2016-08-27 | A Critical Thought on Morality and Choice in Games | 15:26 | 96 | Discussion |
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2016-08-26 | Let's Break Disgaea (3): Finishing Episode 1 | 33:48 | 83 | Show | Disgaea: Hour of Darkness
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2016-08-26 | Game-Wisdom Plays Zombasite Part 2 | 35:30 | 85 | Let's Play | Zombasite
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2016-08-26 | A Critical Thought on Game Peripherals and Accessories | 11:58 | 23 | |
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2016-08-25 | Let's Examine N++ and Physics Platforming | 28:32 | 206 | Let's Play | N++
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2016-08-24 | A Critical Thought on Breaking Games | 11:41 | 55 | |
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2016-08-24 | Let's Break Disgaea (2) Episode 1 Start | 55:44 | 169 | Let's Play | Disgaea: Hour of Darkness
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2016-08-24 | Let's Break Disgaea (1): It begins | 48:49 | 438 | Let's Play | Disgaea: Hour of Darkness
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2016-08-24 | A Critical Thought on Genre Blindspots | 10:07 | 49 | |
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2016-08-23 | Disgaea PC Let's Play Primer | 5:36 | 161 | Let's Play | Disgaea: Hour of Darkness
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2016-08-23 | Four Sided Fantasy First Look | 8:46 | 129 | Let's Play | Four Sided Fantasy
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2016-08-22 | A Critical Thought on Meta-Game Design | 13:36 | 373 | |
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2016-08-22 | Game-Wisdom Plays Drox Operative Part 2 | 37:04 | 92 | Let's Play | Drox Operative
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2016-08-22 | Game-Wisdom Plays Axe, Bow and Staff | 1:02:46 | 34 | Let's Play | Axe, Bow & Staff
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2016-08-22 | A Critical Thought on Gamepad vs. Mouse and Keyboard | 13:53 | 79 | |
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2016-08-21 | Perceptive Podcast: The Impact of YouTubers (Audio Only) | 1:36:53 | 17 | Show |
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2016-08-21 | Spotlighting Polynomial 2 | 18:29 | 495 | Let's Play |
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2016-08-21 | A Critical Thought: Honoring the SNES | 13:43 | 82 | |
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2016-08-20 | Patreon Call to Action and New Goal Update | 3:03 | 19 | Vlog |
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2016-08-20 | Going Retro: Playing Ristar Complete Play (1) | 30:45 | 20 | | Ristar
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2016-08-20 | Game-Wisdom Plays Drox Operative Part 1 | 41:15 | 507 | Let's Play | Drox Operative
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2016-08-20 | A Critical Thought on Gamepads | 13:48 | 50 | |
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2016-08-19 | Game-Wisdom Plays Subnautica Part 2 | 1:04:47 | 15 | Let's Play | Subnautica
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2016-08-19 | Let's Examine Axe, Bow and Staff and RPG Running | 24:40 | 74 | Let's Play | Axe, Bow & Staff
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2016-08-18 | A Critical Thought on Game Reviewers | 11:36 | 148 | Review |
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2016-08-18 | Game-Wisdom Developer Liveplay: Concealed Intent | 1:40:32 | 69 | Let's Play | Concealed Intent
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2016-08-18 | A Critical Thought on Organic and Mechanical Gameplay | 13:36 | 91 | |
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2016-08-17 | Let's Play Zombasite (Finale): Poor Management | 38:35 | 592 | Let's Play | Zombasite
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2016-08-17 | Game-Wisdom Plays Subnautica Part 1 | 57:04 | 27 | Let's Play | Subnautica
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2016-08-16 | A Critical Thought on Fans and Fandom | 12:52 | 49 | |
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2016-08-16 | Let's Play Zombasite (3): Getting Tricky | 54:18 | 352 | Let's Play | Zombasite
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2016-08-16 | Taking a Dive into Subnautica | 1:01:18 | 147 | Let's Play | Subnautica
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2016-08-15 | A Critical Thought on Disgaea's Design and Layered Game Systems | 13:21 | 539 | | Disgaea: Hour of Darkness
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2016-08-15 | Let's Play Zombasite (2): Going Down | 1:00:25 | 449 | Let's Play | Zombasite
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2016-08-15 | Let's Examine Oddworld New 'N' Tasty and Gating Mechanics | 36:12 | 79 | Let's Play | Oddworld: New 'n' Tasty!
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2016-08-15 | Late Night With Zombasite | 1:06:06 | 57 | Let's Play | Zombasite
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2016-08-14 | A Critical Thought on Suda 51 and the Concept of Style | 13:18 | 110 | | Killer7
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2016-08-14 | Concealed Intent Liveplay Coming 8-16-16 | 1:32 | 2 | | Concealed Intent
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2016-08-14 | Perceptive Podcast: Plastic Games Interview (Audiocast) | 1:42:04 | 7 | Show | Bit Shifter
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2016-08-14 | Let's Play Zombasite (1): Founder's Day | 51:15 | 1,530 | Let's Play | Zombasite
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2016-08-13 | A Critical Thought on Balancing Skill Levels Through Game Design | 13:40 | 78 | |
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2016-08-13 | Zombasite Let's Play Primer | 8:49 | 1,755 | Let's Play | Zombasite
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2016-08-13 | Game-Wisdom Plays Forced Showdown (Part 1) | 41:29 | 20 | Show | Forced: Showdown
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2016-08-12 | Examining Bit Shifter with Plastic Games | 1:54:57 | 56 | Let's Play | Bit Shifter
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2016-08-11 | A Critical Thought on Gating Mechanics | 15:44 | 131 | |
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2016-08-11 | Going Retro: Decap Attack LongPlay | 1:21:41 | 51 | Let's Play | Decap Attack
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2016-08-10 | A Critical Thought on my Falling out with Telltale Games | 11:30 | 479 | | The Wolf Among Us
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2016-08-10 | Going Retro: Sonic CD Longplay | 1:43:56 | 196 | Let's Play | Sonic CD
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2016-08-10 | A Critical Thought on the Oddness of Oddworld | 12:34 | 84 | | Oddworld: Abe's Exoddus
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2016-08-09 | Touching Down on Rimworld | 1:07:57 | 20 | Let's Play | RimWorld
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2016-08-09 | Going Retro: Sonic Spinball Complete Play (LongPlay) | 1:26:22 | 47 | Let's Play | Sonic Spinball
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2016-08-08 | A Critical Thought on 7-9 Review Scores | 14:20 | 329 | Review |
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2016-08-08 | Let's Examine Infinite Space III and Rogue-like Randomness | 33:11 | 67 | Let's Play | FTL: Faster Than Light
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2016-08-07 | Perceptive Podcast: Concealed Intent Interview (Audio Only) | 1:32:17 | 15 | Show | Concealed Intent
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2016-08-07 | Developer Liveplay Coming 8/10/16 with Bit Shifter | 2:36 | 26 | Let's Play | Bit Shifter
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2016-08-07 | Game-Wisdom Plays Infinite Space III Sea of Stars | 47:02 | 106 | Let's Play | Infinite Space III: Sea of Stars
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2016-08-06 | Headlander: Fighting the Chess Queen | 9:39 | 404 | Let's Play | Headlander
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2016-08-06 | Game-Wisdom Plays Bit Shifter Part 2 | 30:40 | 15 | Let's Play | Bit Shifter
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2016-08-06 | Let's Examine Zombie Night Terror and Lemmings Design | 25:26 | 17 | Let's Play | Zombie Night Terror
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2016-08-05 | Game-Wisdom plays Bit Shifter Part 1 | 37:43 | 20 | Let's Play | Bit Shifter
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2016-08-04 | New Content Coming to Game-Wisdom Trailer | 2:47 | 162 | |
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2016-08-04 | Let's Build this Colony (Clockwork Empires Alpha 53) Part 3) | 1:00:31 | 47 | Let's Play | Clockwork
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2016-08-03 | Going Retro: Sonic and Knuckles Complete Play | 1:45:08 | 11 | Walkthrough |
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2016-08-03 | Let's Examine Headlander | 33:34 | 30 | Let's Play | Headlander
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2016-08-03 | Pinball Time with the Pinball Arcade | 56:48 | 7 | | The Pinball Arcade
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2016-08-02 | Let's Make a Colony (Clockwork Empires Alpha 53) Part 2 | 1:06:47 | 47 | Let's Play | Clockwork
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2016-08-01 | Game-Wisdom Spotlight on Bit Shifter | 29:06 | 32 | Let's Play | Bit Shifter
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2016-08-01 | Game-Wisdom Plays Road to Ballhalla | 1:03:37 | 17 | Let's Play | Road to Ballhalla
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2016-07-31 | Perceptive Podcast: The Past, Present and Future of Horror (Audio Only) | 1:28:56 | 19 | Show | Five Nights at Freddy's
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2016-07-31 | Let's Examine Basic UI Design with The Pinball Arcade | 19:13 | 315 | | The Pinball Arcade
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2016-07-31 | Running through Bird of Light | 50:20 | 41 | Let's Play |
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2016-07-30 | Going Retro: Sonic the Hedgehog 3 Complete Play | 1:40:12 | 42 | Walkthrough | Sonic the Hedgehog 3
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2016-07-29 | Let's Make a Colony (Clockwork Empires Alpha 53) | 49:40 | 221 | Let's Play | Clockwork
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2016-07-29 | Let's Examine We Happy Few Alpha | 58:56 | 21 | Let's Play | We Happy Few
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2016-07-29 | Game-Wisdom Livestream test. | 1:47 | 11 | |
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2016-07-28 | Going Retro: Sonic the Hedgehog 2 100% | 1:54:40 | 16 | Let's Play | Sonic the Hedgehog 2
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2016-07-28 | Let's Examine Clockwork Empires and Alpha 53 | 46:22 | 275 | Let's Play | Clockwork
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2016-07-27 | Going Retro: Sonic the Hedgehog Playthrough | 1:29:35 | 22 | Let's Play | Sonic the Hedgehog
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2016-07-27 | First Look: We Happy Few | 59:29 | 23 | | We Happy Few
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2016-07-26 | Let's Examine Fallout Shelter and the Idle Genre | 29:53 | 132 | | Fallout Shelter
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2016-07-26 | Perceptive Podcast: F2P Design and Patreon Call to Action | 57:31 | 15 | Show |
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2016-07-26 | One of the worst sections in Video Game History | 9:13 | 34 | Let's Play | Ghostbusters: The Video Game
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2016-07-25 | Going Retro: Streets of Rage 2 Complete Play | 1:05:12 | 13 | Let's Play | Streets of Rage 2
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2016-07-24 | Perceptive Podcast: Telling a Great Story (Audio Only) | 1:26:13 | 23 | Show |
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2016-07-24 | A Rimworld Adventure (3): Out of Control | 38:58 | 21 | Let's Play | RimWorld
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2016-07-23 | Game-Wisdom Plays Overfall (Part 2) | 45:14 | 35 | Let's Play | Overfall
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2016-07-23 | Going Retro: Complete Gunstar Heroes Play | 1:08:11 | 18 | Let's Play | Gunstar Heroes
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2016-07-22 | Furi Survival Guide: The Strain | 11:24 | 28 | Guide | Furi
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2016-07-22 | Game-Wisdom Plays Proxy Blade Zero (Complete Play) | 1:14:14 | 67 | Let's Play |
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2016-07-21 | A Rimworld Adventure (2): First Fights | 29:27 | 28 | Let's Play | RimWorld
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2016-07-21 | Let's Examine Bird of Light and Subjective Difficulty | 32:10 | 72 | |
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2016-07-20 | A Rimworld Adventure (1): Landing | 29:54 | 68 | Let's Play | RimWorld
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2016-07-20 | Furi Survival Guide: The Line | 12:16 | 50 | Guide | Furi
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2016-07-20 | Let's Examine Concealed Intent and STBS Design | 37:56 | 105 | | Concealed Intent
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2016-07-20 | Rimworld Let's Play Primer | 2:24 | 61 | Let's Play | RimWorld
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2016-07-19 | Furi Survival Guide: The Strap | 11:54 | 112 | Guide | Furi
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2016-07-19 | Complete Play of Ghostbusters the Video Game (Finale): Central Park | 1:02:02 | 17 | Let's Play | Ghostbusters: The Video Game
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2016-07-18 | Furi Survival Guide: The Chain | 6:42 | 111 | Guide | Furi
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2016-07-18 | Complete Play of Ghostbusters the Video Game (5): To the Island | 48:33 | 18 | Let's Play | Ghostbusters: The Video Game
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2016-07-18 | How to Get Started in Rimworld: The First Hour | 1:19:17 | 601 | Let's Play | RimWorld
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