Game Wisdom

Game Wisdom

Views:
2,503,350
Subscribers:
10,900
Videos:
5,132
Duration:
172:07:37:20
United States
United States

Game Wisdom is an American content creator on YouTube with around 10.9 thousand subscribers, publishing over 5.13 thousand videos which altogether total around 2.5 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCJPQyAGAbIcXZXfM01oOPOA





All Videos by Game Wisdom



PublishedVideo TitleDurationViewsCategoryGame
2021-09-07The Dark Side of Wargaming.net | Perceptive Podcast, Wargaming.net controversy2:05:161,786ShowWorld of Tanks
2021-09-06Labor Day Update -- New Game Stream Archive Channel1:1149Vlog
2021-09-02The Secrets of Game Dev Success Part 2 | Safely Extreme Cast, Game Dev Talk, Game Design Podcast1:44:52139Show
2021-09-01Does Rebooted Survival Horror Work? | Resident Evil 7 Analysis, Completion Critiques #522:24105Resident Evil 7
2021-08-31Unbound Worlds Apart is a Multiversal Metroidvania | Unbound Worlds Apart Review8:45340ReviewUnbound: Worlds Apart
2021-08-30Why Steam Refunds Are Great...And Need Work | Critical Thought Game Dev Talk, Steam Refund22:48169
2021-08-28Is Ripping and Tearing Motivating for Doom Fans | Completion Critiques #4 Doom 2016 Analysis20:51129Doom
2021-08-27Debating Difficulty in Game Design | Game Dev Roundtable, Game Design Podcast, Game Dev Talk1:07:01303Show
2021-08-26The Secrets of Game Dev Success | Safely Extreme Cast, Game Design Talk1:47:14210
2021-08-25Indie Dev Showcase #69 | Nyaf, Brok, Echo Generation, El Hijo, Teardown, Unto the End22:0791ShowTeardown
2021-08-24Dreamscaper is a Lite Sleeper | Review, Roguelike Games, Roguelite12:19223ReviewDreamscaper
2021-08-23The Abusive Monetization Practices of FOMO | Critical Thought, Game Design Talk25:56835Dead by Daylight
2021-08-21Sprocket Store Page Review | Indie Inquiries #32, Indie Game Marketing Advice, Indie Dev30:02406ReviewSprocket
2021-08-20Understanding The Video Game Market | Safely Extreme Cast1:16:38147
2021-08-19Boyfriend Dungeon Can't Quite Make a Love Connection | Review11:38116ReviewBoyfriend Dungeon
2021-08-18When Consumers Go Too Far | Critical Thought, Boyfriend Dungeon Stalking Controversy10:081,595Boyfriend Dungeon
2021-08-17Analyzing an ARPG | Completion Critiques Episode 3 (Grim Dawn)28:32219ShowGrim Dawn
2021-08-16The Best Ways to Design a Steam Store Page | Indie Inquiries Review Guidelines1:22:18573Review
2021-08-14Reviewing the Indie Store Page of Subsistence | Indie Inquiries 32, Indie Game Marketing Tips28:2156Let's PlaySubsistence
2021-08-13Examining Evertried With Lunic Games | Perceptive Podcast, Game Dev Interview, Indie Game Dev55:12166ShowEvertried
2021-08-12What the Steam Deck Means For Portable Game Design | Critical Thought20:05344Neverwinter
2021-08-11Indie Dev Showcase 68 | Dysmantle, Arietta, Pyramid Plunge, Slasher's Keep, Gunnhildr, Demon Turf19:07120ShowSlasher's Keep
2021-08-10Does Story Succeed Over Gameplay? | Completion Critiques Episode 2, Where the Water Tastes Like Wine24:18135ShowWhere the Water Tastes Like Wine
2021-08-09Reviewing the Store Page of Toodee and Topdee | Indie Inquiries 31, Indie Game Marketing TIps21:1959Let's PlayToodee and Topdee
2021-08-07Grime Store Page Review | Indie Inquiries 30, Indie Game Marketing Advice27:4065ReviewGRIME
2021-08-06Casual Puzzle Design With Triversal | Perceptive Podcast, Phantom Compass Interview, Indie Games,31:02143ShowTriversal
2021-08-06Game Design Deep Dive Horror Announcement | Book Reveal1:0894
2021-08-05Structuring Stories in Video Games | Safely Extreme Cast, Game Design Talk1:28:04107
2021-08-04Top 10 Demos From Dreamhack 2021 | Dreamhack Beyond Indie Game Coverage31:35160Severed Steel
2021-08-02The Problem With Spikey Gameplay | Critical Thought, Game Design Talk, Videogame Design22:46196
2021-08-01The Store Page Review of Greak: Memories of Azur Indie Inquiries 29.236:4973ReviewGreak: Memories of Azur
2021-07-31Big Boy Boxing Store Page Review | Indie Inquiries 29.1, Indie Game Marketing Tips47:3673ReviewBig Boy Boxing
2021-07-30The Subtle Side of P2W Videogames | Safely Extreme Cast, Game Dev Talk1:38:4358
2021-07-28Hollow Knight Assessment (Completion Critiques Pilot)42:05261Hollow Knight
2021-07-27Lessons Learned From Balan Wonderworld | Dissecting Design, Game Design Video30:30266Balan Wonderworld
2021-07-26Achievement Analysis Pilot Tomorrow: New Show Announcement1:3461Show
2021-07-26Indie Inquiries 28.2 | Reviewing Indie Game Store Pages (Oxygen Not Included)32:3351ReviewOxygen Not Included
2021-07-24Indie Inquiry 28.1 | Reviewing Indie Game Store Pages (Evertried)45:1066ReviewEvertried
2021-07-24Making Virtual Reality Puzzles With Gravitational | Perceptive Podcast, Game Developer Interview42:40123ShowGravitational
2021-07-21Indie Dev Showcase #67 | Shut In, Kosmokrats, Dojoran, Paw Paw Paw, Kunai, Kilta16:3678ShowPaw Paw Paw
2021-07-20Are Difficult Games Only About "Gitting Gud?" | Critical Thought, Game Design Video29:12324
2021-07-19The Design of Griftlands | Klei Entertainment Interview (Perceptive Podcast)1:43:12431ReviewGriftlands
2021-07-18Indie Inquiries 27.2 | Reviewing Indie Game Store Pages (Until the Last Plane)18:3891ReviewUntil the Last Plane
2021-07-17Indie Inquiries 27.1 | Reviewing Indie Game Store Pages (Godless)24:3287ReviewGodless
2021-07-15Is Cruelty Squad Odd, Oblong, or Obtuse? | Review10:38205ReviewCruelty Squad
2021-07-14Indie Dev Showcase #66| Cubia, Wildcat Gun Machine, Fallen Angel, Yestermorrow, Knight Dice, Fabular19:53102ShowFabular: Once upon a Spacetime
2021-07-13How Dark Souls Elevated Boss Design | Critical Thought , Game Design Talk, Dark Souls Design19:20554Dark Souls
2021-07-12Bad Game Design Trends to Avoid | Safely Extreme Cast, Game Design Talk1:13:13244Bad Game
2021-07-09Faithfully Talking About Modern Horror With Airdorf | (Perceptive Podcast), Faith The Unholy Trinity1:26:06452ShowTrinity
2021-07-08Indie Game Showcase #65 | Crown Trick, Jetboard Joust, Devious Dungeon, Pile Up, Vault, Kinetic Edge14:0479ShowDevious Dungeon
2021-07-07Why Game Developers Need User Reviews | Critical Thought (Game Dev, Indie Dev, Steam User Reviews)22:26204Review
2021-07-06The Art of Videogame Achievements | Safely Extreme Cast (Recorded), Game Design Talk55:52140
2021-07-05Astalon Tears of the Earth Is a Solid Modern Retro Metroidvania | Astalon Tears of the Earth Review9:52336ReviewAstalon: Tears of the Earth
2021-07-05Indie Inquiries 26.2 | Reviewing Steam Store Pages (SD Gundam G Generation Cross Rays)40:4257ReviewSD Gundam G Generation Cross Rays
2021-07-03Indie Inquiries 26.1 | Reviewing Steam Store Pages (Eggcelerate!)20:1770ReviewEggcelerate!
2021-07-02Xalavier Nelson Developer Interview |Perceptive Podcast, An Airport for Aliens Currently Run By Dogs48:3584ShowAn Airport for Aliens Currently Run by Dogs
2021-06-30How to Make Replayable Gameplay | Critical Thought, Roguelike Design, Replayability23:552,228GuideFTL: Faster Than Light
2021-06-29Indie Showcase 64| Outpost Delta, Penko Park, Two Parsecs, Dreadstar, Sword Slinger, Amnesia Rebirth16:2199ShowAmnesia: Rebirth
2021-06-28Ender Lilies Blighted Lord Boss Guide and Ending C | Ender Lilies Walkthrough15:174,994WalkthroughENDER LILIES: Quietus of the Knights
2021-06-27Indie Inquires 25.2 | Reviewing Indie Game Store Pages (Goblin Stone)34:1188Review
2021-06-27What Next Fest Means for Demos and Game Dev | Safely Extreme Cast 6/20/21 (Recorded)1:13:1670
2021-06-26Indie Inquiries 25.1 | Studying Indie Game Store Pages (Tiny Thor)19:3181Tiny Thor
2021-06-25A Lengthy Talk On Designing Game Lengths | Game Design of the Month Cast57:04170
2021-06-23Ten amazing games to check out from Next Fest | Indie Game Spotlight27:52122Urbek City Builder
2021-06-22Roguebook is a bit rough around the spine | Roguebook Review13:03654ReviewRoguebook
2021-06-21Why The Science of Game Design Matters | Critical Thought, Game Design Talk19:53250
2021-06-21Indie Inquiries 24.2 | Reviewing Indie Game Store Pages (Solaroids)26:2259ReviewSolaroids
2021-06-20Indie Inquires 24.1 | Reviewing Steam Store Pages (Omegabot)16:5864ReviewL.S.S
2021-06-19Lessons Learned From AAA to Indie Dev | Arion Digital Interview (Perceptive Podcast)2:04:17166Show
2021-06-16Indie Dev Showcase #63 | Cardpocalypse, Kick Bot, Rogue Arrows, Otto, Kur, Spellbearers14:07102ShowCardpocalypse
2021-06-15Griftlands is a Deckbuilding RPG Wrapped up in a Roguelite | Griftlands Review12:10846ReviewGriftlands
2021-06-14The Indie Developer Advantage Over AAA | Critical Thought20:10203Dark Souls
2021-06-13Indie Inquiries #23.2 | Reviewing Indie Game Store Pages | Magnus Failure18:1368ReviewMagnus Failure
2021-06-13Indie Inquiries 23.1 | Studying Indie Game Marketing (Koboo the Tree Spirit)29:16149
2021-06-12Indie Dev Marketing Advice With Laurent Mercure | Perceptive Podcast2:30:39143Show
2021-06-11Zeroranger 1CC Challenge | Zeroranger Complete Play51:031,440Let's PlayZeroRanger
2021-06-10How to Research Game Design | Safely Extreme Cast 6/6/21, Game Design Talk1:14:15189Guide
2021-06-09Indie Showcase|Holo Fist, Mail Mole, Toodee and Topdee, Rise of the Betrayer, Crumble, Ancient Abyss13:3598ShowToodee and Topdee
2021-06-08An Animated Action Game | Lost Ruins Review9:56261ReviewLost Ruins
2021-06-07Discussing Difficulty in Game Design Part 2 | Critical Thought16:28157Discussion
2021-06-04Guide For Great Videogame Trailers With Derek Lieu | Perceptive Podcast1:14:13347Preview
2021-06-03How To Take Feedback on Design | Safely Extreme Cast (recorded 5/30/21)1:04:40106Review
2021-06-02Indie Dev Showcase #61 | The Alien Cube, Shiro, Gunblocks, wizard and the slug, Terra Pulse, Moduwar16:0597ShowThe Alien Cube
2021-06-01How Roguelikes Teach Life Lessons | Critical Thought16:23161Let's Play
2021-05-31Fearmonium's True Ending and Final Boss Walkthrough19:40430WalkthroughFearmonium
2021-05-30Indie Inquiries 22.2 | Reviewing Indie Game Store Pages (Game Dev Masters)19:4945ReviewGame Dev Masters
2021-05-29Indie Inquiries 22.1 | Reviewing Indie Game Store Pages (Boy Beats World)31:1754ReviewBOY BEATS WORLD
2021-05-28Discussing Dialogue in Videogames Part 2 | Safely Extreme Podcast 5/23/211:04:2281Vlog
2021-05-27Indie Dev Showcase #60 | Chiaroscoro, Night Reverie, Against the Storm, Clan o Conall, Weaving Tides17:1868ShowWeaving Tides
2021-05-26Resident Evil Village Review | REpeating Past Problems14:10122ReviewResident Evil Village
2021-05-26Indie Inquiries 21.2 | Reviewing Indie Game Store Pages (Lost Ruins)30:0656ReviewLost Ruins
2021-05-25Strangeland is a Psychological Adventure Trip | Strangeland Review9:11334ReviewStrangeland
2021-05-24Discussing Difficulty in Game Design Part 1 | Critical Thought20:42183DiscussionSuper Mario 64
2021-05-24Channel Update | Patreon Restructure and Goals2:3747
2021-05-22Indie Inquiries 21.1 | Reviewing Steam Store Pages (Smelter)20:2364ReviewSmelter
2021-05-22Strangely Talking About Adventure Games | Strangeland Developer Interview (Perceptive Podcast)1:27:36376ShowStrangeland
2021-05-20Designing Dialogue in Videogames | Safely Extreme Cast 5/16/211:17:09104Vlog
2021-05-19Indie Dev Showcase #59 | Grid Force, Rooftop Renegade, Skyseeker, Revita, Endless Wyrd, Coffee Noir17:0471ShowCoffee Noir
2021-05-18Dying to Metroidvania | 8 doors Arum's Afterlife Adventure Review6:511,261Review8Doors: Arum's Afterlife Adventure
2021-05-17Resident Evil Village's Master of None Design | Dissecting Design, Resident Evil Village Review46:45229ReviewResident Evil Village