elder Scrolls V: Skyrim
35.How God of War uses WHIP PANS... - One Minute Game Design2,719God of War
36.Are you lighting things like this?... - One Minute Game Design2,599Cyberpunk 2077
37.Why are so many video game characters HOT??? - The Halo Effect & Attractiveness - Game Design Theory2,594GuideFinal Fantasy XIII
38.Is this the MOST DESIGNED corner in a game???2,472Thirty Flights of Loving
39.EASY COLOR TRICK for better gameplay - One Minute Game Design2,460Uncharted 4: A Thief's End
40.Players🎮 need to look in the right direction1,990
41.How to structure your story? Act 2 & 31,968Guide
42.A BUTTON might SOLVE your problem.... One Minute Game Design1,955
43.Drawers in TLOU🍄 do WHAT to difficulty???1,950The Last of Us
44.Why these enemies are deliberately HARD to shoot?1,885Resident Evil 7
45.How Drawers Affect Difficulty in The Last of Us? - One Minute Game Design1,813The Last of Us
46.Why flying in ANTHEM looks SO GOOD??1,797Anthem
47.How to entice players by manipulating view direction - One Minute Game Design1,666
48.Get IDEAS into GAME PLAY using Loops #shorts1,524
49.Final Fantasy: What EXACTLY is it? - The 19 key elements1,456Final Fantasy XVI
50.🏌️_`_⛳ I finished Golf Club:Wasteland... Here's my review1,410ReviewGolf Club: Wasteland
51.Why you should use the 3 Act Structure??? It's like photoshop...1,365
52.How to structure your story? Lots of examples - Prologues and Act 11,337VlogThe Last of Us
53.The FUNDAMENTAL UI element most games miss...1,333Final Fantasy VII Remake
54.I finished Control..... Here's my review1,332ReviewControl
55.The Secret Sauce of Remedy's Map Design1,322
56.Do you love video games? - WELCOME TO THE CHANNEL1,239
57.I finished Ori and the Will of the Wisps..... Here's my REVIEW1,211ReviewOri and the Will of the Wisps
58.How to make Complimentary Mechanics?1,206Tutorial
59.A Quick Word about this series on the 3 Act Structure...1,191
60.An in-depth ANALYSIS of STORY STRUCTURE in TLOU 2 asking Did Abby ruin TLOU2?1,148The Last of Us Part II
61.I finished Bugsnax... here's my Review1,126ReviewBugsnax
62.The FUNDAMENTAL UI element most games miss... FULL VIDEO1,090
63.The SECRET of Negative Space in games1,006Hue
64.Get more CINEMATIC audio with this SIMPLE TRICK...995Shadow of the Tomb Raider
65.When is RAIN more than JUST rain?916Call of Duty: Black Ops III
66.How stereotypes help us communicate FAST!!! - Stereotypes - Game Design Theory833Let's Play
67.Tim Schafer takes the piss...829
68.Make your game less annoying... - Warriors Orochi 3 Ultimate - Design Run787Warriors Orochi 3
69.These LITTLE TWEAKS make Final Fantasy VII Remake BETTER!!!786Final Fantasy VII Remake
70.EASY 🎨 TRICK to pop your foreground off the background752
71.Evolving Halo's Linear Design for Open World747Halo Infinite
72.I finished Scorn... Here's My Review655ReviewScorn
73.What do T-Shirts and the 3 Act Structure have in Common?640
74.Who is the Horizon Remake for?...Hint: probably not you636Horizon Zero Dawn
75.How overcooked thrives on simplicity? The BENEFITS of shallow gameplay561Overcooked! 2
76.Do this ONE THING to get great Game Mechanics...507Kingsway
77.Interesting Design in Rise of the Tomb Raider | Design Run | #1484Rise of the Tomb Raider
78.How does it compare? ... Here's my impressions457ReviewCrash Bandicoot 4: It's About Time
79.How to set BETTER GOALS... and stick to them?446Guide
80.The Constant Struggle of being a Small Youtuber422
81.Interesting Design in Rise of the Tomb Raider | Design Run | #3406Rise of the Tomb Raider
82.My thoughts on Death Stranding376Death Stranding
83.The Last of Us Part 2 has PROBLEMS! He doesn't agree... (spoilercast)360The Last of Us Part II
84.My thoughts on The Outer Worlds356The Outer Worlds
85.I finished Star Wars:Squadrons! Here's my review...346ReviewStar Wars: Squadrons
86.....you would be helping me out a bunch260Death Stranding
87.How NOT to design a multiplayer game!256Fallout 76
88.Use this strategy to SELL MORE DLC!! - Design Run - Game Analysis236Final Fantasy XV
89.My thoughts on Ori and The Blind Forest229Ori and the Blind Forest
90.YOU should play Days Gone. HERE'S WHY187ReviewDays Gone
91.I want to hear from you....... channel name change, 1000 subs & more169Control
92.🔴 Gears Tactics - OORAH but like... strategically.149Gears Tactics
93.Why you should watch these videos? - About the Channel146
94.Interesting Design in Rise of the Tomb Raider | Design Run | #2140Rise of the Tomb Raider
95.Funny EXPLOIT that Is Completely Useless128Overcooked! 2
96.What are backpacks and will they fix Fallout's inventory?125Fallout 76
97.Whats happening in 2019 ..... also my face!95
98....it's under 2 minutes86
99.First Thoughts on Red Dead 2 - A long conversation with Mitch72Red Dead Redemption 2
100.Design Run Delayed + What I've Been Playing??62Rime