DevGAMM

DevGAMM

Views:
2,982,855
Subscribers:
27,200
Videos:
1,676
Duration:
47:13:51:23

DevGAMM is a content creator on YouTube with over 27.2 thousand subscribers, publishing roughly 1.68 thousand videos which altogether total more than 2.98 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCgoMppmHUHU_3vxMD7oDG7g





Top 100 Most Controversial Videos by DevGAMM


Video TitleRatingCategoryGame
1.Gaming with a Purpose:Empowering Players through Citizen Science-Attila Szantner& Bergur Finnbogason0
2.The Craft of Game Design / Henrique Olifiers (Bossa Studios)0
3.Neil Leslie (Microsoft) - Microsoft Platform for Game Developers0Guide
4.Как системно находить новый топовый креатив / Сергей Рябов (AdSide Media)0
5.Wessel Mast from Guerrilla invites to DevGAMM in Vilnius0
6.Стрим Игромании на DevGAMM Fall 2021 (День 2)0
7.Top technologies and channels for user acquisition 2022 / Panel discussion0
8.Neil Leslie (Microsoft) - DevGAMM Opening0
9.Jaime Rodriguez (Microsoft) - Boosting Engagement in UWP apps0
10.Jaime Rodriguez (Microsoft) - Windows 10 UWP Development Overview0
11.Sean Druitt, Daniel Fisher (QUT) - Oculus + Lasers = Dinosaurs: Riding the wave of new technology0Vlog
12.Внутри игрового сервера / Марк Локшин (IT Territory)0
13.Tomas Piktozis (Chartboost) - Your Guide to Growing a Mobile Strategy Game Business0Guide
14.The Revolution in 48 hours -- The Global Game Jam (Flash GAMM Moscow 2013)0
15.GamesPassport: Monetizing of flash games (Flash GAMM Kyiv 2011)0
16.How to pitch your game? / #PublicPitch. Stream 4 (Fall 2021)0
17.6waves: Getting Big on Facebook0
18.Facebook: Сила и мощь платформы Facebook для игровых разработчиков (DevGAMM Moscow 2014)0
19.Как добиться успеха, если ты инди-разработчик и тебе 16 лет / Роман Каплин0
20.New PR Tech and AI Tools for 2023: A Game Changer for Outreach/ Kirill Perevozchikov(White Label PR)0
21.DevGAMM Awards Ceremony (Fall 2021 Edition)0
22.Funtomic: Ten Key Steps to a Successful Release Partnership (DevGAMM Moscow 2014)0
23.Google ML & GenAI for Games: Player Acquisition & Retention / Fireside Chat0
24.ДеньгиOnline: Платежные системы для online игр (Flash GAMM Moscow 2012)0
25.Among the avatars - Dana Sydorenko (GameTree)1
26.Games Passport about game market during economic crisis (Flash GAMM Moscow 2012)0
27.Lessons Learned from the big hyper - hybrid transition - Tom Cunliffe (Product Manager, Kwalee)3
28.Olle Pridiuksson kviečia tave į „DevGAMM“0
29.DevGAMM Awards Trailer / Fall 20210
30.Стрим Stopgame на DevGAMM Fall 2021 (День 1). Часть 10
31.Adinnovation. Inc: Road To Japan -- How To Do Marketing of Japanese Gaming App Market0Guide
32.Going Global with GREE -- best practice and current trends.0
33.Top Mobile User Acquisition Trends in 2023 - Dmytro Sigov (Customer success manager, Tenjin)3
34.DevGAMM Fall 2021 Opening0
35.Оптимизация в Unity: простые советы для разработки без сюрпризов / Антон Керп (Frostgate)0
36.6waves: The End of Social Games? (Flash GAMM Moscow 2013)0
37.Что я делаю каждый день: дневник креативного продюсера / Альберт Жильцов (1C Game Studios)0
38.Interactive Installations: Massively Single-player Offline Games (DevGAMM Moscow 2014)0
39.5 things I wish I knew before becoming a VFX Artist / Paulina Grigonis (Tuatara)0
40.Pixonic: Детальная статистика в играх (Flash GAMM)0
41.Нарратив в мобильных играх: бизнес vs. творчество / Панельная дискуссия0
42.Discussion panel 2: Pitch & Match -- the European formula for successful business meetings0Discussion
43.Confessions of an audio expat: Let your audio designers DESIGN - Robert Carr (Redhill Games)8
44.Game Roast (DevGAMM Moscow 2021 Edition)0
45.Интервью с Сергеем Максимовичем @ Flash GAMM Kyiv 20120
46.Dr. Christian Rauda (GRAEF Rechtsanwälte) - Clone Wars0
47.Запуск ML системы мониторинга аномалий в игровых метриках / Александр Толмачев (Xsolla)0
48.Стрим DTF на DevGAMM Fall 2021 (День 3)0
49.Стрим Stopgame на DevGAMM Fall 2021 (День 1). Часть 20
50.Marmalade: Get more from your existing iOS apps by recompiling them for Android. (DevGAMM Moscow)0
51.Additional Nominations & Cards Ruffle before Awards Ceremony (DevGAMM Minsk 2014)0
52.SORIANEN: Opening studio in the European Union (DevGAMM Minsk 2014)1
53.Rytis Jadzevičius iš LŽKA kviečia tave į DevGAMM2
54.Is Crowdfunding Still An Option? - Anya Combs (Freelance, Games Consultant )5
55.Мобильные платежи от Gate2Shop (Flash GAMM Moscow 2012)1
56.Круглый стол: Progrestar, Skazka, Webgames, AlternativaPlatform (Flash GAMM)1
57.Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)1
58.FDG Entertainment: Staying Unique at the Age of Clones (Flash GAMM Moscow 2013)1
59.Fireside Chat with Simas Budrys (FunPlus) / DevRel.Events @ DevGAMM 20201
60.Switch Helter Skelter, The Scary Story of FNAF Porting - Katleen Evers (Pingle game Studio)4
61.Investing money in game studios: how to get and how to give / Law Firm TRINITI JUREX1
62.Creating an Award Winning Soundtrack - Pedro Macedo Camacho4
63.Boostermedia: Overcome the bottleneck of HTML5 mobile game performance (DevGAMM Moscow 2014)1Overcome
64.Behind Portuguese Pixels - Filipe Duarte Pina, Senior Producer, Mr Kite1
65.A TikTok success story - David Westerman Ferreira (Senior Online Marketing Manager, Bytro)4
66.Adobe Gaming NOW! (Flash GAMM Moscow 2013)1
67.Interview with Eyal Rabinovich (MoMinis) @ Flash GAMM Kyiv 20121
68.Gate2Shop: Улучшение конверсии в играх (Flash GAMM Kyiv 2011)1
69.Jon Carnage (Twitch) - Twitch: Behind The Scenes1
70.Decentralization of HR / Olga Barlet (tinyBuild)1
71.Интервью с Александром Колесником (ToonGuru) @ Flash GAMM Kyiv 20121
72.Adobe: Accelerating 2D and 3D Games on the GPU (Flash GAMM Kyiv 2011)1
73.The role of government in co-creating the gamedev ecosystem in Lithuania / Panel discussion1Discussion
74.Away3D: Finding AwayJS (DevGAMM Moscow 2014)1
75.Thierry Platon (Gloomywood) - 2Dark, How Do We Get Our Neo-pixel Unique Look?12DARK
76.When and Why does your company need own data platform? - Roman Nazarenko (Lead DE, Playkot)6
77.Interview with Rob Bateman (Away 3D) @ Flash GAMM Kyiv 20121
78.Jaludo: Successful flash games (Flash GAMM Kyiv 2011)1
79.Playscape: The next big thing is Real-Time Multiplayer Games (DevGAMM Kyiv 2013)1Let's PlayThe Next Big Thing
80.Recruit or Ruin:How recruitment mistakes impact your brand-Patrycja Wojciuk & Monika Michalak (8Bit)1
81.The Programmer's Odyssey in Long-Term Live Ops - Merve Meszaros, Tech Lead (Threaks)2
82.Prisijunkite prie DevGAMM žaidimų konferencijos!1
83.FreetoPay: Основные правила работы с офферами (Flash GAMM Kyiv 2011)1
84.Leading People that Lead Projects - A Creative Production Approach - Mafalda Duarte(Telescope Games)1
85.Stoyan Stoyanov Invites You to DevGAMM Vilnius 20243
86.Sophie Vo invites to DevGAMM Vilnius 20241
87.Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera Games)4
88.Виктор Кисилев (Microsoft) - Новый функционал Windows 10 Store, Tips&Tricks для разработчиков игр1
89.When will VR become mainstream in the world of digital entertainment? / Panel Discussion2Discussion
90.Navigating the MENA Gaming Market: A Guide for Game Developers / Alex Brodsky (Playsense)1
91.Миграция Flash проектов на JS/Html средствами RASE1
92.Johan Lofstrom (Chartboost) - Dominating Influencer Marketing1
93.AlternativaPhysics - универсальный физический движок (Flash GAMM)2
94.Interview with Thibault Imbert (Abobe) @ Flash GAMM Kyiv 20122
95.Erik Ortman invites to DevGAMM Vilnius 20243
96.Andy Touch (Unity) - Hands-on with Audio Mixing in the Unity 5 Game Engine2Preview
97.Global Investment and M&A Trends in the Video Games Sector / Panel discussion3Discussion
98.MoMinis: Making it to the 1% (Flash GAMM Kyiv 2012)2
99.How to do Business in Brazil - Rodrigo Terra (Brazil Games Association)2Guide
100.Narrative Challenge (Part 2)2