2018-11-12 | Is it Wise to Play it Safe in Game Development? (Industry Insight) | 17:01 | 296 | | Disney Infinity
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2018-11-12 | "Masters of Stealth" at the Blackout Club -- First Look | 31:32 | 68 | First Impressions | The Blackout Club
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2018-11-11 | The Tough Sale of Art Games -- Game-Wisdom Live Segment | 39:04 | 35 | |
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2018-11-10 | Indie Game Spotlight Stream Submission Video -- Rules and Guidelines | 3:38 | 120 | Guide |
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2018-11-10 | Book of Demons Complete Play Night 2 -- AntiPope Attack | 3:13:37 | 61 | | Book of Demons
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2018-11-10 | Classic Game Night Recorded Stream -- 7th Guest | 1:19:05 | 21 | | The 7th Guest
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2018-11-10 | A First Look (Recorded) at HellSign -- Supernatural RPG | 2:35:43 | 1,209 | Let's Play | HellSign
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2018-11-09 | The Growth of Game-Wisdom -- Radio Interview (Audio Only) | 59:03 | 23 | |
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2018-11-09 | Book of Demons Complete Play Part 1 -- Battling the Butcher | 2:07:35 | 210 | | Book of Demons
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2018-11-08 | New Content Idea -- Indie Game Monthly Spotlight Pitch | 1:18 | 12 | |
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2018-11-07 | Classic Game Night Stream -- The Chaos Engine | 1:52:52 | 60 | | The Chaos Engine
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2018-11-07 | Next Developer Livecast Set for Tomorrow (Announcement) | 0:43 | 7 | |
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2018-11-07 | Let's Go Back to 90's Platformers -- Yooka-Laylee Play Part 1 | 2:44:21 | 15 | Let's Play | Yooka-Laylee
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2018-11-07 | How to Design Logical Puzzles in Video Games -- Critical Thought | 13:07 | 769 | Vlog | The Witness
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2018-11-06 | Looking Back at Limbo (Grab Bag Stream) | 1:28:04 | 20 | | LIMBO
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2018-11-06 | Making Choices Matter in Video Game Storytelling and Design -- Critical Thought | 13:23 | 156 | | Vampyr
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2018-11-05 | A First Look at Rime -- Island Hopping | 5:50 | 13 | First Impressions | Rime
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2018-11-05 | How Worldbuilding Elevates Videogames and Fandom -- Critical Thought | 11:49 | 257 | Let's Play | Undertale
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2018-11-04 | The Binding of Isaac Afterbirth Run Collection (1) -- Tearing Up | 41:56 | 69 | | The Binding of Isaac: Rebirth
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2018-11-04 | Blizzard's Mistake With the Diablo Immortal Announcement -- Critical Thought | 13:37 | 560 | | Diablo Immortal
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2018-11-03 | Let's Look at Oxygen Not Included (Rocketry Update) | 1:15:17 | 39 | Vlog | Oxygen Not Included
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2018-11-03 | A Look Back at Lone Survivor Director's Cut (Grab Bag Stream) | 58:23 | 23 | | Lone Survivor
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2018-11-03 | Turn-Based Player vs Player Design with Stray Basilisk -- Perceptive Podcast | 1:37:48 | 145 | Show | Stray
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2018-11-02 | Minit's ending...In Three Minutes | 3:47 | 351 | | Minit
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2018-11-02 | When Does a Lifestyle Game Change Things Too Much? (Game-Wisdom Live Segment) | 18:24 | 14 | Show |
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2018-11-02 | A Look back at 2Dark (Grab Bag Stream) | 50:43 | 26 | | 2DARK
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2018-11-01 | A Discussion on Game Industry Crunch (GW Live Segment) | 48:12 | 48 | Discussion |
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2018-11-01 | Minit Gives us 60 Seconds of Zelda-Like Goodness -- Review | 6:04 | 24 | Review | Minit
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2018-11-01 | Let's Have Some Cosmic Horror : Call of Cthulhu Recorded Play Finale | 3:11:04 | 53 | | Call of Cthulhu
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2018-10-31 | Let's Look at Little Nightmare's DLC (Grab Bag Stream) | 1:22:18 | 7 | | Little Nightmares
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2018-10-31 | SAG-AFTRA Strikes Voice Acting Deal with Indie Developers -- Industry Insight | 9:47 | 64 | |
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2018-10-31 | Wrapping up Ghostbusters 2009 (Recorded Stream) | 2:27:12 | 12 | | Ghostbusters: The Video Game
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2018-10-31 | A Maddening Adventure -- Call of Cthulhu (recorded) Play Night 1 | 2:55:32 | 71 | Let's Play | Call of Cthulhu
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2018-10-30 | Classic Horror (Recorded Stream): Condemned Criminal Origins Finale | 1:41:09 | 13 | Let's Play | Condemned: Criminal Origins
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2018-10-29 | The Preservation Problems of the Playstation Classic (Industry Insight) | 6:55 | 114 | Let's Play | L.S.S
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2018-10-29 | How to Measure a Game Mechanic or Game System (Critical Thought) | 11:39 | 143 | Tutorial | Super Meat Boy
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2018-10-29 | Classic Horror (Recorded Stream) Condemned Criminal Origins Part 1: TaserMan | 2:51:26 | 32 | Let's Play | Condemned: Criminal Origins
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2018-10-28 | Finishing Death's Gambit (Finale) | 22:41 | 36 | | Death's Gambit
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2018-10-27 | Regions of Ruin (recorded stream) -- Building a Dwarf Army | 2:27:06 | 53 | | Regions Of Ruin
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2018-10-26 | The Game Design Q&A is Back -- Question Submission and Date | 0:53 | 3 | |
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2018-10-26 | New Podcast Announcement --Turbo Pelvis 3000 and Rogue-Lite Design | 0:33 | 6 | Show |
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2018-10-26 | Frustration Hits its Peak -- Death's Gambit Live Play Blind (Part 2) | 3:06:33 | 26 | | Death's Gambit
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2018-10-26 | The Double-Edged Sword of Review Bombing -- Game-Wisdom Live Segment | 37:20 | 58 | Review |
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2018-10-25 | Looking Back at Dungeon of the Endless (grab bag stream) | 1:39:42 | 38 | | Dungeon of the Endless
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2018-10-25 | The Basics of Horror Design -- Critical Thought | 14:25 | 665 | | Resident Evil 7
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2018-10-24 | Pixels and Platforming -- Cybarian The Time Traveling Warrior Complete Play | 38:48 | 142 | |
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2018-10-24 | The Colonists Gives us the Cute Side of Logistics -- First Look | 9:59 | 53 | Vlog | The Colonists
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2018-10-24 | How to Create Horror in Video Games -- Game-Wisdom Live Segment | 43:03 | 294 | Guide | The Creepy Syndrome
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2018-10-24 | Looking Back at DownWell (Grab Bag Stream) | 49:25 | 20 | | Downwell
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2018-10-23 | Busting Makes Me Feel Good -- Ghostbusters 2009 Complete Play (recorded) Night 1 | 3:22:04 | 132 | | Ghostbusters: The Video Game
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2018-10-23 | My Book Deal Just Grew and Suggestions Needed (10/23/18 Announcement) | 2:09 | 26 | |
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2018-10-23 | Tasty Platforming -- Tomato Sauce Complete Play (Grab Bag Stream) | 12:47 | 32 | |
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2018-10-22 | Wrapping up Fear Extraction Point (recorded stream) | 16:35 | 11 | | Subsistence
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2018-10-22 | Red: Lucid Nightmare First Look-- Waking Up | 6:08 | 31 | First Impressions | Waking
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2018-10-22 | When Does a Video Game Become Tactical? (Critical Thought) | 14:30 | 101 | | Ragnarok Online
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2018-10-21 | Disgaea 5 Complete First Look (recorded stream) -- The Endless Grinding is Back | 1:26:12 | 87 | | Disgaea 5: Alliance of Vengeance
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2018-10-20 | First Look at Rimworld 1.0 -- Dying to a Chinchilla | 1:23:18 | 45 | First Impressions | RimWorld
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2018-10-20 | Looking for New Podcast Guests (10/20/18 Announcement) | 0:39 | 18 | Show |
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2018-10-20 | Little Nightmares Review -- Big on Aesthetics, Short on Terror | 6:37 | 38 | Review | Little Nightmares
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2018-10-20 | Bringing the FEAR -- FEAR Extraction Point Stream Play Part 1 | 3:10:19 | 21 | | F.E.A.R.
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2018-10-19 | Mark of the Ninja's Bonus Mission -- Dosan's Tale Complete Play | 19:53 | 297 | Review | Mark of the Ninja
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2018-10-19 | The Development Behind AI War 2 With Chris Park (Perceptive Podcast) | 2:25:16 | 93 | Show | AI War 2
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2018-10-19 | How to Become a YouTuber (Recorded Presentation) | 1:17:15 | 41 | Guide |
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2018-10-18 | What is a One Note Video Game? (Game-Wisdom Live Segment) | 16:38 | 35 | |
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2018-10-18 | Looking Back at N++ (Grab Bag Stream) | 46:56 | 16 | | N++
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2018-10-18 | Let's Play Some FEAR (Horror Stream) | 2:49:53 | 21 | Let's Play |
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2018-10-17 | Let's Look at Moonlighter (Grab Bag Stream) | 1:08:29 | 29 | | Moonlighter
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2018-10-17 | Four Important Tips For Good Level Design in Video Games | 14:30 | 691 | | Mega Man 11
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2018-10-16 | Third-Person Rogue-Like: Dimension Drifter First Look | 8:23 | 1,230 | First Impressions | Rogue
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2018-10-16 | The Two Sides of Crunch in the Game Industry -- Industry Insight | 15:43 | 347 | Discussion | Stardew Valley
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2018-10-16 | Let's Be a Ninja -- Mark of the Ninja Remastered Complete Play | 3:38:32 | 44 | Let's Play | Mark of the Ninja
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2018-10-15 | Complete Play of Rez Infinite (Grab Bag Stream) | 57:16 | 26 | | Rez Infinite
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2018-10-15 | The Difficulty Behind Grand Strategy Game Design -- Critical Thought | 15:53 | 27,323 | | Kerbal Space Program
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2018-10-15 | Classic Horror Game Stream -- Let's Play FEAR | 2:40:17 | 26 | Let's Play | The Forest
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2018-10-13 | First Look (Recorded) Stream of Space Hulk Tactics -- Space Marine Shuffle | 2:13:05 | 53 | | Space Hulk: Tactics
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2018-10-12 | How the Long War Mod Came Together (New Audiocast) | 0:44 | 11 | |
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2018-10-12 | A First Time Play of AI Wars 2 (Recorded Stream) | 1:07:59 | 62 | Let's Play | AI War 2
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2018-10-11 | Separating the Art From the Artist Debate -- Industry Insight | 11:53 | 111 | Discussion | Darkest Dungeon
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2018-10-11 | The Blue Bomber Returns -- Mega Man 11 Complete Play (recorded stream) | 2:17:09 | 40 | | Mega Man 11
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2018-10-10 | Achtung Cthulhu Tactics Recorded Stream (Finale) -- Taking on the Tank | 1:15:37 | 91 | | Achtung! Cthulhu Tactics
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2018-10-10 | A Look Back at Risk of Rain (Grab Bag Stream) | 43:27 | 30 | | Risk of Rain
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2018-10-10 | Creating Customization Through Game Design -- Critical Thought | 12:22 | 74 | | Grim Dawn
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2018-10-09 | How Personalization Improves Game Design -- Critical Thought | 12:31 | 243 | | XCOM 2
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2018-10-08 | Perceptive Podcast Announcement -- Chris Park from Arcen Games | 0:54 | 11 | Show |
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2018-10-08 | A Quick Discussion on Twin Stick Shooter Game Design (Game-Wisdom Live Segment) | 12:32 | 1,519 | Discussion | The Twins
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2018-10-08 | Gift of Parthax First Look -- Return to Sender | 6:29 | 29 | | Gift of Parthax
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2018-10-08 | Outlast Complete Play (Horror Night Stream) | 3:01:39 | 37 | | Outlast
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2018-10-06 | What It Means to Succeed as an Indie Game Developer (Game-Wisdom Live Segment) | 36:17 | 87 | |
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2018-10-06 | Theme (Jurassic) Park -- Parkasaurus First Look | 8:26 | 56 | First Impressions | Parkasaurus
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2018-10-06 | Back to Achtung! Cthulhu Tactics (Night 2) Stream | 2:35:22 | 67 | | Achtung! Cthulhu Tactics
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2018-10-05 | Let's Fight Lovecraftian Nazis -- Achtung! Cthulhu Tactics First Look Stream | 3:03:41 | 120 | | Achtung! Cthulhu Tactics
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2018-10-04 | Deep Sky Derelicts -- Final Boss and Ending | 8:12 | 2,934 | | Deep Sky Derelicts
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2018-10-04 | Deep Sky Derelicts Complete Play Stream (Finale) -- Finishing the Mothership | 1:21:37 | 780 | | Deep Sky Derelicts
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2018-10-03 | Gerty First Look -- Rogue-Liking With Friends | 10:50 | 73 | First Impressions | Gerty
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2018-10-03 | Why a Video Game Needs to Begin as Quickly as Possible (Critical Thought) | 10:45 | 77 | Discussion | Assassin's Creed Odyssey
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2018-10-03 | Reaching the Mothership -- Deep Sky Derelicts Recorded Stream (4) | 2:41:08 | 180 | | Deep Sky Derelicts
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2018-10-02 | The Three Forms of Stealth Gameplay (Critical Thought) | 14:55 | 448 | | Hitman
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2018-10-02 | Looking Back at Occult Chronicles (Grab Bag Stream) | 1:05:18 | 23 | |
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2018-10-01 | Lamplight City First Look -- A Steampunk Adventure | 7:11 | 47 | First Impressions | Lamplight City
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2018-10-01 | Why You Can't Make the Next Fortnite (Industry Insight) | 13:20 | 51 | | Fortnite
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