Game Wisdom

Game Wisdom

Views:
2,503,350
Subscribers:
10,900
Videos:
5,132
Duration:
172:07:37:20
United States
United States

Game Wisdom is an American content creator on YouTube with around 10.9 thousand subscribers, publishing over 5.13 thousand videos which altogether total around 2.5 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCJPQyAGAbIcXZXfM01oOPOA





All Videos by Game Wisdom



PublishedVideo TitleDurationViewsCategoryGame
2020-01-31Cooking Up The Story of Cook, Serve, Delicious 3 (audio only) Perceptive Podcast44:0288ShowCook, Serve, Delicious!
2020-01-30The Ultimate Play in Ultimate Chicken Horse4:1042Ultimate Chicken Horse
2020-01-30The Mix of Storytelling and Gameplay | Critical Thought21:38161Prey
2020-01-29First Look at Bonfire, More Darksiders 2 and Other Games3:43:2858Darksiders II
2020-01-28Yooka Laylee and the Impossible Lair Is Possible | Review15:0882ReviewYooka-Laylee and the Impossible Lair
2020-01-28Evolution of Ages Settlements Gives us the First City Builder RPG | First Look13:041,514First ImpressionsCity Builder
2020-01-26Game-Wisdom Live 1/26/20 | Topics Include Making a Game Personal and Giving a Game Value1:51:2167
2020-01-26Ancestors Makes it Hard to Get Into the Swing of Things | Ancestors the Humankind Odyssey First Look12:36190Ancestors: The Humankind Odyssey
2020-01-24The Process of Balancing Multiplayer Design | Perceptive Podcast1:03:0564Show
2020-01-23Wattam's Child-like Craziness | First Look7:5438First ImpressionsWattam
2020-01-22Indie Game Spotlight for 12/19 Part 2 | Spotlighting Indie Games and Devs7:5735Minecraft
2020-01-22The Art of Presenting Gameplay | Critical Thought22:02181
2020-01-20The Indie Dev Spotlight for 12/19 Part 1 | Showcasing Indie Games20:4053Show
2020-01-20Game-Wisdom Live (recorded) 1/19/20 | The Slices of Game Development1:13:0273
2020-01-18Dungeon Munches Is a Light Metroidvania Meal | Early Access First Look7:2268First ImpressionsDungeon Munchies
2020-01-18The Game Dev Round-table Cast (Jan 2020 Edition) | Accepting Feedback as A Developer and MMO Design1:54:48167
2020-01-17Game-Wisdom Live Recorded (1/12/20)| Topics Include Youtube's Impact on Gamedev1:59:1829Show
2020-01-16The Mummy Demastered Complete Play1:55:58165VlogThe Mummy Demastered
2020-01-15Updates and Shirts | State of the Channel Jan 20203:3322Vlog
2020-01-14Are There Still Original Games Being Made Today? | Critical Thought21:32173
2020-01-13Unlocking Looping Mode in Monolith | Monolith Relics of the Past Run45:12558Mobile Legends: Bang Bang
2020-01-11Disco Elysium Wins With Words | First Look8:4582First ImpressionsDisco Elysium
2020-01-10Game-Wisdom Live 1/5/20 Edition| Topics Include the State of AAA Development and Growing a Community1:57:52102
2020-01-09Monolith Hard Mode Win | Monolith Relics of the Past Playthrough48:17282Let's PlayThe Front
2020-01-08Baba is You Rewrites Puzzle Design | First Look10:29105First ImpressionsBaba Is You
2020-01-07How to Design Games for New Players | Critical Thought20:41297TutorialAncestors: The Humankind Odyssey
2020-01-06Hellblade Senua's Sacrifice Strikes Deep | Review14:0368ReviewHellblade: Senua's Sacrifice
2020-01-04The Makings of a MOBA Shooter With Revn | Perceptive Podcast2:15:02132Show
2020-01-02Demon's Tilt Left me Feeling Drained | First Look9:51219First ImpressionsDemon's Tilt
2020-01-01How Remnant From the Ashes Embodies Shooter Souls-Like Design | Dissecting Design30:52295Remnant: From the Ashes
2019-12-31The 2010s Review of Game-Wisdom | End of the Year Thank You10:5755Review
2019-12-30Shovel Knight King of Cards Shuffles Along | First Look10:5433First ImpressionsShovel Knight
2019-12-30The Game-Wisdom Live Show 12/29/19 | Discussing 2019 for the Game Industry2:28:2576Show
2019-12-28Game Design Q&A With Gamedev Underground | Perceptive Podcast3:02:31202Show
2019-12-26The Game-Wisdom Industry Cast (Recorded)12/22/19 Edition2:03:0042
2019-12-25Gris Is a Beautiful Platformer | Review8:07133ReviewGRIS
2019-12-24The Indie Dev Spotlight for 11/19 Part 4 | Indie Game Showcase10:4056ShowThe Donnerwald Experiment
2019-12-23Holiday Update for Game-Wisdom1:1232Vlog
2019-12-23Game Design Lessons on UI Design | Game Design Presentation53:49249DiscussionDiablo
2019-12-22Dead End Job Could Be a Bit Livelier | Game Review7:1174ReviewAngry Birds
2019-12-22The Development of Manifold Garden With William Chyr | Perceptive Podcast1:28:55423ShowManifold Garden
2019-12-19The Indie Dev Spotlight for 11/19 Part 3 | Indie Game Spotlight20:0938Skybolt Zack
2019-12-18Game-Wisdom Live (12/15/19 Edition) | Topics Include The Game Awards and Character Branding in Games1:31:4733Show
2019-12-17The Indie Dev Spotlight Part 2 for 11/19 | Indie Game Showcase21:0778ShowRise of The Slime
2019-12-16The Use of Time Mechanics in Game Design | Perceptive Podcast1:19:22239Show
2019-12-14Carrion Gives Us a Reverse Horror Game | First Look5:5183First ImpressionsCarrion
2019-12-12Game-Wisdom Live (Recorded) 12/8/19 Edition1:42:2325Show
2019-12-12End of the Year Events for Game-Wisdom | Announcement Video4:5425Discussion
2019-12-11The Indie Dev Spotlight for 11/19 Part 1 | Indie Game Showcase20:57204ShowNeon Noodles
2019-12-10Black Future '88 is a Synth-Like | Review10:5167ReviewBlack Future '88
2019-12-09Rising Hell Needs to go A Bit Higher | First Look7:1752First ImpressionsRising Hell
2019-12-07The Pros and Cons of Platform Creation With Path of Titans | Perceptive Podcast2:21:59609Show
2019-12-06First Run of Wrath Aeon of Ruin | Early Access Play1:14:4551Wrath: Aeon of Ruin
2019-12-05Game-Wisdom Live (Recorded Show) 12/1/19 | Analyzing Average Games and Presentation in Titles1:52:2145Show
2019-12-04Crafting Customization Systems in Game Design | Critical Thought24:01512Payday: The Heist
2019-12-03The Design of John Wick Hex (Audio Cast) | Perceptive Podcast1:07:4251ShowJohn Wick Hex
2019-12-03Swinging With Spiderman | First Play3:35:22129Marvel's Spider-Man
2019-12-02Showdown Bandit Has Some Tangled Strings | First Look10:0549ShowShowdown Bandit
2019-11-30Interested in Game Design Lessons? | State of Game-Wisdom November 19 Edition3:0557
2019-11-27Don't Die Minerva! Is off to a Delightful Start | Early Access First Look10:1356First ImpressionsDon't Die, Minerva!
2019-11-26The Weekly Wisdom Cast 11/24/19 | When to Change Your Game Design and Adding Value to Your Game1:33:1070Discussion
2019-11-26Beating Hades | Early Access Final Boss Win14:241,550Hades
2019-11-25Atomicrops Needs to do Some Growing | First Look8:0175First ImpressionsAtomicrops
2019-11-24The Design of Alwa's Legacy | Perceptive Podcast1:20:3185ShowAlwa's Legacy
2019-11-22Settling the Roguelike vs RogueLite Debate | Critical Thought20:521,167Risk of Rain 2
2019-11-21Game-Wisdom Live (Recorded) 11/17/19 | Online Couch Coop and Beat-Em-Up Design1:50:0558
2019-11-20A Complete Play of Sparklite | Full Walkthrough, All Bosses, And Ending1:49:408,188WalkthroughSparklite
2019-11-19Superliminal Gives us A Dreamy Puzzler | Review9:0170ReviewSuperliminal
2019-11-18Steam's Best Feature For Gamedev No One is Talking About | Recorded Stream31:35158
2019-11-18The Indie Game Spotlight Stream Recap for October 2019 | Indie Game Review45:3061ReviewLegend of Keepers
2019-11-17Channel Update 11/17/19 | New Goals and Streaming Schedule1:5827Vlog
2019-11-17Designing a Modern Retro RPG with Skald Against the Black Priory | Perceptive Podcast2:08:04586Show
2019-11-15Sparklite Is a Well Lit Adventure | Review13:30159ReviewSparklite
2019-11-14The Correct Way of Using Difficulty to Improve Playability | Critical Thought15:38287
2019-11-13Game-Wisdom Live 11/10/19 | The Impact of Content Creators and Using Rev Share in a Game Studio1:43:2639
2019-11-13Fallback Is a Short Drop | Review10:06269Review
2019-11-11The Making of Mondo Museum (Audio Only) | Mondo Museum Developer Interview Perceptive Podcast)1:10:51228Show
2019-11-08Manifold Garden is Infinitely Entertaining | Review7:587,712ReviewManifold Garden
2019-11-07Why It's Difficult to Balance Hard Games | Critical Thought20:50244Dark Souls
2019-11-06Little Big Workshop has a Strong Foundation | Review17:111,899ReviewLittle Big Workshop
2019-11-05Game-Wisdom Live 11/3/19 Edition | Accepting Criticism and Good Trailer Design2:06:1044Preview
2019-11-05Gitting Gud With Nioh 2 Beta | Nioh 2 Beta Recorded Stream3:36:56393Nioh 2
2019-11-04Snake Fight| Nioh 2 Beta Yatsu-no-Kami Boss Defeated and Guide7:272,856GuideNioh 2
2019-11-03Game-Wisdom Live 10/27/19 | Topics Include Pricing Games to Time and Front-loading Videogames1:45:4741
2019-11-02Kamaitachi Beaten | Nioh 2 Beta Boss Guide4:143,245GuideNioh 2
2019-11-01Nioh 2 Demo First Impressions | Demo Boss Fight7:53492Nioh 2
2019-11-01Is Survival Horror or Action Horror Better? | Critical Thought16:37207Layers of Fear
2019-10-31Can Game Design Be Bad? | Critical Thought15:12137Getting Over It with Bennett Foddy
2019-10-30Our First Roundtable Gamedev Chat | The Perceptive Roundtable Cast2:04:16147Discussion
2019-10-29Multi Game Developer Podcast Announcement | Perceptive Roundtable Cast1:2323Show
2019-10-29Space Robinson Becomes a Repetitive Roguelite | Review8:13804Review
2019-10-28Outbuddies Gave me a Sinking Feeling | First Look12:3156Outbuddies
2019-10-25Stygian Reign of the Old Gods is a CthuluPG | First Look9:1960First ImpressionsStygian: Reign of the Old Ones
2019-10-25Game Design Deep Dive: Platformers is Now Out | Book Reveal1:32135
2019-10-24Classic vs Modern Horror in Videogames | Critical Thought14:55282Silent Hill
2019-10-245K Celebration and State of the Channel Update4:4130Vlog
2019-10-23Fallback Complete Play | All Bosses and Ending16:39567
2019-10-22Channel Announcement: Classic Game Stream Update0:4618Vlog
2019-10-22The Problem with Indie Darlings and Pricing Your Game | Game-Wisdom Live 10/20/192:11:3587
2019-10-21The Legend of Zelda Link's Awakening is an Expensive Trip Down Memory Lane | Review9:3450ReviewThe Legend of Zelda: Link's Awakening