Game Wisdom

Game Wisdom

Views:
2,503,350
Subscribers:
10,900
Videos:
5,132
Duration:
172:07:37:20
United States
United States

Game Wisdom is an American content creator on YouTube with around 10.9 thousand subscribers, publishing over 5.13 thousand videos which altogether total around 2.5 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCJPQyAGAbIcXZXfM01oOPOA





All Videos by Game Wisdom



PublishedVideo TitleDurationViewsCategoryGame
2022-06-16Best of Next Fest | Curse Crackers, Lone Ruin, Hellscreen, Fashion Police, Blocky Dungeon, Swordship10:18111
2022-06-15Favorites of Next Fest (2) | Metal Hellsinger, Cursed to Golf, Shinobi Non Grata, Foretales, The Cub12:02104Cursed to Golf
2022-06-14Favorites of Next Fest 2022 (1) | Dome Keeper, Thunder Ray, Cult of the Lamb, Signalis, Mcpixel 310:18109McPixel 3
2022-06-13Indie Showcase 112 | Sanabi, Outcore, Bada Space Station, Hourglass, Detained, Cleo a Pirates Tale10:08105ReviewOutcore
2022-06-10Marketing Misconceptions For Gamedev | Gamedev Roundtable, Game Design Chat1:12:38267
2022-06-09A Study of MMOGs | Key to Games Podcast #gamedesign #gamedev #indiedev1:34:55124ShowWorld of WarCraft
2022-06-08Indie Game Showcase 111 | Road 96, Maritime Calling, Kulebra, Spookware, Super Catboy, Berserk Boy11:3971ReviewRoad 96
2022-06-07Indie Showcase | Garden Story, Breach Wanderers, Tetragon, Gelly Break, Kings Bounty 2, Warlike14:0381ShowKing's Bounty II
2022-06-06What Does Long-Term Live Service Design Look Like? | Critical Thought, Game Design, Gamedev25:59220
2022-06-04Shining a Light on The Last Sunshine Rekindled | Perceptive Podcast, Game Developer Interview1:09:1177Show
2022-06-02The Lengths of Live Service Games | Key to Games Podcast, Games as a Service1:26:0266Show
2022-06-01Indie Dev Showcase 109 | Cultic, Project Downfall, Hrot, Arkos, Dread Templar, Fallen Aces11:25111ShowProject Downfall
2022-05-31Salt and Sacrifice is a Sidegrade Sequel | Salt and Sacrifice Review12:25166ReviewSalt and Sacrifice
2022-05-30Toaster Defense Store Page Review | Indie Inquiries, Steam Store Page Review, Marketing24:0195Review
2022-05-27How Did Roguelikes Become Mainstream? | Roguelike Roundtable, Game Design Talk1:13:09227FTL: Faster Than Light
2022-05-26The Line Between "Inspired" and "Copying" Game Design | Key to Games Podcast1:33:46187Show
2022-05-25Indie Dev Showcase 108 | Paint the Town Red, Lost Epic, City of Gangsters, Mech Armada, Enchain14:2474ShowLOST EPIC
2022-05-24Making "Gamefeel" Work For your Design | Critical Thought, game design talk, game dev lessons20:16314
2022-05-23Rogue Legacy 2 Refreshes Roguelite Design | Rogue Legacy 2 Review, #roguelegacy2 #videogames10:52149ReviewRogue Legacy 2
2022-05-20Elevating Game Design in Today's Market | Perceptive Podcast, Game Design Talk1:05:32199Show
2022-05-19What Can We Learn From Duke Nukem Forever | Key to Games Podcast, Game Design Talk,1:20:31224ShowDuke Nukem Forever
2022-05-18Indie Inquiries Store Page Review of The Last Defense | Indie Dev Marketing, #indiedev29:3363Review
2022-05-17Indie Game Showcase 107 | 8 Bit Adventures 2, B.ark, Omno, Poker Quest, Clown in a House, Vesper12:2894Review8-Bit Adventures 2
2022-05-16Trek To Yomi Is Stylized Slashing Substance | Trek to Yomi Review,8:0674ReviewTrek to Yomi
2022-05-13The Importance of Playtesting in Gamedev | Gamedev Roundtable, Game Design Podcast1:17:07133Show
2022-05-12Going Indie Dev in 2022 | Key to Games Podcast, Game Design Talk, game design lessons1:21:33258Show
2022-05-11Indie Dev Showcase 106 | Oddinary Adventure, Gori, The Vale, Skeleton Crew, Aethernaut, Sad RPG10:4489ShowAethernaut
2022-05-10Two new Game Design Deep Dives Are Coming | Book Announcement2:1655
2022-05-09A Fun Debate About Game Design | Critical Thought, Game Design Talk, game dev, indie dev,22:55447
2022-05-06New Multiplayer RTS Design With Line War Interview | Perceptive Podcast, Line War Game,1:16:15361Show
2022-05-05How To Study and Speak Game Design | Key to Games Podcast, Game Design Talk, game design lessons1:25:40221Show
2022-05-04Indie Showcase 105 | Advent Neon, A tale of Paper, Knight of Exile, Pale Night, Sail Forth, Jupiter11:3890ShowSail Forth
2022-05-03Drawing the Line Between Inspiration and Copying Game Mechanics | Critical Thought, Game Design Talk23:33372
2022-05-02Revita is a Respectable Roguelike | Revita Review, Revita Game, Roguelikes9:582,210ReviewRevita
2022-04-29Did King's Bounty Create the Bounty-like? | Game Design of the Month Cast, King's Bounty the Legend1:23:17254King's Bounty: The Legend
2022-04-28The Potential and Problems With Play to Earn and NFTs | Key to Games Podcast, NFTs, NFT Games1:20:29135Show
2022-04-27Indie Dev Showcase 104 | Chernobylite, Cristales, Death's Door, Triversal, You Suck at Parking, Lazr13:3066ShowDeath's Door
2022-04-26Understanding Video Game Balance With Your Baseline Design | Critical Thought, game Design Lesson23:23308
2022-04-25Indie Game Showcase 103 | Cascade Cafe, Project Solace, Weaving Tides, Super Sami Roll, Godless,12:5177ReviewWeaving Tides
2022-04-22Silas Reinagel Indie Dev Interview | Perceptive Podcast, Indie Dev Podcast, Indie Games, Roguelikes1:51:42148ShowSilas
2022-04-21The Design of Game Demos For Marketing | Key to Games Podcast, Video Game Marketing Tips1:33:36128Show
2022-04-20Indie Dev Showcase 102 | Mage Mountain, Warpips, Imagine Earth, Minute of Islands, Ratuz, Lacuna15:0693ReviewWarpips
2022-04-19Short and Sweet Indie Reviews Featuring The Last Cube and Refactor | The Last Cube, Refactor, Review7:5970ReviewThe Last Cube
2022-04-18Indie Inquiries Returns With Buluk Mayan Warfare Review (41) | Steam Store Page Reviews, Indie Games33:3581ReviewDragon's Dogma
2022-04-15Talking Terrorbane and Unconventional Adventure Games With Bit Nine Studios | Perceptive Podcast1:13:10109ShowtERRORbane
2022-04-14The Evolution of Tradeshows for Indie Game Marketing | Key to Games Podcast1:08:5469Show
2022-04-13The Gameplay Behind Live Service Games | Critical Thought, Games as a Service, Mobile Game Design23:05174
2022-04-12Indie Game Showcase #101 | Tenderfoot Tactics, Roundguard, Train your Minibot, Volta-X, Power of Ten12:3478ShowRoundguard
2022-04-11Tunic Is the Dark Souls of Puzzles | Tunic Game Review12:16279ReviewTunic
2022-04-08Vicarious PR Interview and Indie Dev Marketing Tips | Perceptive Podcast1:56:5098Show
2022-04-07The 100th Indie Game Showcase | Too Many Games to List, Best Indie Games34:29198ShowFTL: Faster Than Light
2022-04-05When to Think Outside the Game Design Box | Critical Thought, Game Design lessons, gamedev, indiedev20:07246
2022-04-04Nightmare Reaper is a Modern Retro Grab Bag of Gameplay | Nightmare Reaper Review8:39210ReviewNightmare Reaper
2022-04-02Making Game Mechanics Streamlined | Gamedev Roundtable, Game Design Podcast,1:10:24179Show
2022-04-01The Ultimate Secret for Game Dev Success | Critical Thought, Game Design Knowledge4:40234
2022-03-31What Makes a Memorable Video Game | Key to Games Podcast, Game Design Talk1:39:55134Show
2022-03-30Understanding UX Design in Video Games | Critical Thought, UI/UX Design, accessibility in games18:20298
2022-03-29Young Souls Attempts to be a Role Playing Brawler | Review, Young Souls Review11:07100ReviewYoung Souls
2022-03-28Indie Showcase #99 | Alex Kidd, Mini Motorways, Maravilla Island, Project Apocalypse, Jupiter Hell11:5869ShowBeasts of Maravilla Island
2022-03-25Stop the Saturnians Developer Interview | Perceptive Podcast, Indie Dev Podcast,56:4495Show
2022-03-25What Marketing Means for Indie Devs | Key to Games Podcast1:50:521,139Show
2022-03-23Ethical F2P Guidelines With Player Friendly Design | Critical Thought, F2P game design27:30332Guide
2022-03-21Indie Showcase #98 | Faerie Afterlight, Glyph, Little Witch in the Woods, Dark Deity, Phantom Abyss14:26125ShowLittle Witch in the Woods
2022-03-18Bite-Sized 4X Design With Hexarchy | Hexarchy Developer Interview, Perceptive Podcast48:31162ShowHexarchy
2022-03-17The Wide World of Open World Game Design | Key to Games Podcast, Game Design Podcast,1:38:09148Show
2022-03-16Indie Game Showcase #97 | Tiny Thor, Antipole Dx, Darkest Tales, Baby Goat Billy, Misc, Super Magbot11:1999ShowTiny Thor
2022-03-15Why Accessibility and Approachability are Important for Game Design | Critical Thought, UX Design17:46192
2022-03-14Indie Showcase #96 | Last Soul, Mortal Sin, Inbox Unbox, Immortal Mayor, Sacred Fire, Villagedom12:0561ShowThe Immortal Mayor
2022-03-11Do Video Games Need Humanlike AI? | Strategy Game Design Roundtable1:27:54227
2022-03-10Top 10 Games from Next Fest 2022 | Indie Game Spotlight, Next Fest 2022 Top Games23:10125Turbo Overkill
2022-03-10A Conversation on Combat Systems in Game Design | Key to Games Podcast1:26:55401Show
2022-03-08Studying the Success of Vampire Survivors | Dissecting Design, Game Design Analysis19:591,379Vampire Survivors
2022-03-07Indie Game Showcase #95 | Zapling Bygone, Kainga, Len's Island, Farlanders, Bear & Breakfast13:45113ShowLen's Island
2022-03-05What's New With New Blood | Perceptive Podcast, Dave Oshry Interview1:31:44331Show
2022-03-03The Difficulty of Creating Challenge in Games | Key to Games Podcast , Game Design Talk1:31:38306Show
2022-03-03Indie Game Showcase #94 | Edge of Eternity, Agent 64, Goblin Stone, Gearshifters, Glimmer in Mirror13:1683ShowEdge Of Eternity
2022-03-01What It's Like to Study Game Design | Critical Thought, How to Study Video Games14:16227GuideSubnautica
2022-02-28Indie Dev Showcase #93 | Sunblaze, Magnus Failure, Cyjin, Blade Assault, Skinwalker Hunt, Summertime14:1280ShowSkinwalker Hunt
2022-02-25Talking Telepath Tactics Liberated With Craig Stern | Perceptive Podcast1:48:19181ShowTelepath Tactics
2022-02-24Preservation Problems in the Game Industry Today | Key to Games Podcast1:37:33154Show
2022-02-23Indie Showcase | Vivid Knight, Pecaminosa, Going Medieval, Hand of Merlin, Last Spell, Mighty Goose15:48125ReviewMighty Goose
2022-02-22What Makes Movement Fun in Video Games? | Critical Thought, Game Design Lessons, Game Dev,20:30622
2022-02-21Indie Dev Showcase #91 | Until We Die, Fearmonium, Aloof, Aluna, Boy Beats World, Game Dev Masters16:3090ShowUntil We Die
2022-02-18The Importance of Onboarding in Game Design | Gamedev Roundtable, game design podcast, indie dev1:29:17231ShowThe Medium
2022-02-17What Makes Memorable Level Design | Key to Games Podcast, Game Design Talk, Game Design Lessons1:32:04340Show
2022-02-17Indie Showcase #90 | Galactic Crew 2, Cardnarok, , Grindstone, Rise of the Slime, Mundaun,17:0280ShowMundaun
2022-02-15How "Push Forward" has Changed Game Design | Critical Thought, Action Game Design Talk18:50548Changed
2022-02-14Indie Dev Showcase #89 | Flowing Lights, Sockventure, Nongunz, Orbital Bullet, A Token War, Mayhem15:5783ReviewOrbital Bullet
2022-02-11Chupacabra Games Studio Developer Interview | Perceptive Podcast, The Shadow Government Simulator1:14:03324ShowThe Shadow Government Simulator
2022-02-10The Videogame Market for Consumers | Game Design Podcast1:31:39132Show
2022-02-09Indie Dev Showcase #88 | Nadir, Neon Beasts, Road to Adventure, Frauki's Adventure, Lucy Dreaming17:0496ShowLucy Dreaming
2022-02-08The Dichotomy of Dead Cells | Dissecting Design, Game Design Analysis46:14339ReviewDead Cells
2022-02-06Buluk Mayan Warfare Catch up Interview | Perceptive Podcast, Game Design Talk1:57:2964ShowBuluk Mayan Warfare
2022-02-03Are There Too Many Games To Play? | Game Design Joshcast, Game Design Talk1:34:15199
2022-02-03What Modern Mobile Games Look Like | Critical Thought27:16204
2022-02-01Josh's Day Off | Birthday Announcement1:3358
2022-01-31Greak Memories of Azur Beautifully Trips Over Its Own Coop | Greak Memories of Azur Review10:38409ReviewGreak: Memories of Azur
2022-01-28A Colorful Chat With Colorgrave | Perceptive Podcast, Prodigal Developer Interview1:58:15110ShowProdigal
2022-01-27Nobody Save the World Is A Grindy, Good Game | Review7:50133ReviewNobody Saves the World
2022-01-26Indie Dev Showcase #87 | Dungeon Beneath, Square Keeper, Tauronos, Insurmountable, Hoplegs,18:04121ShowThe Dungeon Beneath