Design Doc

Design Doc

Views:
31,125,829
Subscribers:
355,000
Videos:
133
Duration:
1:08:09:02
United States
United States

Design Doc is an American content creator on YouTube with around 355 thousand subscribers, publishing 133 videos which altogether total roughly 31.13 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCNOVwMpD-5A1xzcQGbIHNeA





Top 100 Most Controversial Videos by Design Doc


Video TitleRatingCategoryGame
1.Good Design, Bad Design Vol. 6 - The Best and Worst of Video Game Graphic Design0Hollow Knight
2.Sonic CD Game Over (JPN & US OST)0Sonic CD
3.Nintendo 2012 E3 Press Conference: First impressions24First ImpressionsPikmin
4.Weird Gaming Moments #6: Half Life 2 Intro30Half-Life 2
5.Weird Gaming Moments #8: Fez Intro48FEZ
6.Weird Gaming Moments #4: Dot Hack - Creeper Fountain53
7.Weird Gaming Moments #9: El Shaddai - Armaros Fight55El Shaddai: Ascension of the Metatron
8.Weird Gaming Moments #5: Animal Crossing Mr. Resetti64Animal Crossing
9.Weird Gaming Moments #2: Katamari Damacy Intro81Katamari Damacy
10.Weird Gaming Moments #10: Twilight Princess - Lanayru's story86The Legend of Zelda: Twilight Princess
11.WTF Are We Playing?: Noby Noby Boy104Noby Noby Boy
12.Sony's 2013 E3 Press Conference in a Nutshell116Final Fantasy XV
13.Top 5 Games of 2013165Fire Emblem Awakening
14.Cave Johnson on Asbestos (AE Practice Animation)175
15.Kinetic Typography: Gorillaz - "Rock The House"285
16.Top 5 Games of 2012381Dishonored
17.Weird Gaming Moments #7: Super Paper Mario - Mimi's True Form575Super Paper Mario
18.Top 10 Kart Racing Tracks721Crash Team Racing
19.Top 5 Partners You Could Do Without in Games884Chrono Cross
20.Top 10 Most Relaxing Locations in Games1,186Donkey Kong Country
21.Great High Concept Games You Haven't Played - Battle Chef Brigade ~ Design Doc1,484Battle Chef Brigade
22.Evolving a Genre - From TF2 to Overwatch ~ Design Doc1,958Overwatch 2
23.Golf Story - Why Golf RPGS Work ~ Design Doc1,999Golf Story
24.Nintendo Switch - The History in the System ~ Design Doc2,758Super Smash Bros. for Wii U
25.Star Fox 64 VS Star Fox Zero - An Endless Time Loop ~ Design Doc3,042Star Fox Zero
26.The Decline of SSX ~ Design Doc3,116SSX Tricky
27.Design Doc's Favorite Games of the Year - Fire Emblem, Ring Fit Adventure, and Yooka-Laylee3,393Fire Emblem: Three Houses
28.Game Patents - Protecting Crazy Taxi's Arrow, Nintendo's D-Pad & More3,441Crazy Taxi
29.How Games Convey Pain - Exploring Life Bars and Feedback ~ Design Doc3,499The Legend of Zelda: Breath of the Wild
30.Directing Exploration - How Games Guide Players WITHOUT Tutorials ~ Design Doc3,638The Legend of Zelda: Breath of the Wild
31.The History of Console Cheat Devices - How the Game Genie and GameShark Took Over The 90s3,995Super Mario 64
32.Sonic & Gameplay Variety - How FOCUSED Gameplay Improves a Game ~ Design Doc4,666Sonic the Hedgehog
33.Paper Mario: Color Splash's Combat ~ Design Doc4,760Paper Mario: Color Splash
34.Experimental Kart Racers - Sonic, Kirby, Snowboard Kids & More5,058Team Sonic Racing
35.What Makes A Fun RPG Battlefield?6,260Paper Mario: The Thousand-Year Door
36.Designing Classic Adventure Games - King's Quest, Myst, Monkey Island and More5,142Myst
37.RollerCoaster Tycoon: A Timeless Design ~ Design Doc5,166RollerCoaster Tycoon
38.The Design of Octopath Traveler ~ Design Doc5,337Octopath Traveler
39.How Do You Make A Great Sequel?5,477Psychonauts 2
40.What Makes a Game Cozy? ~ Design Doc5,539A Short Hike
41.What Makes For A Better Mario Boss?5,543Super Mario Odyssey
42.Mechanics & Character Design - How Mario & Dark Souls Communicate Characters ~ Design Doc5,651Dark Souls
43.Moonlighter and Recettear - Item Shop Games ~ Design Doc5,766ReviewMoonlighter
44.What Makes A Good Sidekick?7,659The Legend of Zelda: Twilight Princess
45.What Led Supergiant To Hades? ~ Design Doc6,246Hades
46.The Zelda Pattern - How to Spice Up Bland Game Boss Design ~ Design Doc6,405The Legend of Zelda: Breath of the Wild
47.What Makes Good Rhythm Game UX?6,952Hi-Fi RUSH
48.What's Up With These Sketchy Tutorials?7,694TutorialUnicorn Overlord
49.The Evolution of Roguelike Design - How Rogue led to FTL, Spelunky, and So Many More ~ Design Doc6,594Spelunky
50.How To Make Great Game Rivals - Pokemon and Devil May Cry ~ Design Doc6,624DmC: Devil May Cry
51.What Makes A Great Sleep Mechanic?8,048
52.Game Design Rebrands - New Core Mechanics vs. Fan Expectations ~ Design Doc6,645The Legend of Zelda: Breath of the Wild
53.Breath of the Wild's Exploration Cycle ~ Design Doc6,830The Legend of Zelda: Breath of the Wild
54.The Forgotten Depth of Kingdom Hearts ~ Design Doc6,878Kingdom Hearts III
55.What Can You Do With A Fire Level?7,865The Legend of Zelda: Tears of the Kingdom
56.Final Fantasy IX - How to Pace a Game ~ Design Doc7,140GuideFinal Fantasy IX
57.Good Design, Bad Design Vol. 15: The Best and Worst of Video Game Graphic Design13,356
58.Good Design, Bad Design Vol. 11 - Tetris, Hyper Light Drifter, and Great Game Animation7,516Hyper Light Drifter
59.What Makes A Good Rival Boss?10,493Resident Evil 4
60.Top Ten Worst Levels In Games7,959Superman
61.Designing Narrative Choice - Add Branching Paths to Game Stories Without a AAA Budget ~ Design Doc7,976
62.Why Do Bosses Have Multiple Forms?9,638Persona 3
63.What Makes A Cool Winter Level?8,408Donkey Kong Country: Tropical Freeze
64.Good Design, Bad Design Vol. 13 with JoCat - Advance Wars, Chicory, Astroneer and More ~ Design Doc8,295Advance Wars
65.Good Design, Bad Design Vol. 8 - Analyzing the Graphic Design in Cuphead, Jackbox, and More8,332Cuphead
66.Teaching Game Mechanics Well - Guidance VS. Hand Holding ~ Design Doc8,334Final Fantasy XIII
67.What Makes A Game Speedrun Friendly?8,359Neon White
68.Boss Battle Design Vol. 3 - Okami, Sonic Mania, and what's wrong with Zorah Magdaros8,435Monster Hunter: World
69.Kart Racers - Designing Fun for Everyone ~ Design Doc8,489Mario Kart 8 Deluxe
70.How Do Games Play With Poison?10,732Elden Ring
71.Final Fantasy VIII's Divisive Junction System ~ Design Doc8,516Final Fantasy VIII
72.Why Is It So Hard To Make Games On Rails?8,615New Pokémon Snap
73.How Do You Make Good Game Tutorials? - Good Design, Bad Design8,820TutorialSplatoon 3
74.How Do Save Systems Shape Games?8,845Shovel Knight
75.What Makes A Good Super Move?10,649Kingdom Hearts III
76.Good Design, Bad Design Vol. 9 - The Graphic Design of Animal Crossing, Resident Evil 2, and More8,931Animal Crossing: New Horizons
77.What's The Point of a Day-Night Cycle in Games?9,235Animal Crossing: New Horizons
78.Boss Battle Design Vol. 2 - Designing Engaging Boss Fights in Games9,127Metal Gear Solid 3: Snake Eater
79.Designing Modern Adventure Games - Ace Attorney, Danganronpa, and More ~ Design Doc9,135Phoenix Wright: Ace Attorney
80.Mario Kart Items: How Have They Evolved?10,965Mario Kart 8 Deluxe
81.Good Design, Bad Design Vol. 12 - Video Game Graphic Design at its Best and Worst9,464The Witcher
82.How Can You Make Backtracking Fun?13,434Hollow Knight
83.Good Design, Bad Design Vol. 4 - The Best and Worst of Video Game Graphic Design ~ Design Doc9,673Journey
84.Inventory UX Design - How Zelda, Resident Evil, and Doom Make Great Game Menu UX10,144The Legend of Zelda: Ocarina of Time
85.What Makes A Great In-Game Shop?13,884Animal Crossing: New Horizons
86.How Do Games Design Around No Damage?12,534ShowPizza Tower
87.Side Quests - How To Make A Good Detour10,418Yakuza 0
88.Why Do Games Shift in Tone?10,538Jak and Daxter: The Precursor Legacy
89.What's The Point of a First Level?10,534Super Mario 64
90.What Makes a Good Cast of Game Villains?11,043Freedom Planet 2
91.Boss Battle Design ~ Design Doc11,206Metal Gear Solid 3: Snake Eater
92.Good Design, Bad Design X - More of the Best and Worst Graphic Design in Games11,517
93.What Makes a Great Hub World? - How Mario 64, Spyro, and Hades Made Theirs ~ Design Doc11,724Super Mario 3D All-Stars
94.What Makes A Good Boss Rush?15,674Cuphead
95.Collectibles - How To Make Chores Fun In Games12,153Super Mario Sunshine
96.How Do You Make Fun Unlockables?12,646Super Smash Bros. Ultimate
97.Good Design, Bad Design Vol. 7 - The Best and Worst of Graphic and UI Design in Games ~ Design Doc12,944Monster Hunter: World
98.How Can I Stop Item Hoarding In Games?12,970Paper Mario: Sticker Star
99.How Do You Build RPG Party Chemistry?13,141Final Fantasy X-2
100.What's the Deal with Fast Travel?13,689The Legend of Zelda: Breath of the Wild