2016-11-12 | A Critical Thought on Metroidvania Design | 15:52 | 6,354 | | Super Metroid
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2016-11-12 | First Look at Minion Masters | 29:47 | 8,615 | Let's Play | Minion Masters: Forced to Duel
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2016-11-12 | Game-Wisdom Live (11/11/16) -- A Blizzcon Discussion | 1:14:56 | 3 | Discussion | Book of Demons
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2016-11-12 | A Critical Thought on why 2D Game Design Will Never Die | 14:40 | 100 | Discussion |
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2016-11-11 | A Look Back at Nidhogg | 14:39 | 21 | Discussion | Nidhogg
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2016-11-10 | Let's Build a Clockwork Empire (9) For Science | 46:58 | 91 | | Clockwork
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2016-11-09 | A Critical Thought on One-Note Game Design | 11:38 | 80 | Discussion |
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2016-11-09 | Let's Break the Book of Demons (Daredevil Run) 3: Goatmen Gauntlet | 44:09 | 39 | Discussion | Book of Demons
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2016-11-09 | A Critical Thought on Non-Gamers and 900 Subs Thank You | 16:57 | 43 | Discussion |
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2016-11-09 | Let's Build a Clockwork Empire (8): Reconstruction | 1:01:40 | 112 | | Clockwork
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2016-11-08 | Let's Break the Book of Demons (Daredevil Run 2): Beating the Butcher | 10:59 | 27 | Discussion | Book of Demons
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2016-11-08 | A Critical Thought on Gear-Based Progression | 17:37 | 188 | Discussion |
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2016-11-07 | Let's Break the Book of Demons (Daredevil Run 1): Let's Begin | 54:38 | 92 | Discussion | Book of Demons
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2016-11-07 | A Critical Thought Honoring Stalker Shadow of Chernobyl | 16:15 | 70 | Discussion | S.T.A.L.K.E.R.: Shadow of Chernobyl
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2016-11-06 | Perceptive Podcast Live Interview with Robert Swan | 3:02:48 | 91 | Discussion |
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2016-11-06 | A Critical Thought on Gunplay Design | 14:40 | 85 | Discussion |
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2016-11-05 | Let's Build a Clockwork Empire (7): A "Minor" Conflict | 1:03:42 | 133 | | Clockwork
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2016-11-04 | Game-Wisdom Live 11/3/16 (Recorded Cast) | 41:39 | 13 | Discussion |
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2016-11-04 | Game-Wisdom Beats Star Vikings (Finale) | 56:42 | 27 | Discussion | The Vikings
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2016-11-04 | A Critical Thought on Games and Gambling | 14:29 | 66 | Discussion |
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2016-11-03 | Let's Build a Clockwork Empire (6): Studying the Land | 59:09 | 174 | | Clockwork
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2016-11-03 | A Critical Thought on Hardcore Mode | 16:02 | 37 | Discussion |
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2016-11-02 | First Look at Book of Demons | 32:22 | 86 | Discussion | Book of Demons
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2016-11-02 | A Critical Thought on RPG Progression | 13:43 | 907 | Discussion | Diablo III
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2016-11-01 | Game-Wisdom Plays Knock-Knock (Halloween Edition) | 1:09:28 | 28 | Let's Play | Knock-Knock
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2016-11-01 | A Critical Thought on Halloween Horror | 18:32 | 33 | Discussion |
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2016-11-01 | Let's Build a Clockwork Empire (5) -- A Portal Opens | 52:34 | 282 | | Clockwork
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2016-10-31 | A Critical Thought on the Best Edutainment Game of All Time | 12:18 | 79 | Discussion | Logical Journey of the Zoombinis
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2016-10-30 | Let's Build a Clockwork Empire (4): Threats from Within | 55:37 | 333 | | Clockwork
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2016-10-30 | A Critical Thought on Re-Reviews | 11:05 | 33 | Review |
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2016-10-29 | Let's Build a Clockwork Empire (3): Breaking Ground | 1:01:22 | 424 | | Clockwork
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2016-10-28 | A Critical Thought on Entering the E-Sports Market | 17:46 | 20 | Discussion |
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2016-10-28 | Game-Wisdom Live 10-27-16 | 27:10 | 5 | Discussion |
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2016-10-28 | Shmuping with Crimzon Clover World Ignition | 29:10 | 32 | Discussion | Crimzon Clover WORLD IGNITION
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2016-10-27 | Let's Build a Clockwork Empire (2): Fishy Furious Foreigners | 38:28 | 515 | | Clockwork
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2016-10-26 | A Critical Thought on Gamification | 13:55 | 66 | Discussion |
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2016-10-26 | Let's Build a Clockwork Empire (1): The Frontier Life | 45:25 | 1,368 | | Clockwork
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2016-10-25 | A Critical Thought on Conditioning Players | 17:04 | 770 | Discussion |
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2016-10-25 | Game-Wisdom Beats Star Vikings Part 1 | 59:32 | 22 | Discussion | The Vikings
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2016-10-24 | A Critical Thought on RPG Class Design | 20:20 | 20,207 | Discussion |
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2016-10-24 | Perceptive Podcast: Catching up With Arcen Games and AI Wars 2 Part 2 (Audio Only) | 39:51 | 16 | Show | AI War: Fleet Command
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2016-10-24 | A Merry Halloween from Jack in the Dark | 16:41 | 16 | Let's Play | Alone in the Dark
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2016-10-24 | A Critical Thought on Civilization Who | 18:02 | 37 | Discussion | Family Man
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2016-10-23 | Perceptive Podcast: Catching up With Arcen Games Pt 1 (Audio Only) | 1:43:32 | 18 | Show | In Case of Emergency, Release Raptor
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2016-10-23 | Playing Payday 2: Death Wish Panic Room | 30:52 | 95 | | Payday 2
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2016-10-22 | A Critical Thought on the Voice Actors' Strike | 16:32 | 139 | Discussion |
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2016-10-22 | Game-Wisdom Plays Zavix Tower Part 2 | 56:52 | 61 | Let's Play |
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2016-10-21 | A Critical Thought on the Nintendo Switch | 15:14 | 54 | Discussion | The Legend of Zelda: Tears of the Kingdom
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2016-10-21 | Game-Wisdom Live 10-21-16 | 1:04:54 | 9 | Discussion |
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2016-10-20 | First Look at Midboss (Version .82) | 36:45 | 43 | Let's Play | MidBoss
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2016-10-20 | A Critical Thought on Thinking Like a Designer | 17:50 | 75 | |
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2016-10-19 | Game-Wisdom Plays Zavix Tower Part 1 | 56:52 | 78 | Let's Play |
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2016-10-19 | A Critical Thought on Probability and 800 Sub Thank You | 15:18 | 523 | |
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2016-10-18 | Let's Break Alone in the Dark Finale: Lighting it Up | 34:16 | 12 | Let's Play | Alone in the Dark
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2016-10-18 | Perceptive Podcast: Balancing RPG Design with Zavix Tower (Audio Only) | 1:31:03 | 226 | Show |
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2016-10-17 | A Critical Thought on False Choices | 17:29 | 82 | Let's Play |
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2016-10-17 | Let's Break Alone in the Dark Part 4: Exposition in the Library | 48:38 | 35 | Let's Play | Alone in the Dark
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2016-10-16 | A Critical Thought on Grinding | 18:02 | 56 | |
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2016-10-16 | Building the Game: Star Vikings | 1:44:46 | 546 | Let's Play | Plants vs. Zombies 2: It's About Time
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2016-10-15 | A Critical Thought on Defining Video Games | 15:59 | 45 | | Dear Esther
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2016-10-15 | Game-Wisdom Live (10-14-16) | 1:10:04 | 9 | Discussion |
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2016-10-15 | Playing Payday 2: One Down -- Framing Frame Stealth | 40:40 | 56 | | Payday 2
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2016-10-15 | Let's Break Alone in the Dark Part 3: First Floor Fighting | 27:32 | 17 | Let's Play | Alone in the Dark
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2016-10-14 | A Critical Thought on the Amiibos | 16:56 | 19 | |
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2016-10-14 | Let's Look at Slime Rancher | 44:50 | 23 | Let's Play | Slime Rancher
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2016-10-13 | Let's Break Alone in the Dark Part 2: Exploring the Second Floor | 32:05 | 27 | Let's Play | Alone in the Dark
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2016-10-13 | How to Play the Darkest Dungeon Part 10: Fighting the Prophet | 55:02 | 964 | Guide | Darkest Dungeon
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2016-10-12 | A Critical Thought on Emergent Gameplay | 15:43 | 123 | |
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2016-10-12 | Let's Examine Clockwork | 46:24 | 40 | | Clockwork
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2016-10-11 | A Critical Thought on Platformers | 15:45 | 52 | |
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2016-10-11 | Let's Break Disgaea (16) Episode 11 Finished | 43:53 | 49 | Show | Disgaea: Hour of Darkness
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2016-10-11 | A Critical Thought on Controlling Tension | 14:55 | 36 | |
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2016-10-10 | Let's Break Alone in the Dark Part 1: Attic Attack | 29:59 | 122 | Let's Play | Alone in the Dark
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2016-10-10 | Perceptive Podcast: The Founding of the National Videogame Foundation (Audio Only) | 1:14:46 | 8 | Show |
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2016-10-10 | A Critical Thought on the Best Action Games | 12:58 | 58 | | Ninja Gaiden Black
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2016-10-09 | Game-Wisdom Spotlight: Star Vikings | 37:34 | 59 | Let's Play | The Vikings
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2016-10-09 | Let's Look at Safehouse Customization in Payday 2 | 14:02 | 148 | | Payday 2
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2016-10-08 | A Critical Thought on Difficulty Settings | 18:44 | 60 | |
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2016-10-08 | Let's Look at Can't Drive This Tile-Mania Mode | 29:43 | 22 | | Can't Drive This
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2016-10-07 | A Critical Thought on Horror Enemy Design | 16:45 | 619 | Let's Play |
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2016-10-07 | Game-Wisdom Live (10-6-16) | 48:04 | 13 | |
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2016-10-07 | Beginner's Guide for SHENZHEN I/O | 34:29 | 62,140 | Guide | Shenzhen I/O
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2016-10-07 | A Critical Thought on VR | 16:50 | 54 | |
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2016-10-06 | Thoth First Look | 16:50 | 489 | First Impressions | Thoth
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2016-10-05 | A Critical Thought on Storytelling and Morality | 15:49 | 337 | |
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2016-10-05 | Beating Clustertruck's final Level and Super Truck Mode | 17:22 | 372 | Let's Play | Clustertruck
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2016-10-05 | How to Play the Darkest Dungeon Part 9: An Unlucky End? | 1:01:04 | 1,329 | Guide | Darkest Dungeon
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2016-10-05 | A Critical Thought on Games as a Service | 12:44 | 45 | |
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2016-10-04 | Game-Wisdom Beats Clustertruck | 1:30:25 | 20 | Let's Play | Clustertruck
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2016-10-04 | A Critical Thought on Randomization | 13:58 | 486 | |
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2016-10-03 | How to Play the Darkest Dungeon Part 8: Preparing for Battle | 33:56 | 1,512 | Guide | Darkest Dungeon
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2016-10-03 | Let's Break Disgaea (16) Chapter 11 Finished | 53:59 | 51 | Let's Play | Disgaea: Hour of Darkness
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2016-10-03 | A Critical Thought on Going F2P | 19:54 | 44 | Discussion |
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2016-10-02 | Perceptive Podcast: Indie Voyage Interview (Audio Only) | 1:22:35 | 33 | Show |
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2016-10-02 | How to Play the Darkest Dungeon Part 7: Tide Keeps on Turning | 40:17 | 2,003 | Guide | Darkest Dungeon
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2016-10-02 | Game-Wisdom Plays Clockwork Empires Beta 54C Part 2 | 44:15 | 130 | Let's Play | Clockwork
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2016-10-02 | A Critical Thought on Puzzle Design | 17:06 | 2,518 | Discussion | Good puzzle
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2016-10-01 | Let's Break Disgaea (15) Episode 10 Finished | 1:08:47 | 12 | Show | Disgaea: Hour of Darkness
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2016-10-01 | How to Play Darkest Dungeon Part 6 -- A Light in the Dark | 35:23 | 1,412 | Guide | Darkest Dungeon
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2016-09-30 | A Critical Thought on "Cheap" Difficulty | 17:31 | 84 | Discussion |
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