2021-09-07 | The Dark Side of Wargaming.net | Perceptive Podcast, Wargaming.net controversy | 2:05:16 | 1,786 | Show | World of Tanks
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2021-09-06 | Labor Day Update -- New Game Stream Archive Channel | 1:11 | 49 | Vlog |
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2021-09-02 | The Secrets of Game Dev Success Part 2 | Safely Extreme Cast, Game Dev Talk, Game Design Podcast | 1:44:52 | 139 | Show |
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2021-09-01 | Does Rebooted Survival Horror Work? | Resident Evil 7 Analysis, Completion Critiques #5 | 22:24 | 105 | | Resident Evil 7
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2021-08-31 | Unbound Worlds Apart is a Multiversal Metroidvania | Unbound Worlds Apart Review | 8:45 | 340 | Review | Unbound: Worlds Apart
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2021-08-30 | Why Steam Refunds Are Great...And Need Work | Critical Thought Game Dev Talk, Steam Refund | 22:48 | 169 | |
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2021-08-28 | Is Ripping and Tearing Motivating for Doom Fans | Completion Critiques #4 Doom 2016 Analysis | 20:51 | 129 | | Doom
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2021-08-27 | Debating Difficulty in Game Design | Game Dev Roundtable, Game Design Podcast, Game Dev Talk | 1:07:01 | 303 | Show |
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2021-08-26 | The Secrets of Game Dev Success | Safely Extreme Cast, Game Design Talk | 1:47:14 | 210 | |
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2021-08-25 | Indie Dev Showcase #69 | Nyaf, Brok, Echo Generation, El Hijo, Teardown, Unto the End | 22:07 | 91 | Show | Teardown
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2021-08-24 | Dreamscaper is a Lite Sleeper | Review, Roguelike Games, Roguelite | 12:19 | 223 | Review | Dreamscaper
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2021-08-23 | The Abusive Monetization Practices of FOMO | Critical Thought, Game Design Talk | 25:56 | 835 | | Dead by Daylight
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2021-08-21 | Sprocket Store Page Review | Indie Inquiries #32, Indie Game Marketing Advice, Indie Dev | 30:02 | 406 | Review | Sprocket
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2021-08-20 | Understanding The Video Game Market | Safely Extreme Cast | 1:16:38 | 147 | |
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2021-08-19 | Boyfriend Dungeon Can't Quite Make a Love Connection | Review | 11:38 | 116 | Review | Boyfriend Dungeon
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2021-08-18 | When Consumers Go Too Far | Critical Thought, Boyfriend Dungeon Stalking Controversy | 10:08 | 1,595 | | Boyfriend Dungeon
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2021-08-17 | Analyzing an ARPG | Completion Critiques Episode 3 (Grim Dawn) | 28:32 | 219 | Show | Grim Dawn
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2021-08-16 | The Best Ways to Design a Steam Store Page | Indie Inquiries Review Guidelines | 1:22:18 | 573 | Review |
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2021-08-14 | Reviewing the Indie Store Page of Subsistence | Indie Inquiries 32, Indie Game Marketing Tips | 28:21 | 56 | Let's Play | Subsistence
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2021-08-13 | Examining Evertried With Lunic Games | Perceptive Podcast, Game Dev Interview, Indie Game Dev | 55:12 | 166 | Show | Evertried
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2021-08-12 | What the Steam Deck Means For Portable Game Design | Critical Thought | 20:05 | 344 | | Neverwinter
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2021-08-11 | Indie Dev Showcase 68 | Dysmantle, Arietta, Pyramid Plunge, Slasher's Keep, Gunnhildr, Demon Turf | 19:07 | 120 | Show | Slasher's Keep
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2021-08-10 | Does Story Succeed Over Gameplay? | Completion Critiques Episode 2, Where the Water Tastes Like Wine | 24:18 | 135 | Show | Where the Water Tastes Like Wine
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2021-08-09 | Reviewing the Store Page of Toodee and Topdee | Indie Inquiries 31, Indie Game Marketing TIps | 21:19 | 59 | Let's Play | Toodee and Topdee
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2021-08-07 | Grime Store Page Review | Indie Inquiries 30, Indie Game Marketing Advice | 27:40 | 65 | Review | GRIME
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2021-08-06 | Casual Puzzle Design With Triversal | Perceptive Podcast, Phantom Compass Interview, Indie Games, | 31:02 | 143 | Show | Triversal
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2021-08-06 | Game Design Deep Dive Horror Announcement | Book Reveal | 1:08 | 94 | |
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2021-08-05 | Structuring Stories in Video Games | Safely Extreme Cast, Game Design Talk | 1:28:04 | 107 | |
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2021-08-04 | Top 10 Demos From Dreamhack 2021 | Dreamhack Beyond Indie Game Coverage | 31:35 | 160 | | Severed Steel
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2021-08-02 | The Problem With Spikey Gameplay | Critical Thought, Game Design Talk, Videogame Design | 22:46 | 196 | |
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2021-08-01 | The Store Page Review of Greak: Memories of Azur Indie Inquiries 29.2 | 36:49 | 73 | Review | Greak: Memories of Azur
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2021-07-31 | Big Boy Boxing Store Page Review | Indie Inquiries 29.1, Indie Game Marketing Tips | 47:36 | 73 | Review | Big Boy Boxing
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2021-07-30 | The Subtle Side of P2W Videogames | Safely Extreme Cast, Game Dev Talk | 1:38:43 | 58 | |
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2021-07-28 | Hollow Knight Assessment (Completion Critiques Pilot) | 42:05 | 261 | | Hollow Knight
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2021-07-27 | Lessons Learned From Balan Wonderworld | Dissecting Design, Game Design Video | 30:30 | 266 | | Balan Wonderworld
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2021-07-26 | Achievement Analysis Pilot Tomorrow: New Show Announcement | 1:34 | 61 | Show |
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2021-07-26 | Indie Inquiries 28.2 | Reviewing Indie Game Store Pages (Oxygen Not Included) | 32:33 | 51 | Review | Oxygen Not Included
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2021-07-24 | Indie Inquiry 28.1 | Reviewing Indie Game Store Pages (Evertried) | 45:10 | 66 | Review | Evertried
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2021-07-24 | Making Virtual Reality Puzzles With Gravitational | Perceptive Podcast, Game Developer Interview | 42:40 | 123 | Show | Gravitational
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2021-07-21 | Indie Dev Showcase #67 | Shut In, Kosmokrats, Dojoran, Paw Paw Paw, Kunai, Kilta | 16:36 | 78 | Show | Paw Paw Paw
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2021-07-20 | Are Difficult Games Only About "Gitting Gud?" | Critical Thought, Game Design Video | 29:12 | 324 | |
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2021-07-19 | The Design of Griftlands | Klei Entertainment Interview (Perceptive Podcast) | 1:43:12 | 431 | Review | Griftlands
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2021-07-18 | Indie Inquiries 27.2 | Reviewing Indie Game Store Pages (Until the Last Plane) | 18:38 | 91 | Review | Until the Last Plane
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2021-07-17 | Indie Inquiries 27.1 | Reviewing Indie Game Store Pages (Godless) | 24:32 | 87 | Review | Godless
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2021-07-15 | Is Cruelty Squad Odd, Oblong, or Obtuse? | Review | 10:38 | 205 | Review | Cruelty Squad
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2021-07-14 | Indie Dev Showcase #66| Cubia, Wildcat Gun Machine, Fallen Angel, Yestermorrow, Knight Dice, Fabular | 19:53 | 102 | Show | Fabular: Once upon a Spacetime
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2021-07-13 | How Dark Souls Elevated Boss Design | Critical Thought , Game Design Talk, Dark Souls Design | 19:20 | 554 | | Dark Souls
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2021-07-12 | Bad Game Design Trends to Avoid | Safely Extreme Cast, Game Design Talk | 1:13:13 | 244 | | Bad Game
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2021-07-09 | Faithfully Talking About Modern Horror With Airdorf | (Perceptive Podcast), Faith The Unholy Trinity | 1:26:06 | 452 | Show | Trinity
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2021-07-08 | Indie Game Showcase #65 | Crown Trick, Jetboard Joust, Devious Dungeon, Pile Up, Vault, Kinetic Edge | 14:04 | 79 | Show | Devious Dungeon
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2021-07-07 | Why Game Developers Need User Reviews | Critical Thought (Game Dev, Indie Dev, Steam User Reviews) | 22:26 | 204 | Review |
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2021-07-06 | The Art of Videogame Achievements | Safely Extreme Cast (Recorded), Game Design Talk | 55:52 | 140 | |
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2021-07-05 | Astalon Tears of the Earth Is a Solid Modern Retro Metroidvania | Astalon Tears of the Earth Review | 9:52 | 336 | Review | Astalon: Tears of the Earth
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2021-07-05 | Indie Inquiries 26.2 | Reviewing Steam Store Pages (SD Gundam G Generation Cross Rays) | 40:42 | 57 | Review | SD Gundam G Generation Cross Rays
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2021-07-03 | Indie Inquiries 26.1 | Reviewing Steam Store Pages (Eggcelerate!) | 20:17 | 70 | Review | Eggcelerate!
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2021-07-02 | Xalavier Nelson Developer Interview |Perceptive Podcast, An Airport for Aliens Currently Run By Dogs | 48:35 | 84 | Show | An Airport for Aliens Currently Run by Dogs
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2021-06-30 | How to Make Replayable Gameplay | Critical Thought, Roguelike Design, Replayability | 23:55 | 2,228 | Guide | FTL: Faster Than Light
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2021-06-29 | Indie Showcase 64| Outpost Delta, Penko Park, Two Parsecs, Dreadstar, Sword Slinger, Amnesia Rebirth | 16:21 | 99 | Show | Amnesia: Rebirth
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2021-06-28 | Ender Lilies Blighted Lord Boss Guide and Ending C | Ender Lilies Walkthrough | 15:17 | 4,994 | Walkthrough | ENDER LILIES: Quietus of the Knights
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2021-06-27 | Indie Inquires 25.2 | Reviewing Indie Game Store Pages (Goblin Stone) | 34:11 | 88 | Review |
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2021-06-27 | What Next Fest Means for Demos and Game Dev | Safely Extreme Cast 6/20/21 (Recorded) | 1:13:16 | 70 | |
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2021-06-26 | Indie Inquiries 25.1 | Studying Indie Game Store Pages (Tiny Thor) | 19:31 | 81 | | Tiny Thor
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2021-06-25 | A Lengthy Talk On Designing Game Lengths | Game Design of the Month Cast | 57:04 | 170 | |
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2021-06-23 | Ten amazing games to check out from Next Fest | Indie Game Spotlight | 27:52 | 122 | | Urbek City Builder
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2021-06-22 | Roguebook is a bit rough around the spine | Roguebook Review | 13:03 | 654 | Review | Roguebook
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2021-06-21 | Why The Science of Game Design Matters | Critical Thought, Game Design Talk | 19:53 | 250 | |
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2021-06-21 | Indie Inquiries 24.2 | Reviewing Indie Game Store Pages (Solaroids) | 26:22 | 59 | Review | Solaroids
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2021-06-20 | Indie Inquires 24.1 | Reviewing Steam Store Pages (Omegabot) | 16:58 | 64 | Review | L.S.S
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2021-06-19 | Lessons Learned From AAA to Indie Dev | Arion Digital Interview (Perceptive Podcast) | 2:04:17 | 166 | Show |
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2021-06-16 | Indie Dev Showcase #63 | Cardpocalypse, Kick Bot, Rogue Arrows, Otto, Kur, Spellbearers | 14:07 | 102 | Show | Cardpocalypse
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2021-06-15 | Griftlands is a Deckbuilding RPG Wrapped up in a Roguelite | Griftlands Review | 12:10 | 846 | Review | Griftlands
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2021-06-14 | The Indie Developer Advantage Over AAA | Critical Thought | 20:10 | 203 | | Dark Souls
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2021-06-13 | Indie Inquiries #23.2 | Reviewing Indie Game Store Pages | Magnus Failure | 18:13 | 68 | Review | Magnus Failure
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2021-06-13 | Indie Inquiries 23.1 | Studying Indie Game Marketing (Koboo the Tree Spirit) | 29:16 | 149 | |
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2021-06-12 | Indie Dev Marketing Advice With Laurent Mercure | Perceptive Podcast | 2:30:39 | 143 | Show |
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2021-06-11 | Zeroranger 1CC Challenge | Zeroranger Complete Play | 51:03 | 1,440 | Let's Play | ZeroRanger
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2021-06-10 | How to Research Game Design | Safely Extreme Cast 6/6/21, Game Design Talk | 1:14:15 | 189 | Guide |
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2021-06-09 | Indie Showcase|Holo Fist, Mail Mole, Toodee and Topdee, Rise of the Betrayer, Crumble, Ancient Abyss | 13:35 | 98 | Show | Toodee and Topdee
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2021-06-08 | An Animated Action Game | Lost Ruins Review | 9:56 | 261 | Review | Lost Ruins
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2021-06-07 | Discussing Difficulty in Game Design Part 2 | Critical Thought | 16:28 | 157 | Discussion |
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2021-06-04 | Guide For Great Videogame Trailers With Derek Lieu | Perceptive Podcast | 1:14:13 | 347 | Preview |
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2021-06-03 | How To Take Feedback on Design | Safely Extreme Cast (recorded 5/30/21) | 1:04:40 | 106 | Review |
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2021-06-02 | Indie Dev Showcase #61 | The Alien Cube, Shiro, Gunblocks, wizard and the slug, Terra Pulse, Moduwar | 16:05 | 97 | Show | The Alien Cube
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2021-06-01 | How Roguelikes Teach Life Lessons | Critical Thought | 16:23 | 161 | Let's Play |
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2021-05-31 | Fearmonium's True Ending and Final Boss Walkthrough | 19:40 | 430 | Walkthrough | Fearmonium
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2021-05-30 | Indie Inquiries 22.2 | Reviewing Indie Game Store Pages (Game Dev Masters) | 19:49 | 45 | Review | Game Dev Masters
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2021-05-29 | Indie Inquiries 22.1 | Reviewing Indie Game Store Pages (Boy Beats World) | 31:17 | 54 | Review | BOY BEATS WORLD
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2021-05-28 | Discussing Dialogue in Videogames Part 2 | Safely Extreme Podcast 5/23/21 | 1:04:22 | 81 | Vlog |
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2021-05-27 | Indie Dev Showcase #60 | Chiaroscoro, Night Reverie, Against the Storm, Clan o Conall, Weaving Tides | 17:18 | 68 | Show | Weaving Tides
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2021-05-26 | Resident Evil Village Review | REpeating Past Problems | 14:10 | 122 | Review | Resident Evil Village
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2021-05-26 | Indie Inquiries 21.2 | Reviewing Indie Game Store Pages (Lost Ruins) | 30:06 | 56 | Review | Lost Ruins
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2021-05-25 | Strangeland is a Psychological Adventure Trip | Strangeland Review | 9:11 | 334 | Review | Strangeland
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2021-05-24 | Discussing Difficulty in Game Design Part 1 | Critical Thought | 20:42 | 183 | Discussion | Super Mario 64
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2021-05-24 | Channel Update | Patreon Restructure and Goals | 2:37 | 47 | |
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2021-05-22 | Indie Inquiries 21.1 | Reviewing Steam Store Pages (Smelter) | 20:23 | 64 | Review | Smelter
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2021-05-22 | Strangely Talking About Adventure Games | Strangeland Developer Interview (Perceptive Podcast) | 1:27:36 | 376 | Show | Strangeland
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2021-05-20 | Designing Dialogue in Videogames | Safely Extreme Cast 5/16/21 | 1:17:09 | 104 | Vlog |
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2021-05-19 | Indie Dev Showcase #59 | Grid Force, Rooftop Renegade, Skyseeker, Revita, Endless Wyrd, Coffee Noir | 17:04 | 71 | Show | Coffee Noir
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2021-05-18 | Dying to Metroidvania | 8 doors Arum's Afterlife Adventure Review | 6:51 | 1,261 | Review | 8Doors: Arum's Afterlife Adventure
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2021-05-17 | Resident Evil Village's Master of None Design | Dissecting Design, Resident Evil Village Review | 46:45 | 229 | Review | Resident Evil Village
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