2018-05-15 | Brutal Figurine Assassinations -- Hitman Go Let's Play | 49:49 | 23 | Let's Play | Hitman Go
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2018-05-15 | The Difference Between Procedural and Randomly Generated Content in Video Games-- Critical Thought | 11:33 | 1,039 | | No Man's Sky
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2018-05-14 | Not So Lucky Looting -- Loot Rascals Let's Play | 38:50 | 11 | Let's Play | Loot Rascals
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2018-05-14 | Brutal Platforming with Lords of Strife -- First Look | 24:27 | 49 | Let's Play | Lords of Strife
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2018-05-14 | A Study Into the Underrated Renowned Explorers International Society -- Dissecting Design | 47:28 | 237 | | Renowned Explorers: International Society
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2018-05-13 | A Beat-em-Up Brawl -- Raging Justice First Look | 30:18 | 124 | Let's Play | Raging Justice
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2018-05-12 | First Look at OmenSight -- Devil May Columbo | 44:34 | 42 | Let's Play | Omensight
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2018-05-11 | New Livestreaming Time Discussion | 1:05 | 4 | Discussion |
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2018-05-11 | The Work Behind Video Game Engines -- Perceptive Podcast | 1:19:29 | 181 | Show |
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2018-05-11 | Why Not Having a Virtual Console is Bad News for Nintendo -- Game Industry Insight | 12:49 | 53 | |
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2018-05-10 | Let's Play Legend of Dungeon -- Pixelated Pillaging | 52:20 | 363 | Let's Play | Legend of Dungeon
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2018-05-10 | Death Road to Canada's Awesome Road Trip -- First Look | 35:02 | 27 | Let's Play | Death Road to Canada
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2018-05-10 | The Game Design Trap of Modern Retro Games -- Critical Thought | 13:44 | 806 | | Shovel Knight
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2018-05-09 | Talking Character Design in Video Games -- Game-Wisdom Live 5/6/18 | 1:30:07 | 49 | Discussion |
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2018-05-09 | Last Encounter Play and Win -- Saving the Multiverse | 43:21 | 26 | | Last Encounter
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2018-05-09 | The Pinball Arcade's Licensing Woes -- Game Industry Insight | 10:21 | 3,537 | | The Pinball Arcade
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2018-05-09 | Let's Take Over the World -- Evil Genius Let's Play (Grab Bag Stream) | 52:13 | 28 | Let's Play | Evil Genius
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2018-05-08 | Coffee Crisis Needs a Pick Me Up -- First Look | 18:36 | 15 | Let's Play | Coffee Crisis
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2018-05-08 | How Impactful Should Game Reviews Be? (Game Industry Insight) | 17:01 | 31 | Review |
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2018-05-08 | Beating the Greatest Challenge in The Binding of Isaac Afterbirth Plus -- Ultra Hard Win | 51:13 | 373 | | The Binding of Isaac: Rebirth
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2018-05-08 | Dragon's Crown Pro All Stages Guide -- Stage 9-A | 10:52 | 38 | Let's Play | Dragon's Crown Pro
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2018-05-07 | Monday Announcements -- Grab Bag Voting and More | 1:04 | 2 | |
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2018-05-07 | Let's Play Lara Croft and the Guardian of Light (Grab Bag Stream) | 56:51 | 38 | Let's Play | Lara Croft and the Guardian of Light
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2018-05-07 | The Legacy of Mega Man -- Dissecting Design | 55:05 | 113 | Let's Play | Mega Man
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2018-05-07 | Dragon's Crown Pro All Stages Guide -- Stage 8-A | 11:31 | 37 | Guide | Dragon's Crown Pro
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2018-05-06 | Next Developer Livecast Day and TIme Set - 5-6-18 Announcement | 1:06 | 7 | |
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2018-05-06 | Dragon's Crown Pro All Stages Guide -- Stage 7-A | 10:10 | 39 | Let's Play | Dragon's Crown Pro
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2018-05-05 | Juicy Realm Tries to Deliver a Colorful Rogue-Like -- Let's Play | 1:06:14 | 48 | Let's Play | Juicy Realm
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2018-05-05 | Dragon's Crown Pro All Stages Guide -- Stage 6-A | 9:43 | 134 | Let's Play | Dragon's Crown Pro
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2018-05-04 | Dragon's Crown Pro All Stages Guide -- Stage 5-A | 8:07 | 54 | Let's Play | Dragon's Crown Pro
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2018-05-04 | Dragon's Crown Pro All Levels Guide -- Stage 4-A | 10:39 | 69 | Let's Play | Dragon's Crown Pro
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2018-05-03 | Dragon's Crown Pro All Stages Guide -- Stage 3-A | 8:48 | 71 | Let's Play | Dragon's Crown Pro
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2018-05-03 | How Multiplayer Creates Replayability -- Critical Thought | 12:16 | 157 | |
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2018-05-03 | Dragon's Crown Pro All Stages Guide -- Stage 2-A | 6:38 | 58 | Let's Play | Dragon's Crown Pro
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2018-05-03 | Dragon's Crown Pro All Stages Guide -- Stage 1-A | 15:56 | 357 | Let's Play | Dragon's Crown Pro
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2018-05-02 | Exciting News -- I'm going to be an Author | 1:19 | 13 | |
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2018-05-02 | Let's Play Tokyo 42 -- An Isometric Investigation | 57:05 | 102 | Let's Play | Tokyo 42
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2018-05-02 | The Difficulty of Game Design -- Game-Wisdom Live 4/29/18 | 1:19:09 | 28 | Discussion |
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2018-05-02 | Dragon's Crown Pro Recorded Stream -- All A Side Levels | 2:16:46 | 108 | Let's Play | Dragon's Crown Pro
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2018-05-01 | Grab Bag Voting and New Patreon Goal Update | 1:04 | 1 | Vlog |
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2018-05-01 | The Design Behind Effective Loot Tables -- Critical Thought | 16:17 | 798 | |
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2018-04-30 | New Podcast up and Patreon Update -- 4/30/18 Announcement | 1:18 | 3 | Vlog |
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2018-04-30 | Dead in Vinland First Look -- Family Drama and Bloodshed | 1:13:17 | 24 | Let's Play | Dead In Vinland
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2018-04-29 | Slay the Spire's Final Class -- The Defect First Look | 1:03:26 | 286 | | Slay The Spire
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2018-04-28 | Steampunk Tower 2 First Look -- Steamy Tower Defense | 32:22 | 45 | Let's Play | Steampunk Tower 2
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2018-04-27 | New Podcast Is up and Additional Goals For the Patreon Announcement | 2:03 | 6 | Show |
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2018-04-27 | Let's Play Hollow Knight Complete Day 2 -- The Metroidvania Staples | 2:54:18 | 12 | Let's Play | Hollow Knight
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2018-04-27 | While True: Learn() First Look -- A Beginner's Guide to Machine Learning | 22:06 | 96 | First Impressions | while True: learn()
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2018-04-26 | Upcoming Recorded Casts on Game-Wisdom | 1:02 | 4 | |
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2018-04-26 | The CCG Board Game that Could have Been -- Dicetiny Let's Play | 1:16:24 | 333 | Let's Play |
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2018-04-26 | A Platformer With Flow -- Light Fall First Look | 31:09 | 106 | | Light Fall
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2018-04-26 | The Secret to Video Game Replayability Lesson One -- What are Biomes? | 12:32 | 1,318 | |
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2018-04-25 | Let's Play Angry Video Game Nerd Adventures -- A Punishing, Profane, Platformer | 1:04:39 | 41 | Let's Play | Angry Video Game Nerd Adventures
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2018-04-25 | The Horror of Being Home Alone-- Without Escape First Look | 34:40 | 42 | | Without Escape
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2018-04-24 | A First Timer try of Age of Wonders 3 -- Let's Play | 58:44 | 35 | Let's Play | Age of Wonders III
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2018-04-24 | Delving into the Dungeon Sim Genre with Dungeon Keeper 2 -- Dissecting Design | 52:34 | 207 | | Dungeon Keeper 2
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2018-04-24 | A Quality Play of Tower of Time -- Let's Play Part 3 | 2:38:31 | 24 | Let's Play | Tower of Time
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2018-04-23 | Hero Academy 2 Moves to the PC -- First Look | 30:54 | 57 | | Hero Academy 2
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2018-04-22 | Grab Bag Voting and Livestreams This week -- 4/22/18 Announcement | 1:56 | 1 | |
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2018-04-22 | The Trick Behind Fortnite's Shotgun "Balancing" -- Critical Thought | 10:33 | 96 | Discussion | Fortnite
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2018-04-21 | More Indie Game Spotlights -- Triple Jump Showcase Volume 5 | 40:42 | 19 | Show | Balthazar's Dream
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2018-04-20 | 3030 DeathWar Redux First Look -- A Novice's First Space Sim Journey | 39:07 | 183 | First Impressions | 3030 Deathwar Redux - A Space Odyssey
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2018-04-20 | New Patreon Goal for April (4/20/18 Announcement) | 0:59 | 5 | Let's Play |
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2018-04-19 | An Ambidextrous Adventure -- 39 Days to Mars First Look | 36:32 | 25 | First Impressions | 39 Days to Mars
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2018-04-19 | The Importance of Moment to Moment Gameplay -- Critical Thought | 13:39 | 246 | | The Elder Scrolls Online
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2018-04-18 | Getting Odd With New N' Tasty (4/14/18 Grab Bag) | 1:11:07 | 10 | | Oddworld: New 'n' Tasty!
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2018-04-17 | Grab Bag Voting is Now Up (4/17/18) | 0:34 | 6 | |
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2018-04-17 | The Three Elements of Good Level Design in Video Games -- Critical Thought | 10:43 | 539 | |
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2018-04-17 | The Collective Craziness of Psychonauts -- Dissecting Design | 45:57 | 110 | | Psychonauts
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2018-04-16 | Returning to the Rogue-Like Shootout -- Let's Play Enter the Gungeon | 1:08:54 | 26 | Let's Play | Enter the Gungeon
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2018-04-16 | A Look Back at One of the First Indie Metroidvanias -- Let's Play Aquaria | 1:02:03 | 65 | Let's Play | Aquaria
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2018-04-15 | Return to the Spire -- Let's Play Slay the Spire | 1:05:33 | 25 | Let's Play | Slay The Spire
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2018-04-14 | Jumping to the Beat of Three Indie Games -- Triple Jump Spotlight Volume 4 | 37:39 | 24 | Review | Conga Master
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2018-04-13 | A Tactically Tragic Story -- First Look at Ash of Gods Redemption | 52:26 | 49 | | Ash of Gods: Redemption
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2018-04-13 | The Tough Questions of Burden of Command -- Perceptive Podcast | 2:21:59 | 674 | Show | Burden of Command
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2018-04-12 | The Most Thankless Job in RPGs -- Healer's Quest First Look | 27:10 | 121 | First Impressions | Healer's Quest
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2018-04-12 | The Next Overlord? Masters of Anima First Look Stream | 2:43:04 | 66 | Let's Play | Masters of Anima
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2018-04-12 | How the Steam Machine Failed (Game Industry Insight) | 14:40 | 67 | |
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2018-04-11 | The Difference Between Environmental and Level Design in Video Games -- Critical Thought | 13:50 | 2,282 | Discussion |
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2018-04-10 | A Game Design Q&A Session Part 1 -- Critical Thought | 12:31 | 46 | |
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2018-04-09 | An Arabian Rogue-Like -- City of Brass First Look | 26:25 | 82 | Let's Play | City of Brass
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2018-04-09 | Setting the Standard of Tower Defense Design with Defense Grid -- Dissecting Design | 46:16 | 1,575 | | Defense Grid: The Awakening
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2018-04-09 | 3000 Sub Thank You Video | 1:20 | 16 | |
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2018-04-08 | A JRPG Fever Dream -- Let's Play Hylics (4/7/18 Grab Bag) | 58:54 | 53 | Let's Play | Hylics
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2018-04-08 | Grab Bag Voting Is Up (4/8/18 Announcement) | 0:36 | 1 | |
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2018-04-06 | The Design of Dusk -- Perceptive Podcast | 1:50:51 | 129 | Show | DUSK
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2018-04-06 | A Triple Shot of Indie Games -- Triple Jump Spotlight Vol 3 | 1:00:24 | 23 | Review | Steel Rain
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2018-04-05 | What Makes a Good Boss Fight? Critical Thought (Updated Version) | 13:29 | 78 | Vlog |
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2018-04-05 | Waking the Dead -- Double Kick Heroes First Look | 15:59 | 43 | First Impressions | Double Kick Heroes
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2018-04-04 | Developer Livecast this Friday -- 4/4/18 Announcement | 1:02 | 3 | |
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2018-04-04 | Being Mature About Game Development (Game-Wisdom Live 4-1-18) | 1:34:22 | 35 | Discussion |
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2018-04-04 | A Thrifty Play of DLC Quest (3/31/18 Grab Bag Stream) | 1:01:18 | 6 | Let's Play | DLC Quest
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2018-04-03 | A Buggy Adventure -- Let's Play Bad Mojo (3/31/18 Grab Bag Stream) | 1:15:48 | 16 | Let's Play | Bad Mojo
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2018-04-03 | What Makes a Bad Video Game -- Critical Thought | 12:45 | 370 | |
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2018-04-02 | A Trippy Adventure -- Let's Play Antichamber (3/31/18 Grab Bag Stream) | 53:31 | 12 | Let's Play | Antichamber
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2018-04-02 | The (Dark) Power Fantasy of the Darkness 2 -- Dissecting Design | 52:10 | 56 | | The Darkness
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2018-04-01 | Grab Bag Voting is now Up and Patreon Update (4/1/18 Announcement) | 0:46 | 8 | Vlog |
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2018-04-01 | Answering the Eternal Question: Are Video Games Art? (Critical Thought) | 2:54 | 50 | |
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2018-03-30 | Upcoming Patreon Goals and VIP Changes Announcement (3/30/18 Update) | 1:24 | 5 | Vlog |
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2018-03-30 | How to Find Inspiration Designing Video Games -- Perceptive Podcast | 1:05:40 | 166 | Show |
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