2021-05-16 | Indie Inquiry 20.2 | Reviewing Indie Game Store Pages (Rise of the Slime) | 30:49 | 76 | Review | Rise of The Slime
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2021-05-15 | Indie Inquiries 20.1 | Reviewing Indie Game Store Pages (Gamedev Masters) | 26:13 | 57 | Review | Game Dev Masters
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2021-05-14 | Teaching Students and Learning Game Design | In Retrospect Developer Interview (Perceptive Podcast) | 1:00:38 | 90 | Show |
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2021-05-13 | The Trap of Hardcore Fandom in Videogames | Safely Extreme Cast 5/9/21 | 1:27:32 | 60 | |
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2021-05-12 | Indie Dev Showcase #58 | Scrapnaut Listeria Wars Super Mombo Quest Aeon Drive Bonfire Peaks Airhead | 15:14 | 103 | Show | Aeon Drive
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2021-05-12 | UI Design Lessons | Building a Control Scheme, Critical Thought | 21:55 | 193 | | Dark Souls
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2021-05-10 | R Type Final 2 is Made for a Certain "Typer" of Fan | Review | 10:49 | 340 | Review | R-Type Final 2
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2021-05-09 | Indie Inquiries 19.2 | Reviewing Indie Game Store Pages (Dinner With an Owl) | 26:00 | 52 | Review | Dinner with an Owl
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2021-05-08 | Indie Inquiries #19.1 | Reviewing Indie Game Store Pages (Neko Ghost, Jump) | 20:17 | 57 | Review | Neko Ghost, Jump!
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2021-05-08 | AbleGamers and Accessibility in Games | Perceptive Podcast | 1:23:47 | 78 | Show | Celeste
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2021-05-06 | Why Do Good Games Fail? | Safely Extreme Cast 5/2/21 Edition | 1:23:56 | 231 | Show |
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2021-05-05 | Dread X Collection The Hunt Full Review | 16:47 | 420 | Review | Dread X Collection
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2021-05-04 | Shadowman Returns | Shadowman Remastered Review | 10:25 | 525 | Review | Shadow Man
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2021-05-03 | The Evolution of Loot Systems in Game Design | Critical Thought | 18:28 | 775 | | The Division
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2021-05-02 | Indie Inquiry 18.2 | Reviewing Indie Game Store Pages, Alien Scumbags | 21:57 | 61 | Review | Alien Scumbags
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2021-05-01 | Indie Inquiry 18.1 | Reviewing Indie Game Store Pages, Tauronos | 12:25 | 62 | Review | TAURONOS
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2021-04-30 | Dread X Discussion on Horror Design | Perceptive Podcast, Dread Xp, Dread X Collection | 1:16:43 | 109 | Discussion | Dread X Collection
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2021-04-29 | When Do Videogame Sequels Work? | Safely Extreme Cast 4/25/21 | 1:30:49 | 40 | |
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2021-04-28 | Indie Dev Showcase #57 | Conscript, Webbed, bird and cage, temple of snek, carto, critters for sale | 14:36 | 101 | Show | Webbed
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2021-04-27 | Keyboard vs. Gamepad in Game Development | Critical Thought | 14:58 | 269 | | Diablo III
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2021-04-26 | Indie Inquires 17.2 | Reviewing Indie Game Store Pages , In Retrospect Analysis | 24:51 | 60 | Review |
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2021-04-24 | Indie Inquires 17.1 | Reviewing Steam Store Pages, Solus Sector Tactics | 34:10 | 107 | Review | L.S.S
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2021-04-23 | Investigating Idle Design With Idle Hero | Game Design of the Month Cast, 4/21 | 1:33:04 | 231 | |
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2021-04-22 | What Does Full Priced Games Mean Today? | Safely Extreme Cast 4/18/21 Edition | 1:13:21 | 77 | |
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2021-04-21 | Indie Dev Showcase #56 | Professor Lupo Ocean, Traption Bakery, Gloomwood, Reroad, And More | 17:50 | 74 | Show | ReRoad
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2021-04-21 | Repentance Brings the Binding of Isaac to a Difficult End | Binding of Isaac Review | 12:40 | 1,475 | Review | The Binding of Isaac: Rebirth
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2021-04-19 | Wastenauts Kickstarter Spotlight | First Look | 7:55 | 66 | Let's Play |
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2021-04-18 | Indie Inquiry 16.2 | Steam Store Page Reviews, Control Override | 25:22 | 38 | Review |
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2021-04-17 | Indie Inquiries #16.1 | Reviewing Indie Steam Store Pages, Hopeless Dregs Analysis | 22:13 | 119 | Review |
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2021-04-16 | The Positives of Diversity in the Game Industry | Game Dev Roundtable | 1:16:42 | 101 | Discussion |
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2021-04-15 | Ethics of Videogame Monetization | Safely Extreme Cast, Game Design Talk | 1:20:26 | 125 | |
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2021-04-14 | Indie Dev Showcase #55 | Death Tales, Blackshift, Xenogunner, Self Checkout, Beam, Chuck's Challenge | 18:49 | 93 | Show | Death Tales
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2021-04-13 | Record of Lodoss War-Deedlit in Wonder Labyrinth Complete Play | Metroidvania | 3:21:21 | 204 | | Record of Lodoss War -Deedlit in Wonder Labyrinth-
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2021-04-12 | Creating Effective Jump Scares in Horror | Critical Thought, Headphone Warning | 14:22 | 94 | | Five Nights at Freddy's: Security Breach
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2021-04-11 | Indie Inquiries 15.2 | Reviewing Steam Store Pages (Kakuro Blend) | 20:42 | 57 | Review |
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2021-04-10 | Indie Inquiries 15.1 | Reviewing Steam Store Pages, SimPocalypse Critique | 22:13 | 62 | Review | Simpocalypse
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2021-04-09 | Wastenauts Developer Interview | Perceptive Podcast Game Dev Talk | 1:38:02 | 72 | Show |
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2021-04-08 | Showing Off Your Videogame For the First Time Advice | Safely Extreme Cast | 1:54:49 | 121 | Show |
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2021-04-07 | Indie Dev Showcase #54 | Mech Engineer, 9 Monkeys of Shaolin, Gripper, Noch, Shores Unknown, Ah3ad | 16:50 | 83 | Show | Shores Unknown
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2021-04-06 | Universal Logistics With Dyson Sphere Program | First Look | 11:20 | 42 | First Impressions | Dyson Sphere Program
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2021-04-05 | What Is Indie Dev Success | Critical Thought | 23:34 | 214 | |
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2021-04-05 | Game Design Deep Dive Roguelike is Out This Week | Game Dev Book, roguelike design, game design | 1:17 | 107 | |
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2021-04-04 | Whisker Squadron Developer Interview | Perceptive Podcast | 59:02 | 100 | Show | Whisker Squadron
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2021-04-03 | Indie Inquiries Episode 14 | Studying Indie Game Marketing | 1:11:54 | 76 | Show |
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2021-04-01 | The Importance of Videogame Preservation | Safely Extreme Cast, Game Design Talk | 1:43:35 | 68 | Show |
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2021-03-31 | Indie Dev Showcase #53 | Circadian City, Sands of Salzaar, Against the Moon, Undercat, Orx | 15:14 | 80 | Show | Circadian City
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2021-03-30 | The Idle Roguelike Design of Loop Hero | Loop Hero Review, Roguelike, Idle Games | 11:04 | 355 | Review | Loop Hero
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2021-03-29 | Are There Taboo Topics for Videogames? | Critical Thought, Game Design Talk, Six Days in Fallujah | 12:45 | 216 | |
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2021-03-27 | Indie Inquiries Episode 13 | Studying Indie Marketing (Crooks Like Us, Evil Genius 2, Narita Boy | 1:20:27 | 80 | Show | Evil Genius 2: World Domination
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2021-03-26 | A Tactical RPG Talk With Sinister Design | Perceptive Podcast, Game Dev Talk, Together in Battle | 1:54:24 | 190 | Show | Together in Battle
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2021-03-24 | Indie Dev Showcase 52 | Guild of Darksteel, ProtoCorgi, Final Upgrade, Projection, 9th Dawn 3, | 18:29 | 91 | Show |
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2021-03-23 | Examining Event Triggers in Game Design | critical thought, game design lesson | 14:59 | 242 | | Resident Evil 2
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2021-03-22 | Cold Update | Channel Update for 3/22/2021 | 0:59 | 68 | Vlog |
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2021-03-19 | Multiplayer Hesting | Crooks Like Us Multiplayer Demonstration and Dev Chat | 52:27 | 82 | | Crooks Like Us
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2021-03-18 | Crowdfunding Tips for Game Designers | Safely Extreme Cast, Game Design Talk | 1:54:31 | 86 | Show |
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2021-03-17 | Indie Game Showcase 51 | Neurodeck, Josh Journey, Going Under, Pendragon, Astral Gunners, Worm Jazz | 20:28 | 82 | Show | Neurodeck
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2021-03-16 | Hadean Tactics Goes Automatic for a Roguelike | First Look, Deck Builder Games, Auto Chess | 12:57 | 191 | First Impressions | Hadean Tactics
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2021-03-15 | External vs. Internal Skill Tree Design in Videogames | Critical Thought, Game Design, Game dev talk | 15:08 | 1,215 | | 7 Days to Die
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2021-03-13 | Indie Inquiries Episode 12 | Studying Indie Game Marketing, Marketing Tips, steam store page | 1:05:35 | 81 | Show |
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2021-03-12 | A Curious Chat With Maschinen-Mensch | Perceptive Podcast, Curious Expedition 2 interview, Roguelike | 1:36:33 | 100 | Show | The Curious Expedition 2
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2021-03-12 | How to Avoid Time Wasting Gameplay | Safely Extreme Cast, Game Design Talk | 2:01:10 | 172 | Tutorial |
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2021-03-10 | Indie Dev Showcase 50 | Warriors of the Nile, jack Move, Inkulinati, Dandy Ace, Dap, Justice Sucks | 18:56 | 106 | Show | Warriors of the Nile
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2021-03-09 | A Deckbuilder Roguelike Under The Big Top | The Amazing American Circus Kickstarter First Look | 7:22 | 102 | First Impressions | The Amazing American Circus
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2021-03-08 | How to Create Effective Demos for Videogames | Critical Thought, Game Dev, Indie Game Marketing Tips | 17:51 | 1,426 | Guide |
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2021-03-06 | Indie Inquiries Episode 11 | Studying Indie Game Marketing (Loop Hero, Hadean Tactics, Revita) | 1:14:57 | 96 | Show | Hadean Tactics
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2021-03-05 | Modern Retro Game Marketing With Yacht Club Games | Perceptive Podcast | 1:04:21 | 183 | Show | Cyber Shadow
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2021-03-04 | The First Steps of Being a Game Studio | Safely Extreme Cast, Game Design Talk | 1:55:38 | 76 | Show |
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2021-03-03 | Indie Dev Showcase 49 | The Last Cube, 22 Racing Series, Pumpkin Jack, Linked Mask, Phogs, Moolander | 16:42 | 78 | Show | Moo Lander
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2021-03-02 | The Impact of Videogames | Gamedev Roundtable (Game Design Talk, Game Dev, Indie Dev) | 1:18:16 | 113 | |
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2021-03-01 | Remembering the Problems of Episodic Storytelling | Critical Thought , Game Design Video, Game Dev, | 21:43 | 165 | | Resident Evil: Revelations 2
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2021-02-27 | Indie Inquiries Episode 11 | Indie Game Marketing and Steam Store Page Tips | 1:07:24 | 70 | Show |
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2021-02-26 | A Punchy Talk On Fights in Tights Spaces | Perceptive Podcast, Game Developer Interview, Indie Dev | 1:15:04 | 92 | Show | Fights in Tight Spaces
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2021-02-25 | Building Balance Into Your Game Design | Safely Extreme Cast, Game Design Talk | 1:52:51 | 103 | Show |
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2021-02-24 | Indie Dev Showcase 48 | Tamarin, Hell Architect, Tin & kuna, Overloop, Uragun, the hand of merlin | 17:33 | 94 | Show | Uragun
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2021-02-23 | Nuts is The Perfect Squirrel Stalking Simulator | Nuts Review, Indie Games, Adventure Games, | 6:39 | 101 | Review | NUTS
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2021-02-22 | Do Game Genres Die Out? | Critical Thought, Game Design, Game Dev, Video Game Design Talk, Indie Dev | 17:09 | 196 | |
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2021-02-20 | Indie Inquiries Episode 10 Live | Studying Indie Game Marketing | 1:30:32 | 65 | Show |
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2021-02-19 | A Modern Retro Western | Lawless Legends Developer Interview, Perceptive Podcast, Game Dev Podcast | 1:31:50 | 167 | Show |
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2021-02-19 | Building Trust as a Game Studio | Safely Extreme Cast, Game Design Talk, Game Dev, Indie Game Dev | 1:48:45 | 77 | Show |
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2021-02-17 | Indie Game Showcase #47 | Gestalt Steam & Cinder, Alien Hominid, Gone Viral, No Place for Bravery | 15:40 | 160 | Show | Alien Hominid
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2021-02-16 | Library of Ruina Hits the RPG Books | Early Access First Look, Library of Ruina | 10:47 | 941 | First Impressions | Library Of Ruina
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2021-02-15 | Is Jank Game Design Good? | Game Design of the Month Cast | 1:34:01 | 225 | |
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2021-02-13 | Indie Inquiries Episode 9 | Studying Indie Game Marketing, Indie Games, Indie Game Design | 1:24:10 | 91 | Show |
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2021-02-12 | Humans Took My Neighbors Developer Interview | Perceptive Podcast | 53:13 | 90 | Show | Humans Took My Neighbors
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2021-02-11 | Studying Social Systems in Videogames | Safely Extreme Cast, Game Design Talk | 2:04:25 | 195 | Show |
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2021-02-10 | Indie Dev Showcase #46 | Infinite Dronin, Paradise Killer, Aer, Infernax, There is No Light, BPM | 20:41 | 105 | Show | Paradise Killer
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2021-02-09 | Pointing Out the Problems of Power Curves in Game Design | Critical Thought, Game Design Lesson | 21:33 | 295 | | Gwent: The Witcher Card Game
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2021-02-08 | Cyber Shadow's Modern Retro Gaiden Design | Cyber Shadow Review , Action Games, | 7:47 | 100 | Review | Cyber Shadow
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2021-02-06 | Indie Inquiries Episode 8 | Studying Indie Game Marketing and Store Page Reviews | 1:08:05 | 79 | Show |
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2021-02-05 | Examining the Works of Zachtronics | Game Design of the Month Cast | 1:26:40 | 343 | |
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2021-02-04 | Examining Economy Systems in Videogames | Safely Extreme Cast, Game Design Podcast, Game Dev, | 2:09:26 | 108 | Show |
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2021-02-03 | Indie Game Showcase #45 | Hibotchi, 20 Minute Metropolis, Seconds in Space, Spinch, Terra Nil | 18:40 | 77 | Show | Spinch
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2021-02-02 | Cyber Shadow Complete Play | Cyber Shadow Walkthrough, Retro Games, Cyber Shadow Ending | 3:34:45 | 72 | Walkthrough | Cyber Shadow
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2021-02-02 | A Quick Thought on How Survival Horror Died | Critical Thought, Game Design Talk, Videogames, horror | 13:19 | 459 | | Resident Evil
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2021-01-30 | Indie Inquiries Episode 7 | Studying Indie Game Marketing, Indie Dev, Marketing a Videogame | 1:26:37 | 87 | Show |
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2021-01-29 | Catching up With Zachtronics | Perceptive Podcast, Zach Barth Interview, Developer Interview | 2:00:15 | 804 | Show |
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2021-01-28 | How To Keep Growing a Player Base | Safely Extreme Cast, Game Dev Podcast, game design | 1:59:39 | 105 | Show |
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2021-01-27 | Indie Dev Showcase #44 | Haiki, Hero Syndrome, Alchemist Adventure, Drake Hollow, Code Arcturus, | 19:00 | 99 | Show | Drake Hollow
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2021-01-26 | Monstrum 2 Early Access First Look | Monstrum 2 First look, Monstrum game play | 7:02 | 85 | First Impressions | Monstrum
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2021-01-25 | The Basics of Making a Great Action Game | Critical Thought, Game Design Talk, Game dev, Indie dev | 15:48 | 321 | | Dark Souls
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