DevGAMM

DevGAMM

Views:
3,018,317
Subscribers:
27,500
Videos:
1,726
Duration:
47:13:51:23

DevGAMM is a content creator on YouTube with over 27.5 thousand subscribers, publishing roughly 1.73 thousand videos which altogether total more than 3.02 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCgoMppmHUHU_3vxMD7oDG7g





Top 100 Most Controversial Videos by DevGAMM


Video TitleRatingCategoryGame
1.Curve Games' CEO joins Madeira Games Summit on May 7-8, 20264
2.Portuguese Gaming Startups Ecosystem1
3.How We Brought Ad Production Internal (And Your Studio Can Too) - Jamie Christensen (Bytro)3
4.Madeira Games Summit on May 7-8, 20260
5.The Power of Communication - James Binns(Network N Group) & Catherine Channon(The Treks Consulting)1
6.DevGAMM in Madeira – How was it?11
7.Public Pitch (Lisbon 2024 Edition)10
8.Efficiently Organizing UI/UX Design in R&D with Figma - Andrey Ivkin (Belka Games)5
9.Talking With Programmers 101 - João Eiras Antunes (Studio Ellipsis)3
10.Public Pitch (Gdańsk 2025 Edition)11
11.A Special Message from Adam Boyes13
12.EquinoxBD will help navigate Asian gaming market at DevGAMM4
13.Smart Marketing Tactics for Studios - Gabriela Siemienkowicz (11 bit studios)32
14.Potion Craft: Obsession with detail as a feature - Mikhail Chuprakov (niceplay games)8
15.Unlocking New Paths for Mobile Game Distribution and Revenue Growth - Omar Suby (Aptoide)1
16.Gdańsk 2025 Aftermovie16
17.Can You Make a Game Without an Engine in 45 Minutes? - Sos Sosowski10
18.Neuromarketing in business development: play the minds to win the game - Herlinda Garcia (TapNation)3
19.John Romero invites to DevGAMM Lisbon 202417
20.Public Pitch (Vilnius 2024 Edition)7
21.Balancing Responsibilities: Thriving as a Lead Programmer - João Xavier (Studio Ellipsis)3
22.Boosters and Blockers. Bridging gaps between code and business - Ahmed Sallam (King)6
23.From AAA to Ashes: Why the Future Belongs to the Bold - Alexandre Amancio (Studio Ellipsis)10
24.Joanna Buganik (Try Evidence) invites to DevGAMM Gdańsk 20266
25.Kill Your Darlings and Save Your Game - Marie Mejerwall (Mejerwall Consulting)11
26.DUCKSIDE: Making a hit MMO Shooter in under a year - Alex Nichiporchik (tinyBuild)11DUCKSIDE
27.Two doggos waiting for Travis at DevGAMM Lisbon 🐶4
28.How to (Re)Announce Your Steam Game - Anton Daty, Senior Marketing Manager, tinyBuild22Anton
29.Mehdi Benkirane of i3d.net invites to DevGAMM Lisbon 20245
30.How to Throw a Secret Night City Concert with Minimal Budget - Maria Mazur (CD PROJEKT RED)11Cyberpunk 2077
31.13 Years of Subway Surfers: Developing The World’s Most Downloaded Game - Thomas Frøhlich (SYBO)9Subway Surfers
32.UX as a strategy for your game and studio - Celia Hodent9
33.Hacking gaming BD for developers and publishers in a challenging ecosystem - Mehdi Benkirane3
34.DevGAMM Awards 2025 Live from Lisbon115
35.Join gamedev conference in Poland in June 20263
36.Join Poland's key gamedev event on June 18-19, 20260
37.Step up your Engineering Game! - Jisan Haider Joy (Kolibri Games GmbH)5
38.Music Design in Clair Obscur : Expedition 33 - Raphaël Joffres (Sandfall Interactive)16Clair Obscur: Expedition 33
39.Shepherding the Flock: Community Strategy for ‘Cult of the Lamb' - Lorna Power (Massive Monster)8Cult of the Lamb
40.Sony Interactive at DevGAMM Lisbon 20251
41.How to Create Unskippable Cutscenes - Petr Pekař (Warhorse Studios)59Kingdom Come: Deliverance II
42.Metaprogramming: Writing Code That Writes Code - Vadzim Varabyou, Team lead, PAPAYA9
43.The Investment Game5
44.DevGAMM Lisbon 2024 – November 14-157
45.Making our gaming communities safer, but still fun and engaging - Peter Gerson (Keywords Studios)3
46.Lee Williams invites to DevGAMM Lisbon 2024 🌊6
47.Steam Launch Marketing Handbook 2025 - Alex Nichiporchik & Artem Bochkarev (tinyBuild)24
48.Best Monetization and LiveOps Trends 2024 - Stan Minasov (AppMagic)14
49.What I wish I knew when founding a game studio in 2024 - Sophie Vo (Rise and Play)14
50.Madeira Games Summit by DevGAMM / May 7-8, 20264
51.How To Retain Your Teams When the Market Inevitably Improves - Richard Fisher (Skillsearch)7
52.DevGAMM Awards 2024 Ceremony72
53.Municipal Initiatives for Growth4
54.DevGAMM brings the party to Lisbon, says Marie Mejerwall10
55.Unreal World Building Tips and Tricks in 2024 - Chris Murphy, Senior Technical Artist, Epic Games103
56.Jakub Dudkowski from QLOC invites to DevGAMM Gdańsk 20266
57.A toolbox for designing for community - Andie Nordgren, Senior Director, Unity Technologies3
58.PixelAnt Games will be at DevGAMM in Poland on Feb 27-28, 20253
59.The Crucial Partnership Between Product Manager and Tech Lead - Boombit4
60.Travis George invites to Madeira Games Summit 20264
61.Jani Torppa will be at DevGAMM in Gdańsk on June 18-19, 20260
62.To Stream or Not to Stream, That is the Question - Łukasz Łukasik (Techland)14Dying Light 2
63.The Difference Between Success and Failure in Game Design - Vincent Frappier (LysTek)6
64.Navigating the World of S.T.A.L.K.E.R. 2 - Yegor Ostapenko (GSC Game World)23S.T.A.L.K.E.R. 2: Heart of Chernobyl
65.Tomorrow's Game Development and Publishing - Henrique Olifiers (Bossa Games)15
66.Kevin Hagen from Tiny Roar invites to DevGAMM in Lisbon 🇵🇹3
67.Bea from 80 Level invites you to DevGAMM in Lisbon5
68.Eight Lessons from Eight Years at Iron Galaxy - Adam Boyes (Iron Galaxy)4
69.Michał Bujko will be at DevGAMM in Gdańsk this June 20262
70.DOOM: The Game That Changed Games - John Romero, Creative Director (Romero Games)25
71.Joshua Flitcroft from IO Interactive invites to DevGAMM Lisbon 2024 🇵🇹9
72.Lessons Learned and Best Practices for Using AI in Trust & Safety - Supercell1
73.Studio Ellipsis joins DevGAMM in Portugal3
74.The Wwise Weather Experience - Bjørn Jacobsen, Sound Designer (Cujo Sound)6
75.Nordeus will be at Madeira Games Summit on May 7-8, 20260
76.Entrepreneurship in the video game industry - Odile Limpach (SpielFabrique)5
77.How to Pitch Your Game to Publishers (DevGAMM Lisbon 2025)16
78.Michal Korek will be partying at DevGAMM in Lisbon3
79.Why AI Isn't The New Crypto In Gaming - Gordon Midwood, CEO / Co-Founder, Anything World7
80.Gabby Llanillo invites to DevGAMM Gdańsk 20254
81.How to harness the multidisciplinary power of developing a game? - Simay Dinc (Recontact Games)2
82.Surviving the Storm – The State of The Video Game Industry - Lukasz Hacura, CEO (Anshar Studios)18
83.Maximizing Your Global Success with Xbox - Сhris Сharla (Xbox)4Doom
84.Women in Games Ambassadors driving change9
85.Guido Schmidt from ROVIO invites you to DevGAMM in Lisbon 🇵🇹9
86.Brooke Burgess invites you to DevGAMM in Lisbon4
87.Mentoring in Game Dev. Is it necessary or not? - Polina Malisheva, Head of Products, Wargaming4
88.Silent Hill 2 Remake Level Design Postmortem - Monika Chmura (Bloober Team)16
89.You don't want to be a lead - Guido Schmidt, Director of Design, Rovio5
90.Monika Michalak from 8Bit is coming to DevGAMM Gdańsk 202611
91.Indie Devs vs. Game Industry Legends | Game Roast @ DevGAMM Gdańsk 20258
92.UIPainter: Tile-Based Rendering in One Draw Call - Wessel Mast, Tools Programmer, Guerrilla7
93.Pitching Indie Games (Lisbon 2025 Edition)9
94.Maintaining quality while bringing efficiencies to development2
95.Kat Schreiber (Disobey) invites to DevGAMM Gdańsk 20264
96.Crafting resonant death animations in video games - Sho Stilo, Senior Animation Lead (Riot Games)6League of Legends
97.Use Your Words - Lee Williams8
98.Managing the Complexity of Live-Service Games - Abby LeMaster (Riot Games)7
99.CEO of Playsense joins DevGAMM Gdańsk 2026 on June 18-197
100.Design For The Win - UX for the Competitive Gaming Landscape - Erik Ortman, UX Director, GOALS4