2020-01-31 | Cooking Up The Story of Cook, Serve, Delicious 3 (audio only) Perceptive Podcast | 44:02 | 88 | Show | Cook, Serve, Delicious!
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2020-01-30 | The Ultimate Play in Ultimate Chicken Horse | 4:10 | 42 | | Ultimate Chicken Horse
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2020-01-30 | The Mix of Storytelling and Gameplay | Critical Thought | 21:38 | 161 | | Prey
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2020-01-29 | First Look at Bonfire, More Darksiders 2 and Other Games | 3:43:28 | 58 | | Darksiders II
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2020-01-28 | Yooka Laylee and the Impossible Lair Is Possible | Review | 15:08 | 82 | Review | Yooka-Laylee and the Impossible Lair
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2020-01-28 | Evolution of Ages Settlements Gives us the First City Builder RPG | First Look | 13:04 | 1,514 | First Impressions | City Builder
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2020-01-26 | Game-Wisdom Live 1/26/20 | Topics Include Making a Game Personal and Giving a Game Value | 1:51:21 | 67 | |
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2020-01-26 | Ancestors Makes it Hard to Get Into the Swing of Things | Ancestors the Humankind Odyssey First Look | 12:36 | 190 | | Ancestors: The Humankind Odyssey
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2020-01-24 | The Process of Balancing Multiplayer Design | Perceptive Podcast | 1:03:05 | 64 | Show |
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2020-01-23 | Wattam's Child-like Craziness | First Look | 7:54 | 38 | First Impressions | Wattam
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2020-01-22 | Indie Game Spotlight for 12/19 Part 2 | Spotlighting Indie Games and Devs | 7:57 | 35 | | Minecraft
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2020-01-22 | The Art of Presenting Gameplay | Critical Thought | 22:02 | 181 | |
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2020-01-20 | The Indie Dev Spotlight for 12/19 Part 1 | Showcasing Indie Games | 20:40 | 53 | Show |
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2020-01-20 | Game-Wisdom Live (recorded) 1/19/20 | The Slices of Game Development | 1:13:02 | 73 | |
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2020-01-18 | Dungeon Munches Is a Light Metroidvania Meal | Early Access First Look | 7:22 | 68 | First Impressions | Dungeon Munchies
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2020-01-18 | The Game Dev Round-table Cast (Jan 2020 Edition) | Accepting Feedback as A Developer and MMO Design | 1:54:48 | 167 | |
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2020-01-17 | Game-Wisdom Live Recorded (1/12/20)| Topics Include Youtube's Impact on Gamedev | 1:59:18 | 29 | Show |
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2020-01-16 | The Mummy Demastered Complete Play | 1:55:58 | 165 | Vlog | The Mummy Demastered
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2020-01-15 | Updates and Shirts | State of the Channel Jan 2020 | 3:33 | 22 | Vlog |
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2020-01-14 | Are There Still Original Games Being Made Today? | Critical Thought | 21:32 | 173 | |
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2020-01-13 | Unlocking Looping Mode in Monolith | Monolith Relics of the Past Run | 45:12 | 558 | | Mobile Legends: Bang Bang
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2020-01-11 | Disco Elysium Wins With Words | First Look | 8:45 | 82 | First Impressions | Disco Elysium
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2020-01-10 | Game-Wisdom Live 1/5/20 Edition| Topics Include the State of AAA Development and Growing a Community | 1:57:52 | 102 | |
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2020-01-09 | Monolith Hard Mode Win | Monolith Relics of the Past Playthrough | 48:17 | 282 | Let's Play | The Front
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2020-01-08 | Baba is You Rewrites Puzzle Design | First Look | 10:29 | 105 | First Impressions | Baba Is You
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2020-01-07 | How to Design Games for New Players | Critical Thought | 20:41 | 297 | Tutorial | Ancestors: The Humankind Odyssey
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2020-01-06 | Hellblade Senua's Sacrifice Strikes Deep | Review | 14:03 | 68 | Review | Hellblade: Senua's Sacrifice
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2020-01-04 | The Makings of a MOBA Shooter With Revn | Perceptive Podcast | 2:15:02 | 132 | Show |
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2020-01-02 | Demon's Tilt Left me Feeling Drained | First Look | 9:51 | 219 | First Impressions | Demon's Tilt
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2020-01-01 | How Remnant From the Ashes Embodies Shooter Souls-Like Design | Dissecting Design | 30:52 | 295 | | Remnant: From the Ashes
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2019-12-31 | The 2010s Review of Game-Wisdom | End of the Year Thank You | 10:57 | 55 | Review |
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2019-12-30 | Shovel Knight King of Cards Shuffles Along | First Look | 10:54 | 33 | First Impressions | Shovel Knight
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2019-12-30 | The Game-Wisdom Live Show 12/29/19 | Discussing 2019 for the Game Industry | 2:28:25 | 76 | Show |
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2019-12-28 | Game Design Q&A With Gamedev Underground | Perceptive Podcast | 3:02:31 | 202 | Show |
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2019-12-26 | The Game-Wisdom Industry Cast (Recorded)12/22/19 Edition | 2:03:00 | 42 | |
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2019-12-25 | Gris Is a Beautiful Platformer | Review | 8:07 | 133 | Review | GRIS
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2019-12-24 | The Indie Dev Spotlight for 11/19 Part 4 | Indie Game Showcase | 10:40 | 56 | Show | The Donnerwald Experiment
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2019-12-23 | Holiday Update for Game-Wisdom | 1:12 | 32 | Vlog |
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2019-12-23 | Game Design Lessons on UI Design | Game Design Presentation | 53:49 | 249 | Discussion | Diablo
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2019-12-22 | Dead End Job Could Be a Bit Livelier | Game Review | 7:11 | 74 | Review | Angry Birds
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2019-12-22 | The Development of Manifold Garden With William Chyr | Perceptive Podcast | 1:28:55 | 423 | Show | Manifold Garden
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2019-12-19 | The Indie Dev Spotlight for 11/19 Part 3 | Indie Game Spotlight | 20:09 | 38 | | Skybolt Zack
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2019-12-18 | Game-Wisdom Live (12/15/19 Edition) | Topics Include The Game Awards and Character Branding in Games | 1:31:47 | 33 | Show |
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2019-12-17 | The Indie Dev Spotlight Part 2 for 11/19 | Indie Game Showcase | 21:07 | 78 | Show | Rise of The Slime
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2019-12-16 | The Use of Time Mechanics in Game Design | Perceptive Podcast | 1:19:22 | 239 | Show |
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2019-12-14 | Carrion Gives Us a Reverse Horror Game | First Look | 5:51 | 83 | First Impressions | Carrion
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2019-12-12 | Game-Wisdom Live (Recorded) 12/8/19 Edition | 1:42:23 | 25 | Show |
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2019-12-12 | End of the Year Events for Game-Wisdom | Announcement Video | 4:54 | 25 | Discussion |
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2019-12-11 | The Indie Dev Spotlight for 11/19 Part 1 | Indie Game Showcase | 20:57 | 204 | Show | Neon Noodles
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2019-12-10 | Black Future '88 is a Synth-Like | Review | 10:51 | 67 | Review | Black Future '88
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2019-12-09 | Rising Hell Needs to go A Bit Higher | First Look | 7:17 | 52 | First Impressions | Rising Hell
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2019-12-07 | The Pros and Cons of Platform Creation With Path of Titans | Perceptive Podcast | 2:21:59 | 609 | Show |
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2019-12-06 | First Run of Wrath Aeon of Ruin | Early Access Play | 1:14:45 | 51 | | Wrath: Aeon of Ruin
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2019-12-05 | Game-Wisdom Live (Recorded Show) 12/1/19 | Analyzing Average Games and Presentation in Titles | 1:52:21 | 45 | Show |
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2019-12-04 | Crafting Customization Systems in Game Design | Critical Thought | 24:01 | 512 | | Payday: The Heist
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2019-12-03 | The Design of John Wick Hex (Audio Cast) | Perceptive Podcast | 1:07:42 | 51 | Show | John Wick Hex
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2019-12-03 | Swinging With Spiderman | First Play | 3:35:22 | 129 | | Marvel's Spider-Man
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2019-12-02 | Showdown Bandit Has Some Tangled Strings | First Look | 10:05 | 49 | Show | Showdown Bandit
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2019-11-30 | Interested in Game Design Lessons? | State of Game-Wisdom November 19 Edition | 3:05 | 57 | |
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2019-11-27 | Don't Die Minerva! Is off to a Delightful Start | Early Access First Look | 10:13 | 56 | First Impressions | Don't Die, Minerva!
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2019-11-26 | The Weekly Wisdom Cast 11/24/19 | When to Change Your Game Design and Adding Value to Your Game | 1:33:10 | 70 | Discussion |
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2019-11-26 | Beating Hades | Early Access Final Boss Win | 14:24 | 1,550 | | Hades
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2019-11-25 | Atomicrops Needs to do Some Growing | First Look | 8:01 | 75 | First Impressions | Atomicrops
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2019-11-24 | The Design of Alwa's Legacy | Perceptive Podcast | 1:20:31 | 85 | Show | Alwa's Legacy
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2019-11-22 | Settling the Roguelike vs RogueLite Debate | Critical Thought | 20:52 | 1,167 | | Risk of Rain 2
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2019-11-21 | Game-Wisdom Live (Recorded) 11/17/19 | Online Couch Coop and Beat-Em-Up Design | 1:50:05 | 58 | |
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2019-11-20 | A Complete Play of Sparklite | Full Walkthrough, All Bosses, And Ending | 1:49:40 | 8,188 | Walkthrough | Sparklite
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2019-11-19 | Superliminal Gives us A Dreamy Puzzler | Review | 9:01 | 70 | Review | Superliminal
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2019-11-18 | Steam's Best Feature For Gamedev No One is Talking About | Recorded Stream | 31:35 | 158 | |
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2019-11-18 | The Indie Game Spotlight Stream Recap for October 2019 | Indie Game Review | 45:30 | 61 | Review | Legend of Keepers
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2019-11-17 | Channel Update 11/17/19 | New Goals and Streaming Schedule | 1:58 | 27 | Vlog |
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2019-11-17 | Designing a Modern Retro RPG with Skald Against the Black Priory | Perceptive Podcast | 2:08:04 | 586 | Show |
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2019-11-15 | Sparklite Is a Well Lit Adventure | Review | 13:30 | 159 | Review | Sparklite
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2019-11-14 | The Correct Way of Using Difficulty to Improve Playability | Critical Thought | 15:38 | 287 | |
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2019-11-13 | Game-Wisdom Live 11/10/19 | The Impact of Content Creators and Using Rev Share in a Game Studio | 1:43:26 | 39 | |
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2019-11-13 | Fallback Is a Short Drop | Review | 10:06 | 269 | Review |
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2019-11-11 | The Making of Mondo Museum (Audio Only) | Mondo Museum Developer Interview Perceptive Podcast) | 1:10:51 | 228 | Show |
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2019-11-08 | Manifold Garden is Infinitely Entertaining | Review | 7:58 | 7,712 | Review | Manifold Garden
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2019-11-07 | Why It's Difficult to Balance Hard Games | Critical Thought | 20:50 | 244 | | Dark Souls
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2019-11-06 | Little Big Workshop has a Strong Foundation | Review | 17:11 | 1,899 | Review | Little Big Workshop
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2019-11-05 | Game-Wisdom Live 11/3/19 Edition | Accepting Criticism and Good Trailer Design | 2:06:10 | 44 | Preview |
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2019-11-05 | Gitting Gud With Nioh 2 Beta | Nioh 2 Beta Recorded Stream | 3:36:56 | 393 | | Nioh 2
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2019-11-04 | Snake Fight| Nioh 2 Beta Yatsu-no-Kami Boss Defeated and Guide | 7:27 | 2,856 | Guide | Nioh 2
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2019-11-03 | Game-Wisdom Live 10/27/19 | Topics Include Pricing Games to Time and Front-loading Videogames | 1:45:47 | 41 | |
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2019-11-02 | Kamaitachi Beaten | Nioh 2 Beta Boss Guide | 4:14 | 3,245 | Guide | Nioh 2
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2019-11-01 | Nioh 2 Demo First Impressions | Demo Boss Fight | 7:53 | 492 | | Nioh 2
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2019-11-01 | Is Survival Horror or Action Horror Better? | Critical Thought | 16:37 | 207 | | Layers of Fear
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2019-10-31 | Can Game Design Be Bad? | Critical Thought | 15:12 | 137 | | Getting Over It with Bennett Foddy
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2019-10-30 | Our First Roundtable Gamedev Chat | The Perceptive Roundtable Cast | 2:04:16 | 147 | Discussion |
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2019-10-29 | Multi Game Developer Podcast Announcement | Perceptive Roundtable Cast | 1:23 | 23 | Show |
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2019-10-29 | Space Robinson Becomes a Repetitive Roguelite | Review | 8:13 | 804 | Review |
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2019-10-28 | Outbuddies Gave me a Sinking Feeling | First Look | 12:31 | 56 | | Outbuddies
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2019-10-25 | Stygian Reign of the Old Gods is a CthuluPG | First Look | 9:19 | 60 | First Impressions | Stygian: Reign of the Old Ones
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2019-10-25 | Game Design Deep Dive: Platformers is Now Out | Book Reveal | 1:32 | 135 | |
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2019-10-24 | Classic vs Modern Horror in Videogames | Critical Thought | 14:55 | 282 | | Silent Hill
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2019-10-24 | 5K Celebration and State of the Channel Update | 4:41 | 30 | Vlog |
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2019-10-23 | Fallback Complete Play | All Bosses and Ending | 16:39 | 567 | |
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2019-10-22 | Channel Announcement: Classic Game Stream Update | 0:46 | 18 | Vlog |
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2019-10-22 | The Problem with Indie Darlings and Pricing Your Game | Game-Wisdom Live 10/20/19 | 2:11:35 | 87 | |
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2019-10-21 | The Legend of Zelda Link's Awakening is an Expensive Trip Down Memory Lane | Review | 9:34 | 50 | Review | The Legend of Zelda: Link's Awakening
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