Game Design with Michael

Game Design with Michael

Views:
365,366
Subscribers:
12,400
Videos:
100
Duration:
1:00:18:38
Australia
Australia

Game Design with Michael is an Australian YouTube content creator with approximately 12.4 thousand subscribers, publishing 100 videos which altogether total at least 365.37 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCBDJsz_SgRaV96Xd9gqEemg





Top 100 Most Liked Videos by Game Design with Michael


Video TitleRatingCategoryGame
1.What are loops in game design? - Loops - Game Design Theory2,435
2.What is FLOW THEORY in game design? - The Basics - (Part 1)864VlogUncharted: The Lost Legacy
3.Go from Ideas to Gameplay using Gameplay Loops787
4.Level Design techniques used in GOD OF WAR ..... An in-depth breakdown of a level578TutorialGod of War
5.How designers silently tell you what to do? - Affordances and Signifiers - Game Design Theory540GuideTomb Raider
6.Enter cutscenes like this.... - One Minute Game Design - Cinematics538Tomb Raider
7.How are the puzzles constructed in LIMBO? - Part 1 - Design Run509TutorialLIMBO
8.I finished CLOUDPUNK.... Here's my review458ReviewCloudpunk
9.6 Low Poly Art Tricks used in Assassin's Creed Origins - Design Run - Assassin's Creed Origins398Assassin's Creed Origins
10.How to POP your foreground off your Background!!! - One Minute Game Design361Tutorial
11.What are Diegetic and Non-Diegetic Sound? Examples and Explanation PLUS How to - Game Design Theory311Tutorial
12.How are the puzzles constructed in LIMBO? - Part 2 - Design Run310GuideLIMBO
13.I finished Days Gone... Here's My Review307ReviewDays Gone
14.Taking FLOW Further - What is FLOW THEORY in Game Design? - (Part 2)304Uncharted: The Lost Legacy
15.2 Amazing Mechanics in Florence282Florence
16.TIPS for Mario Maker 2 from a professional Level Designer275Super Mario Maker 2
17.Super Simple TRICK for making Better Levels250Rise of the Tomb Raider
18.Elden Ring's Levels are built different...396Elden Ring
19.The different ways SCREEN SHAKE is used in games?228Gears of War 4
20.I finished PUMPKIN JACK, Here's my Review222ReviewPumpkin Jack
21.5 ways to make your WORLD feel MORE REAL... - Game Design Theory217The Elder Scrolls V: Skyrim
22.Why DOOM Combat Spaces work? ... Analyzing Arenas from DOOM and DOOM Eternal211Doom Eternal
23.How to make game cutscenes seamless 🎬625
24.How God of War uses WHIP PANS... - One Minute Game Design206God of War
25.God of War's SECRET 🎥 Camera trick208God of War
26.What are WEENIES in Level Design?191The Legend of Zelda: Breath of the Wild
27.Are you lighting things like this?... - One Minute Game Design185Cyberpunk 2077
28.WEIRD quirk of Light💡 in games183Final Fantasy VII Remake
29.Doom Eternal is designed to be played a specific way...........- Interesting Design Decisions166Doom Eternal
30.5 Short GDC Talks Every Aspiring Game Developer Should Watch163
31.Is this the MOST DESIGNED corner in a game???163Thirty Flights of Loving
32.EASY COLOR TRICK for better gameplay - One Minute Game Design161Uncharted 4: A Thief's End
33.Why these enemies are deliberately HARD to shoot?160Resident Evil 7
34.I finished The Outer Wilds... here's my review137ReviewOuter Wilds
35.Get IDEAS into GAME PLAY using Loops #shorts134
36.A BUTTON might SOLVE your problem.... One Minute Game Design121
37.How Drawers Affect Difficulty in The Last of Us? - One Minute Game Design121The Last of Us
38.How to structure your story? Act 2 & 3117Guide
39.The FUNDAMENTAL UI element most games miss...105Final Fantasy VII Remake
40.Why GAME designers use BUTTONS🔺🔻137Half-Life: Alyx
41.How to entice players by manipulating view direction - One Minute Game Design103
42.Why are so many video game characters HOT??? - The Halo Effect & Attractiveness - Game Design Theory102GuideFinal Fantasy XIII
43.Players🎮 need to look in the right direction119
44.Why you should use the 3 Act Structure??? It's like photoshop...98
45.This Erdtree is WORLD DESIGN at it's peak132Elden Ring
46.How to structure your story? Lots of examples - Prologues and Act 189VlogThe Last of Us
47.Get more CINEMATIC audio with this SIMPLE TRICK...88Shadow of the Tomb Raider
48.How to make Complimentary Mechanics?75Tutorial
49.I finished Ori and the Will of the Wisps..... Here's my REVIEW74ReviewOri and the Will of the Wisps
50.What is different between The Outer Worlds and Fallout?73The Outer Worlds
51.🌈 The 2 colors that make BETTER games100
52.Why flying in ANTHEM looks SO GOOD??65Anthem
53.Drawers in TLOU🍄 do WHAT to difficulty???70The Last of Us
54.Evolving Halo's Linear Design for Open World67Halo Infinite
55.When is RAIN more than JUST rain?57Call of Duty: Black Ops III
56.A Quick Word about this series on the 3 Act Structure...57
57.What do T-Shirts and the 3 Act Structure have in Common?53
58.🏌️_`_⛳ I finished Golf Club:Wasteland... Here's my review55ReviewGolf Club: Wasteland
59.The FUNDAMENTAL UI element most games miss... FULL VIDEO49
60.Mt Gelmir is actually a SECRET DUNGEON! Here's why?67Elden Ring
61.The SECRET of Negative Space in games45Hue
62.I finished Bugsnax... here's my Review45ReviewBugsnax
63.I finished Control..... Here's my review44ReviewAlan Wake
64.An in-depth ANALYSIS of STORY STRUCTURE in TLOU 2 asking Did Abby ruin TLOU2?43The Last of Us Part II
65.Make your game less annoying... - Warriors Orochi 3 Ultimate - Design Run42Warriors Orochi 3
66.How stereotypes help us communicate FAST!!! - Stereotypes - Game Design Theory39Let's Play
67.These LITTLE TWEAKS make Final Fantasy VII Remake BETTER!!!38Final Fantasy VII Remake
68.Do this ONE THING to get great Game Mechanics...37Tooth and Tail
69.EASY 🎨 TRICK to pop your foreground off the background36
70.....you would be helping me out a bunch33Death Stranding
71.How overcooked thrives on simplicity? The BENEFITS of shallow gameplay30Overcooked! 2
72.Who is the Horizon Remake for?...Hint: probably not you33Horizon Zero Dawn
73.The Constant Struggle of being a Small Youtuber26
74.I finished Scorn... Here's My Review26ReviewScorn
75.I finished Star Wars:Squadrons! Here's my review...25ReviewStar Wars: Squadrons
76.Tim Schafer takes the piss...25
77.Final Fantasy: What EXACTLY is it? - The 19 key elements22Final Fantasy VII
78.How does it compare? ... Here's my impressions21ReviewCrash Bandicoot 4: It's About Time
79.Use this strategy to SELL MORE DLC!! - Design Run - Game Analysis21Final Fantasy XV
80.How to set BETTER GOALS... and stick to them?19Guide
81.My thoughts on Death Stranding19Death Stranding
82.I want to hear from you....... channel name change, 1000 subs & more19Control
83.Do you love video games? - WELCOME TO THE CHANNEL18
84.Interesting Design in Rise of the Tomb Raider | Design Run | #117Rise of the Tomb Raider
85.The Last of Us Part 2 has PROBLEMS! He doesn't agree... (spoilercast)16The Last of Us Part II
86.How NOT to design a multiplayer game!16Fallout 76
87.YOU should play Days Gone. HERE'S WHY15ReviewDays Gone
88.Why you should watch these videos? - About the Channel14
89.Interesting Design in Rise of the Tomb Raider | Design Run | #314Rise of the Tomb Raider
90.My thoughts on The Outer Worlds13The Outer Worlds
91.Funny EXPLOIT that Is Completely Useless10Overcooked! 2
92.Interesting Design in Rise of the Tomb Raider | Design Run | #28Rise of the Tomb Raider
93.Whats happening in 2019 ..... also my face!8
94.My thoughts on Ori and The Blind Forest6Ori and the Blind Forest
95.Design Run Delayed + What I've Been Playing??6Rime
96.What are backpacks and will they fix Fallout's inventory?6Fallout 76
97.What's going on for the next 2 months?? - Channel Update5VlogTooth and Tail
98....it's under 2 minutes5
99.First Thoughts on Red Dead 2 - A long conversation with Mitch4Red Dead Redemption 2
100.🔴 Gears Tactics - OORAH but like... strategically.1Gears Tactics