2022-01-25 | Sucker For Love: First Date is a Lovecraftian Love Story | Review | 5:08 | 780 | Review | Sucker for Love: First Date
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2022-01-24 | What Video Game Consolidation Means to the Industry | Critical Thought | 15:52 | 428 | Discussion | Psychonauts
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2022-01-22 | The Long Tail Game Development of Transcendence | Perceptive Podcast | 1:42:52 | 214 | Show | Transcendence
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2022-01-20 | Indie Dev Showcase #86 | Solus Sector, Skjoldur story, Two Leaves, Novamundi, Galactic Mining Corp | 16:53 | 82 | Show | Galactic Mining Corp
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2022-01-18 | Archvale Delivers a Dodge-em-Up Adventure | Archvale review | 8:33 | 95 | Review | Archvale
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2022-01-17 | The Basics of Monetization in Video Games | Critical Thought, Free to Play Game Design | 23:38 | 403 | |
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2022-01-14 | The Role of AI Development in Game Design | Strategy Game Roundtable, Game Design Talk, Gamedev | 1:28:26 | 649 | |
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2022-01-12 | Indie Dev Showcase 85| Tasomachi, Say No More, In Retrospect, Hopeless Dregs, Nigate Tale, Godstrike | 14:33 | 78 | Show | Godstrike
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2022-01-11 | Completion Critiques Episode 10 | Grading Guacamelee 2 | 33:05 | 56 | Show | Guacamelee! 2
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2022-01-10 | The Hot (and Not) Indie Dev Trends of 2022 | Critical Thought, Game Design Talk | 18:48 | 316 | |
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2022-01-07 | Perceiving Previously Pluto's The Big Shuffle | Perceptive Podcast | 1:09:07 | 78 | Show | Plutos
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2022-01-06 | Wrapping up 2021 with a game industry yearly review | Safely Extreme Cast 1/2/21 | 1:44:25 | 72 | Review |
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2022-01-05 | Indie Dev Showcase #84 | Lost Words, Pixelot, Simpocalypse, Loveland, Heilward, Control Override | 15:07 | 68 | Show | Simpocalypse
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2022-01-04 | Indie Inquiries #41 | Store Page Review of Citizens | 40:27 | 96 | Review |
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2022-01-03 | The Pros and Cons of PvP Design | Critical Thought, Game Design Talk | 23:13 | 323 | | Dead by Daylight
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2021-12-31 | Game-Wisdom's Best of 2021 # 1 | The Strangest Deck Builder Around | 11:33 | 307 | | Library Of Ruina
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2021-12-30 | Game-Wisdom's Best of 2021 #2 | The Current Standard of Role-Playing Shooting | 9:56 | 171 | | Gunfire Reborn
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2021-12-29 | Game-Wisdom's Best of 2021 #3 | A Card Bearing Mystery With Inscryption | 6:04 | 93 | | Inscryption
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2021-12-28 | Game-Wisdom's Best of 2021 #4 | Unsighted's Speedy Success | 4:07 | 102 | | Unsighted
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2021-12-27 | Game-Wisdom's Best of 2021 #5 | Sensational Swinging With Webbed | 5:09 | 94 | | Webbed
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2021-12-24 | Game-Wisdom's Best of 2021 #6 | Getting Loopy With Loop Hero | 4:02 | 102 | | Loop Hero
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2021-12-23 | Game-Wisdom's Best of 2021 #7 | Metroidvania Fun With Astalon Tears of the Earth | 4:25 | 82 | | Astalon: Tears of the Earth
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2021-12-22 | Game-Wisdom's Best Games of 2021 #8 | Action Treasure Hunting of Treasures of the Aegean | 3:30 | 111 | | Treasures of the Aegean
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2021-12-21 | Game-Wisdom's Best of 2021 #9 | The Competent Horror of Resident Evil 8 | 7:00 | 57 | | Resident Evil Village
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2021-12-20 | Game Wisdom's Best Games of 2021 #10 -- Breaking the Rules With Prodigal | 4:45 | 153 | | Prodigal
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2021-12-20 | Game-Wisdom Live 10/27/19 | Topics Include Pricing Games to Time and Front-loading Videogames | 1:49:13 | 94 | |
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2021-12-17 | Are NFTs the Future of Games? | Gamedev Roundtable, Game Design Talk, NFTs in VIdeogames | 1:21:27 | 391 | Discussion |
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2021-12-16 | What is ARPG Design? | Safely Extreme Cast, Game Design Talk | 1:45:45 | 228 | | Extreme
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2021-12-15 | Indie Spotlight 83 | Dandy Ace, Lunar Effect, Where's Samantha, Paradise Lost, Genesis Noir, Whisker | 16:31 | 57 | Review | Dandy Ace
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2021-12-14 | Pumpkin Jack is a Plump Platformer | Pumpkin Jack Review | 5:59 | 75 | Review | Pumpkin Jack
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2021-12-13 | Does Intentional Friction Create Art or Annoyance? | Critical Thought, Game Design Lessons | 21:48 | 153 | | Create
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2021-12-10 | What is RPG Design? | Safely Extreme Podcast, Game Design Talk, Game Dev Podcast, | 1:20:40 | 238 | Show |
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2021-12-08 | Indie Dev Spotlight #82 | Silent Sector, Stealth kart, Jitsu Squad, Black Legend, Cartel Tycoon | 17:30 | 69 | Review | Black Legend
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2021-12-07 | Indie Inquiries #40 | Jupiter Moons Mecha Store Page Review | 26:53 | 55 | Review | Jupiter Moons: Mecha
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2021-12-06 | How Designers Create Pain Points With Their Game Design | Critical Thought, Game Design tutorial | 17:20 | 144 | Tutorial | Middle-earth: Shadow of War
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2021-12-04 | Localizing Game Content With Alconost | Perceptive Podcast Video Game Localization, Game Dev, | 1:14:01 | 193 | Show | Yakuza: Like a Dragon
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2021-12-02 | What Makes a Fighting Game? Safely Extreme Cast, Game Design talk | 2:02:13 | 114 | | Street Fighter 6
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2021-12-01 | Indie Game Showcase #81 | Snowtopia, Persephone, Derelict Void, Gravity Heroes, Peckin' Pixels, | 15:50 | 106 | | Gravity Heroes
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2021-11-30 | Prodigal is a Colorful Zelda-Like | Prodigal Review, action adventure games | 9:16 | 788 | | The Legend of Zelda: Link's Awakening
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2021-11-29 | The Long-term Legs of Live Service Design | Critical Thought, Free to Play Game Design | 26:19 | 88 | |
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2021-11-26 | Time to Answer: What is a Metroidvania? | Safely Extreme Cast, Game Design Talk | 1:30:21 | 162 | |
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2021-11-24 | Indie Showcase #80 | Ascii the Brave Cat, Hellbound, Effie, Siralim, Space Gladiators, Neurodeck | 21:11 | 104 | | Space Gladiators
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2021-11-23 | Treasures of the Aegean is a Hidden Gem | Review, Treasures of the Aegean review | 8:17 | 1,389 | | Treasures of the Aegean
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2021-11-22 | A Lesson on Live Service Design | Critical Thought, Game Design, Game Dev, indie dev, F2P | 25:34 | 248 | |
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2021-11-19 | A Spooky Chat on Horror Design | Game Design of the Month Cast, Horror Games, Horror Game Design | 54:50 | 258 | |
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2021-11-18 | Indie Inquiries #39 | Store Page Review of Flynn Son of Crimson, Indie Marketing | 27:12 | 62 | | Flynn: Son of Crimson
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2021-11-17 | Indie Showcase #79 | 30XX, Doors of Insanity, Fights in Tight Spaces, Morkredd, Luck be Landlord, | 18:56 | 71 | | Fights in Tight Spaces
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2021-11-16 | Unsighted is a Speedy Metroidvania | Unsighted Review | 10:21 | 510 | | Unsighted
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2021-11-15 | The Claustrophobic Nature of Open World Design | Critical Thought, Game Design Lessons | 16:55 | 240 | | Horizon Zero Dawn
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2021-11-14 | Indie Inquiries 38 | Cult of the Lamb Store Page Review, Indie Dev Marketing Tips, steam store page | 29:19 | 201 | | Cult of the Lamb
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2021-11-12 | The Legend of Tianding Delivers a Comic Action-Adventure | Review | 9:33 | 270 | Review | The Legend of Tianding
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2021-11-11 | Analyzing the Action Genre | Safely Extreme Podcast, Game Design Talk, What is an Action Game | 1:21:15 | 81 | Show | L.S.S
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2021-11-10 | Indie Showcase #78 | Phoenotopia, Song of Farca, Sonority, Blue Fire, Trigon, Pronty Fishy Adventure | 17:03 | 86 | Show | Phoenotopia: Awakening
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2021-11-09 | The Risks and Rewards of Game Genre Mashups | Critical Thought, Game Design Talk, | 24:18 | 209 | | Streets of Rage 4
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2021-11-08 | A Combo of Charming Games | Double Review of Shindig and Unpacking | 6:25 | 53 | Review | Unpacking
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2021-11-05 | A Charming Chat About Shindig | Perceptive Podcast, Game Dev Podcast, Indie Dev Interview | 1:40:33 | 106 | Show | Shindig
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2021-11-03 | Indie Showcase | Guild of Ascension, Draft of Darkness, Hidden Deep, Oddventure, Aftermath, Shadow | 17:07 | 107 | Show | Oddventure
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2021-11-02 | What The Indie Market Means for Designers Today | Critical Thought, Game Design Talk, Indie Game Dev | 18:19 | 282 | |
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2021-10-30 | What is a Platformer? | Safely Extreme Cast , Game Design Talk | 1:33:53 | 163 | |
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2021-10-29 | Examining Min/Max Game Design | Game Dev Roundtable, Game Design Talk | 1:35:06 | 205 | |
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2021-10-27 | Indie Dev Showcase #76| Steel Assault, Obsidian Prince, Squadron 51, Unsouled, Lunark, Humans Took | 16:08 | 91 | Show | Obsidian Prince
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2021-10-26 | Inscryption Goes Meta for Deckbuilding Storytelling | Review | 11:57 | 220 | Review | Inscryption
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2021-10-25 | How to Make Catchy Openings to Videogames | Critical Thought, Game Design Lessons | 29:38 | 225 | Guide |
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2021-10-23 | The Challenge of Genre Mashups With Perfect Garbage Studios | Perceptive Podcast, Game Dev Podcast | 50:26 | 114 | Show | Garbage
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2021-10-21 | Dread X Collection 3 Review | Spoopy Scares | 20:56 | 145 | Review | Dread X Collection
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2021-10-20 | Indie Dev Showcase #75 | Kingdom Gun, Anvil, Circadian Dice, Big boy Boxing, Divinest Light, Aground | 17:27 | 111 | Show | Circadian Dice
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2021-10-19 | Back 4 Blood's "Progression by Numbers" Design Problem | Critical Thought | 21:20 | 149 | | Back 4 Blood
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2021-10-18 | Indie Inquiries #37 | Steam Store Page Review of Webbed, Game Dev Marketing | 28:19 | 113 | Review | Webbed
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2021-10-16 | Modern Retro Shooters With "Dusk" David Szymanski | Perceptive Podcast, boomer shooters, FPS design | 1:57:35 | 1,154 | Show | DUSK
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2021-10-14 | Answering the Question: What is a roguelike? | Safely Extreme Cast, Game Design Talk | 1:35:49 | 106 | | Darkest Dungeon
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2021-10-13 | Indie Showcase #74 | Yaga, Gem Wizards, Operation Steel, Time Break, Luciform, Good Night Knight | 16:27 | 98 | Show | Good Night, Knight
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2021-10-12 | Burning the Gameplay At Both Ends | Flynn Son of Crimson Review | 8:58 | 155 | Review | Flynn: Son of Crimson
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2021-10-11 | Indie Inquiries #36 | Firegirl Steam Store Page Review | 32:07 | 115 | Review | L.S.S
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2021-10-09 | Tormented Souls is a Survival Horror Throwback | Review | 9:18 | 138 | Review | Tormented Souls
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2021-10-08 | It's Finally Here | Game Design Deep Dive Horror Release | 0:51 | 89 | |
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2021-10-07 | Indie Inquiries #35 | Loopmancer Store Page Review, Indie Dev Marketing Advice | 46:02 | 57 | Review |
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2021-10-06 | Indie Game Showcase #73| Aveliana, Glitch's Trip, Psychocat, Defentron, Little Martian, For the Warp | 15:07 | 86 | Show |
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2021-10-05 | Did the end come for the End is Nigh? | Completion Critiques Episode 9 | 26:38 | 70 | Show | The End Is Nigh
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2021-10-04 | UI Design Lessons: Learning Through Feedback | Critical Thought, Game Design Tips, Game Dev | 20:38 | 368 | | Hearthstone
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2021-10-01 | Catching Up With Serenity Forge and Death's Gambit Afterlife | Perceptive Podcast | 37:58 | 125 | Show | Death's Gambit
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2021-09-30 | Building Your Games and Community | Secrets of Game Dev Success Part 6, Safely Extreme Cast, | 1:29:51 | 90 | |
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2021-09-29 | Indie Showcase #72 | Airborne Kingdom, Phantom Brigade, Space Cats Tactics, Earth's Dawn, House, | 21:09 | 73 | Show | Airborne Kingdom
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2021-09-28 | A Guide For Sustaining Your Game Studio | Secrets of Game Dev Success Part 5, Safely Extreme Cast | 1:29:19 | 109 | Guide |
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2021-09-28 | Book #5 Announcement | Game Design Deep Dive Free to Play | 1:55 | 48 | |
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2021-09-27 | Exploring Long Tail Game Design | Game Dev Roundtable Podcast | 1:38:25 | 212 | Show | Long Tail
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2021-09-26 | Examining The Roguelike Replayability of The Binding of Isaac | Completion Critiques 8 | 34:46 | 174 | | The Binding of Isaac: Rebirth
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2021-09-24 | How to Develop Games With an International Mindset | Alconost Interview, Perceptive Podcast | 1:06:35 | 146 | Guide | The Legend of Heroes: Trails in the Sky Second Chapter
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2021-09-22 | Flynn Son of Crimson Complete Play on Hard | Levels Timestamped | 4:24:11 | 1,270 | | Flynn: Son of Crimson
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2021-09-21 | Did the Surge's Offbrand Soulslike Work? | Completion Critiques #7 | 22:18 | 84 | | The Surge
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2021-09-20 | Elevating Gameplay With Aesthetics | Critical Thought, Game Design Talk | 20:47 | 205 | | Paper Mario
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2021-09-19 | Serin Fate Store Page Review | Indie Inquiries 34 , Steam Store Page Design Review | 40:16 | 92 | Review | Serin Fate
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2021-09-18 | Defining Difficulty's Role in Game Design | Game Design of the Month Cast | 1:38:03 | 215 | |
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2021-09-16 | Figuring Out What Games You want to Make | Secrets of Game Dev Success Part 4 (Safely Extreme Cast) | 1:25:09 | 155 | |
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2021-09-15 | Indie Dev Spotlight #71 | Deck Hunter, Hive Time, Hardcore Mecha, Othercide, Rum & Gun, Lithium City | 20:55 | 78 | Review | Hardcore Mecha
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2021-09-14 | Speed City Building With T Minus 30 | Review, T Minus 30 Review, Indie Games | 8:48 | 121 | Review |
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2021-09-13 | Sekiro Shadows Die Twice Completion Review | Completion Critiques #6 | 26:39 | 124 | Review | Sekiro: Shadows Die Twice
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2021-09-11 | Reviewing the Store Page of Sandwalkers | Indie Inquiries #33, Indie Game Marketing Tips | 31:44 | 5,624 | | Legend of Keepers
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2021-09-10 | The Legacy and Future of Star Control | Paul Reiche and Fred Ford Interview, Perceptive Podcast | 1:19:11 | 461 | Show | Star Control
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2021-09-09 | The Secrets of Game Dev Success Part 3 : Playtesting and Accepting Criticism | Safely Extreme Cast, | 1:45:05 | 112 | |
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2021-09-08 | Indie Game Showcase #70 | Jets 'n' guns 2, leap of fate, monster sanctuary, Arcanium, Nova Islands | 27:55 | 101 | Show | Jets'n'Guns 2
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