1. | What are loops in game design? - Loops - Game Design Theory | 2,435 | |
|
2. | What is FLOW THEORY in game design? - The Basics - (Part 1) | 864 | Vlog | Uncharted: The Lost Legacy
|
3. | Go from Ideas to Gameplay using Gameplay Loops | 787 | |
|
4. | Level Design techniques used in GOD OF WAR ..... An in-depth breakdown of a level | 578 | Tutorial | God of War
|
5. | How designers silently tell you what to do? - Affordances and Signifiers - Game Design Theory | 540 | Guide | Tomb Raider
|
6. | Enter cutscenes like this.... - One Minute Game Design - Cinematics | 538 | | Tomb Raider
|
7. | How are the puzzles constructed in LIMBO? - Part 1 - Design Run | 509 | Tutorial | LIMBO
|
8. | I finished CLOUDPUNK.... Here's my review | 458 | Review | Cloudpunk
|
9. | 6 Low Poly Art Tricks used in Assassin's Creed Origins - Design Run - Assassin's Creed Origins | 398 | | Assassin's Creed Origins
|
10. | How to POP your foreground off your Background!!! - One Minute Game Design | 361 | Tutorial |
|
11. | What are Diegetic and Non-Diegetic Sound? Examples and Explanation PLUS How to - Game Design Theory | 311 | Tutorial |
|
12. | How are the puzzles constructed in LIMBO? - Part 2 - Design Run | 310 | Guide | LIMBO
|
13. | I finished Days Gone... Here's My Review | 307 | Review | Days Gone
|
14. | Taking FLOW Further - What is FLOW THEORY in Game Design? - (Part 2) | 304 | | Uncharted: The Lost Legacy
|
15. | 2 Amazing Mechanics in Florence | 282 | | Florence
|
16. | TIPS for Mario Maker 2 from a professional Level Designer | 275 | | Super Mario Maker 2
|
17. | Elden Ring's Levels are built different... | 534 | | Elden Ring
|
18. | Super Simple TRICK for making Better Levels | 250 | | Rise of the Tomb Raider
|
19. | The different ways SCREEN SHAKE is used in games? | 228 | | Gears of War 4
|
20. | I finished PUMPKIN JACK, Here's my Review | 222 | Review | Pumpkin Jack
|
21. | 5 ways to make your WORLD feel MORE REAL... - Game Design Theory | 217 | | The Elder Scrolls V: Skyrim
|
22. | Why DOOM Combat Spaces work? ... Analyzing Arenas from DOOM and DOOM Eternal | 211 | | Doom Eternal
|
23. | How to make game cutscenes seamless 🎬 | 758 | |
|
24. | How God of War uses WHIP PANS... - One Minute Game Design | 206 | | God of War
|
25. | God of War's SECRET 🎥 Camera trick | 249 | | God of War
|
26. | What are WEENIES in Level Design? | 191 | | The Legend of Zelda: Breath of the Wild
|
27. | Are you lighting things like this?... - One Minute Game Design | 185 | | Cyberpunk 2077
|
28. | WEIRD quirk of Light💡 in games | 198 | | Final Fantasy VII Remake
|
29. | Doom Eternal is designed to be played a specific way...........- Interesting Design Decisions | 166 | | Doom Eternal
|
30. | 5 Short GDC Talks Every Aspiring Game Developer Should Watch | 163 | |
|
31. | Is this the MOST DESIGNED corner in a game??? | 163 | | Thirty Flights of Loving
|
32. | EASY COLOR TRICK for better gameplay - One Minute Game Design | 161 | | Uncharted 4: A Thief's End
|
33. | Why these enemies are deliberately HARD to shoot? | 160 | | Resident Evil 7
|
34. | I finished The Outer Wilds... here's my review | 137 | Review | Outer Wilds
|
35. | Get IDEAS into GAME PLAY using Loops #shorts | 134 | |
|
36. | How Drawers Affect Difficulty in The Last of Us? - One Minute Game Design | 121 | | The Last of Us
|
37. | A BUTTON might SOLVE your problem.... One Minute Game Design | 121 | |
|
38. | How to structure your story? Act 2 & 3 | 117 | Guide |
|
39. | Why GAME designers use BUTTONS🔺🔻 | 185 | | Half-Life: Alyx
|
40. | The FUNDAMENTAL UI element most games miss... | 105 | | Final Fantasy VII Remake
|
41. | How to entice players by manipulating view direction - One Minute Game Design | 103 | |
|
42. | Why are so many video game characters HOT??? - The Halo Effect & Attractiveness - Game Design Theory | 102 | Guide | Final Fantasy XIII
|
43. | Players🎮 need to look in the right direction | 140 | |
|
44. | Why you should use the 3 Act Structure??? It's like photoshop... | 98 | |
|
45. | This Erdtree is WORLD DESIGN at it's peak | 154 | | Elden Ring
|
46. | How to structure your story? Lots of examples - Prologues and Act 1 | 89 | Vlog | The Last of Us
|
47. | Get more CINEMATIC audio with this SIMPLE TRICK... | 88 | | Shadow of the Tomb Raider
|
48. | How to make Complimentary Mechanics? | 75 | Tutorial |
|
49. | I finished Ori and the Will of the Wisps..... Here's my REVIEW | 74 | Review | Ori and the Will of the Wisps
|
50. | What is different between The Outer Worlds and Fallout? | 73 | | The Outer Worlds
|
51. | 🌈 The 2 colors that make BETTER games | 133 | |
|
52. | Why flying in ANTHEM looks SO GOOD?? | 65 | | Anthem
|
53. | Drawers in TLOU🍄 do WHAT to difficulty??? | 85 | | The Last of Us
|
54. | Evolving Halo's Linear Design for Open World | 67 | | Halo Infinite
|
55. | When is RAIN more than JUST rain? | 57 | | Call of Duty: Black Ops III
|
56. | A Quick Word about this series on the 3 Act Structure... | 57 | |
|
57. | What do T-Shirts and the 3 Act Structure have in Common? | 53 | |
|
58. | 🏌️_`_⛳ I finished Golf Club:Wasteland... Here's my review | 55 | Review | Golf Club: Wasteland
|
59. | The FUNDAMENTAL UI element most games miss... FULL VIDEO | 49 | |
|
60. | The Secret Sauce of Remedy's Map Design | 78 | |
|
61. | Mt Gelmir is actually a SECRET DUNGEON! Here's why? | 131 | | Elden Ring
|
62. | I finished Bugsnax... here's my Review | 45 | Review | Bugsnax
|
63. | The SECRET of Negative Space in games | 45 | | Hue
|
64. | I finished Control..... Here's my review | 44 | Review | Control
|
65. | An in-depth ANALYSIS of STORY STRUCTURE in TLOU 2 asking Did Abby ruin TLOU2? | 43 | | The Last of Us Part II
|
66. | Make your game less annoying... - Warriors Orochi 3 Ultimate - Design Run | 42 | | Warriors Orochi 3
|
67. | How stereotypes help us communicate FAST!!! - Stereotypes - Game Design Theory | 39 | Let's Play |
|
68. | These LITTLE TWEAKS make Final Fantasy VII Remake BETTER!!! | 38 | | Final Fantasy VII Remake
|
69. | Do this ONE THING to get great Game Mechanics... | 37 | | Kingsway
|
70. | ....you would be helping me out a bunch | 33 | | Death Stranding
|
71. | EASY 🎨 TRICK to pop your foreground off the background | 39 | |
|
72. | How overcooked thrives on simplicity? The BENEFITS of shallow gameplay | 30 | | Overcooked! 2
|
73. | Who is the Horizon Remake for?...Hint: probably not you | 36 | | Horizon Zero Dawn
|
74. | Final Fantasy: What EXACTLY is it? - The 19 key elements | 49 | | Final Fantasy XVI
|
75. | The Constant Struggle of being a Small Youtuber | 26 | |
|
76. | I finished Scorn... Here's My Review | 26 | Review | Scorn
|
77. | I finished Star Wars:Squadrons! Here's my review... | 25 | Review | Star Wars: Squadrons
|
78. | Tim Schafer takes the piss... | 25 | |
|
79. | How does it compare? ... Here's my impressions | 21 | Review | Crash Bandicoot 4: It's About Time
|
80. | Use this strategy to SELL MORE DLC!! - Design Run - Game Analysis | 21 | | Final Fantasy XV
|
81. | I want to hear from you....... channel name change, 1000 subs & more | 19 | | Control
|
82. | How to set BETTER GOALS... and stick to them? | 19 | Guide |
|
83. | My thoughts on Death Stranding | 19 | | Death Stranding
|
84. | Do you love video games? - WELCOME TO THE CHANNEL | 18 | |
|
85. | Interesting Design in Rise of the Tomb Raider | Design Run | #1 | 17 | | Rise of the Tomb Raider
|
86. | How NOT to design a multiplayer game! | 16 | | Fallout 76
|
87. | The Last of Us Part 2 has PROBLEMS! He doesn't agree... (spoilercast) | 16 | | The Last of Us Part II
|
88. | YOU should play Days Gone. HERE'S WHY | 15 | Review | Days Gone
|
89. | Interesting Design in Rise of the Tomb Raider | Design Run | #3 | 14 | | Rise of the Tomb Raider
|
90. | Why you should watch these videos? - About the Channel | 14 | |
|
91. | My thoughts on The Outer Worlds | 13 | | The Outer Worlds
|
92. | Funny EXPLOIT that Is Completely Useless | 10 | | Overcooked! 2
|
93. | Whats happening in 2019 ..... also my face! | 8 | |
|
94. | Interesting Design in Rise of the Tomb Raider | Design Run | #2 | 8 | | Rise of the Tomb Raider
|
95. | My thoughts on Ori and The Blind Forest | 6 | | Ori and the Blind Forest
|
96. | What are backpacks and will they fix Fallout's inventory? | 6 | | Fallout 76
|
97. | Design Run Delayed + What I've Been Playing?? | 6 | | Rime
|
98. | What's going on for the next 2 months?? - Channel Update | 5 | Vlog | Tooth and Tail
|
99. | ...it's under 2 minutes | 5 | |
|
100. | First Thoughts on Red Dead 2 - A long conversation with Mitch | 4 | | Red Dead Redemption 2
|