Game Design with Michael

Game Design with Michael

Views:
380,589
Subscribers:
14,700
Videos:
101
Duration:
1:00:25:14
Australia
Australia

Game Design with Michael is an Australian YouTube content creator with approximately 14.7 thousand subscribers, publishing 101 videos which altogether total at least 380.59 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCBDJsz_SgRaV96Xd9gqEemg





Top 100 Most Liked Videos by Game Design with Michael


Video TitleRatingCategoryGame
1.What are loops in game design? - Loops - Game Design Theory2,435
2.What is FLOW THEORY in game design? - The Basics - (Part 1)864VlogUncharted: The Lost Legacy
3.Go from Ideas to Gameplay using Gameplay Loops787
4.Level Design techniques used in GOD OF WAR ..... An in-depth breakdown of a level578TutorialGod of War
5.How designers silently tell you what to do? - Affordances and Signifiers - Game Design Theory540GuideTomb Raider
6.Enter cutscenes like this.... - One Minute Game Design - Cinematics538Tomb Raider
7.How are the puzzles constructed in LIMBO? - Part 1 - Design Run509TutorialLIMBO
8.I finished CLOUDPUNK.... Here's my review458ReviewCloudpunk
9.6 Low Poly Art Tricks used in Assassin's Creed Origins - Design Run - Assassin's Creed Origins398Assassin's Creed Origins
10.How to POP your foreground off your Background!!! - One Minute Game Design361Tutorial
11.What are Diegetic and Non-Diegetic Sound? Examples and Explanation PLUS How to - Game Design Theory311Tutorial
12.How are the puzzles constructed in LIMBO? - Part 2 - Design Run310GuideLIMBO
13.I finished Days Gone... Here's My Review307ReviewDays Gone
14.Taking FLOW Further - What is FLOW THEORY in Game Design? - (Part 2)304Uncharted: The Lost Legacy
15.2 Amazing Mechanics in Florence282Florence
16.TIPS for Mario Maker 2 from a professional Level Designer275Super Mario Maker 2
17.Elden Ring's Levels are built different...534Elden Ring
18.Super Simple TRICK for making Better Levels250Rise of the Tomb Raider
19.The different ways SCREEN SHAKE is used in games?228Gears of War 4
20.I finished PUMPKIN JACK, Here's my Review222ReviewPumpkin Jack
21.5 ways to make your WORLD feel MORE REAL... - Game Design Theory217The Elder Scrolls V: Skyrim
22.Why DOOM Combat Spaces work? ... Analyzing Arenas from DOOM and DOOM Eternal211Doom Eternal
23.How to make game cutscenes seamless 🎬758
24.How God of War uses WHIP PANS... - One Minute Game Design206God of War
25.God of War's SECRET 🎥 Camera trick249God of War
26.What are WEENIES in Level Design?191The Legend of Zelda: Breath of the Wild
27.Are you lighting things like this?... - One Minute Game Design185Cyberpunk 2077
28.WEIRD quirk of Light💡 in games198Final Fantasy VII Remake
29.Doom Eternal is designed to be played a specific way...........- Interesting Design Decisions166Doom Eternal
30.5 Short GDC Talks Every Aspiring Game Developer Should Watch163
31.Is this the MOST DESIGNED corner in a game???163Thirty Flights of Loving
32.EASY COLOR TRICK for better gameplay - One Minute Game Design161Uncharted 4: A Thief's End
33.Why these enemies are deliberately HARD to shoot?160Resident Evil 7
34.I finished The Outer Wilds... here's my review137ReviewOuter Wilds
35.Get IDEAS into GAME PLAY using Loops #shorts134
36.How Drawers Affect Difficulty in The Last of Us? - One Minute Game Design121The Last of Us
37.A BUTTON might SOLVE your problem.... One Minute Game Design121
38.How to structure your story? Act 2 & 3117Guide
39.Why GAME designers use BUTTONS🔺🔻185Half-Life: Alyx
40.The FUNDAMENTAL UI element most games miss...105Final Fantasy VII Remake
41.How to entice players by manipulating view direction - One Minute Game Design103
42.Why are so many video game characters HOT??? - The Halo Effect & Attractiveness - Game Design Theory102GuideFinal Fantasy XIII
43.Players🎮 need to look in the right direction140
44.Why you should use the 3 Act Structure??? It's like photoshop...98
45.This Erdtree is WORLD DESIGN at it's peak154Elden Ring
46.How to structure your story? Lots of examples - Prologues and Act 189VlogThe Last of Us
47.Get more CINEMATIC audio with this SIMPLE TRICK...88Shadow of the Tomb Raider
48.How to make Complimentary Mechanics?75Tutorial
49.I finished Ori and the Will of the Wisps..... Here's my REVIEW74ReviewOri and the Will of the Wisps
50.What is different between The Outer Worlds and Fallout?73The Outer Worlds
51.🌈 The 2 colors that make BETTER games133
52.Why flying in ANTHEM looks SO GOOD??65Anthem
53.Drawers in TLOU🍄 do WHAT to difficulty???85The Last of Us
54.Evolving Halo's Linear Design for Open World67Halo Infinite
55.When is RAIN more than JUST rain?57Call of Duty: Black Ops III
56.A Quick Word about this series on the 3 Act Structure...57
57.What do T-Shirts and the 3 Act Structure have in Common?53
58.🏌️_`_⛳ I finished Golf Club:Wasteland... Here's my review55ReviewGolf Club: Wasteland
59.The FUNDAMENTAL UI element most games miss... FULL VIDEO49
60.The Secret Sauce of Remedy's Map Design78
61.Mt Gelmir is actually a SECRET DUNGEON! Here's why?131Elden Ring
62.I finished Bugsnax... here's my Review45ReviewBugsnax
63.The SECRET of Negative Space in games45Hue
64.I finished Control..... Here's my review44ReviewControl
65.An in-depth ANALYSIS of STORY STRUCTURE in TLOU 2 asking Did Abby ruin TLOU2?43The Last of Us Part II
66.Make your game less annoying... - Warriors Orochi 3 Ultimate - Design Run42Warriors Orochi 3
67.How stereotypes help us communicate FAST!!! - Stereotypes - Game Design Theory39Let's Play
68.These LITTLE TWEAKS make Final Fantasy VII Remake BETTER!!!38Final Fantasy VII Remake
69.Do this ONE THING to get great Game Mechanics...37Kingsway
70.....you would be helping me out a bunch33Death Stranding
71.EASY 🎨 TRICK to pop your foreground off the background39
72.How overcooked thrives on simplicity? The BENEFITS of shallow gameplay30Overcooked! 2
73.Who is the Horizon Remake for?...Hint: probably not you36Horizon Zero Dawn
74.Final Fantasy: What EXACTLY is it? - The 19 key elements49Final Fantasy XVI
75.The Constant Struggle of being a Small Youtuber26
76.I finished Scorn... Here's My Review26ReviewScorn
77.I finished Star Wars:Squadrons! Here's my review...25ReviewStar Wars: Squadrons
78.Tim Schafer takes the piss...25
79.How does it compare? ... Here's my impressions21ReviewCrash Bandicoot 4: It's About Time
80.Use this strategy to SELL MORE DLC!! - Design Run - Game Analysis21Final Fantasy XV
81.I want to hear from you....... channel name change, 1000 subs & more19Control
82.How to set BETTER GOALS... and stick to them?19Guide
83.My thoughts on Death Stranding19Death Stranding
84.Do you love video games? - WELCOME TO THE CHANNEL18
85.Interesting Design in Rise of the Tomb Raider | Design Run | #117Rise of the Tomb Raider
86.How NOT to design a multiplayer game!16Fallout 76
87.The Last of Us Part 2 has PROBLEMS! He doesn't agree... (spoilercast)16The Last of Us Part II
88.YOU should play Days Gone. HERE'S WHY15ReviewDays Gone
89.Interesting Design in Rise of the Tomb Raider | Design Run | #314Rise of the Tomb Raider
90.Why you should watch these videos? - About the Channel14
91.My thoughts on The Outer Worlds13The Outer Worlds
92.Funny EXPLOIT that Is Completely Useless10Overcooked! 2
93.Whats happening in 2019 ..... also my face!8
94.Interesting Design in Rise of the Tomb Raider | Design Run | #28Rise of the Tomb Raider
95.My thoughts on Ori and The Blind Forest6Ori and the Blind Forest
96.What are backpacks and will they fix Fallout's inventory?6Fallout 76
97.Design Run Delayed + What I've Been Playing??6Rime
98.What's going on for the next 2 months?? - Channel Update5VlogTooth and Tail
99....it's under 2 minutes5
100.First Thoughts on Red Dead 2 - A long conversation with Mitch4Red Dead Redemption 2