The Old School Coder

The Old School Coder

Views:
83,976
Subscribers:
2,460
Videos:
100
Duration:
8:08:31
Bulgaria
Bulgaria

The Old School Coder is a Bulgarian content creator on YouTube with more than 2.46 thousand subscribers, publishing 100 videos which altogether total approximately 83.98 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCLmWK1tEpSLxUklu6kAlhrw





Top 100 Videos With The Longest Duration by The Old School Coder


Video TitleDurationCategoryGame
1.Yuriy Georgiev Tech Talk @ TDBPlay - DevHubOne charity campaign (Bulgarian language)1:36:29
2.Yuriy Georgiev @ RATIO 2022: Virtual insanity - 3D Graphics & Physics tech talk1:28:08
3.Code a DOOM-like game engine from scratch in C [PART I]27:46
4.ISTA 2022 - Vesselin Arnaudov, Director Advanced Development Center, VMware Inc. - AI/ML & WASM24:35
5.Blast - C++ 3D Ray Casting game engine from scratch: Improved AI, new enemies, blood decals and more7:34VlogDoom
6.Blast - C++ 3D Ray Casting game engine from scratch: Space Station demo level6:42Vlog
7.Blast - C++ 3D Ray Casting game engine from scratch: wall decals (blood, etc.)6:33Vlog
8.Blast - C++ 3D Ray Casting engine from scratch: all weapons + new weapon FX & improved blood & gore6:29Vlog
9.Blast - C++ 3D Ray Casting engine from scratch: Action zones and Triggers - early alpha gameplay6:20Let's Play
10.Blast - C++ 3D Ray Casting game engine from scratch: more visual & audio effects, blood and gore6:17Vlog
11.Exodus - Trapped in Time: new visual fx, weapons and reload mechanics6:03VlogDoom
12.Blast - C++ 3D Ray Casting game engine from scratch: from matrix to tensor world of sectors6:00VlogDoom
13.Blast - C++ 3D Ray Casting game engine from scratch: new visual effects and an action shotgun5:54Vlog
14.Blast - C++ 3D Ray Casting engine from scratch: new level and enemies5:40Vlog
15.Revision Demo Level5:27
16.Blast - C++ 3D Ray Casting engine from scratch: new level gameplay5:19Vlog
17.Exodus and Blast - Revision 2021 compo video4:59
18.Blast - C++ 3D Ray Casting game engine from scratch: Level of Massacre4:55VlogDoom
19.Blast - C++ 3D Ray Casting game engine from scratch: improved physics, explosions, blood effects4:35VlogDoom
20.Blast - C++ 3D Ray Casting game engine from scratch: upgraded wall decals and gore blood trails4:33Vlog
21.Blast - C++ 3D Ray Casting game engine from scratch: Particle Systems4:31VlogDoom
22.Blast - C++ 3D Ray Casting game engine from scratch: diminishing light, emitters and propagation4:17Vlog
23.Paradox3D - software-based 3D retro FPS game engine4:02Doom
24.Blast - C++ 3D Ray Casting game engine from scratch: Alpha version demo level available for testing.3:57Let's PlayDoom
25.Blast - C++ 3D Ray Casting game engine from scratch: New giblets blood jet effect3:52VlogDoom
26.Gigabyte ToF Camera point cloud manipulation tech demo3:49
27.DOOM1 E1M1 rendered with normal maps and specular highlights3:47Doom
28.Blast - C++ 3D Ray Casting game engine from scratch: implemented mouse look & weapon animations3:43VlogDoom
29.BlastED - The tilemap editor for Blast, a classic 3D FPS game engine3:42
30.[NEW] DOOM1 E1M1 rendered with normal maps and specular highlights v23:35Doom
31.Blast - C++ 3D Ray Casting game engine from scratch: Point light emitters with pseudo Radiosity3:23VlogDoom
32.Blast2 Engine & BlastED Map editor tech demo3:03
33.Spotter's Farewell (R.I.P. 1972 - 2023) - TRSi Demo3:00
34.BlastED - The tilemap editor for Blast: Lightmap and Items editing2:59Doom
35.Blast - C++ 3D Ray Casting game engine from scratch: BlastED level editor & Distinct wall sides2:59Vlog
36.BlastED - The tilemap editor for Blast: early alpha2:58Doom
37.Blast - C++ 3D Ray Casting game engine from scratch: Rocket Launcher2:55VlogDoom
38.Exodus: Trapped In Time (alpha demo)2:42Let's Play
39.Blast C++ Ray Casting 3D Game Engine from scratch: Triggers and Actions, Items, Dynamic lights2:39VlogDoom
40.Blast C++ Ray Casting 3D Game Engine from scratch: Dynamic lighting, Doors and Special Effects2:27VlogDoom
41.Blast - C++ 3D Ray Casting engine from scratch: variable wall heights and animated static sprites2:27Vlog
42.Blast C++ Ray Casting 3D Game Engine from scratch: Completely destructible world (experimental).2:21VlogDoom
43.Exodus: Trapped in Time (trailer)2:20Vlog
44.Blast C++ old school 3D game engine from scratch tech demo: basic enemy AI2:16
45.Paradox 3D - a software-based 3D rendering engine2:12Doom
46.C++ 3D ASCII engine from scratch2:07
47.3D software-based rendering of DOOM II - MAP01 with non-streaming megatexture2:06Doom II: Hell on Earth
48.Blast3: A trippy bug during the alpha transparency development2:01
49.Blast - C++ 3D Ray Casting game engine from scratch: Access Keys and Restricted Doors2:01VlogDoom
50.Blast C++ Ray Casting 3D Game Engine from scratch: Blood, Gore and Giblets.2:00VlogDoom
51.Windows Console ASCII 3D renderer demo1:57
52.C++ CPU based Real-Time Ray Tracing from Scratch #31:55
53.Blast - C++ 3D Ray Casting game engine from scratch: Snapgun -- non-lethal tactical gun1:53VlogDoom
54.Blast C++ Ray Casting 3D Game Engine from scratch: Explosive barrels1:52VlogDoom
55.Blast Game Engine - early alpha tech demo (for John Romero)1:51Let's Play
56.Blast C++ Ray Casting 3D Game Engine from scratch: New enemy - The Machinegun Man1:50VlogDoom
57.BlastED - The Blast Game Engine Level Editor1:49Doom
58.Pseudo-3D software-based polygon rasterization in slow motion1:48Doom
59.Blast C++ Ray Casting 3D Game Engine from scratch: Enemy shootout1:48
60.Blast3 tech demo: mirrored back-face perspective correct texture mapping of pierced/holed objects1:47
61.Software based 3D renderer coded in C from scratch1:46Doom
62.Blast C++ Ray Casting 3D Game Engine from scratch: surface hit effect (blood and splashes) #21:45
63.Blast - C++ 3D Ray Casting game engine from scratch -- early alpha.1:45Let's PlayDoom
64.Blast - C++ 3D Ray Casting game engine from scratch: new visual effects and weapon casing mechanics1:43Vlog
65.Blast C++ Ray Casting 3D Game Engine from scratch: Dynamic lighting1:42VlogDoom
66.Blast C++ Ray Casting 3D Game Engine from scratch: physically accurate hit detection1:37VlogDoom
67.Blast C++ Ray Casting 3D Game Engine from scratch: Alpha mele - Items, The Shotgun Guy and Gore1:37VlogDoom
68.Blast C++ ray casting 3D game engine from scratch tech demo: basic enemy AI #21:34
69.Blast C++ Ray Casting 3D Game Engine from scratch: Inventory System (weapons)1:32
70.Blast C++ Ray Casting 3D Game Engine from scratch: Completely destructible environment.1:30VlogDoom
71.Blast C++ Ray Casting 3D Game Engine from scratch: Weapons characteristics1:25
72.Blast C++ Ray Casting 3D Game Engine from scratch: Bullet Time and Physically based blood1:25VlogDoom
73.Blast - C++ 3D Ray Casting game engine from scratch: Projectiles & Post hit actions1:23VlogDoom
74.Blast - C++ 3D Ray Casting game engine from scratch: Plasma gun & Multithreading1:23VlogDoom
75.Blast3 C++ old school 3D Game Engine from scratch: Linear velocity demo1:21
76.Blast - C++ 3D Ray Casting engine from scratch: new enemies1:21Vlog
77.Blast3 C++ 3D engine from scratch: bounding box collision detection bug1:21
78.Blast - C++ 3D Ray Casting engine from scratch: new weapon - The Raycaster (rail gun)1:20Vlog
79.Blast C++ 3D Ray Casting game engine from scratch tech demo: Enemy mele1:19
80.Blast3 C++ 3D Ray Casting game engine from scratch - early tech demo1:18
81.Console 3D renderer demo1:16
82.Blast C++ Ray Casting 3D Game Engine from scratch: surface hit effect (blood and splashes)1:13
83.Blast3 C++ 3D old school game engine from scratch tech demo: depth sorted rendering of 2D sprites1:12
84.Blast C++ Ray Casting 3D Game Engine from scratch: Bullet Time slow motion on kills1:11VlogDoom
85.Blast - C++ 3D Ray Casting game engine from scratch: Demo on Onyx Boox Note Air E Ink eReader1:11VlogDoom
86.Blast 2 - C++ BSP Tree based 3D engine from scratch - Visible Surface Determination1:09
87.Paradox3D: Physics Subsystem - Basic Verlet Integration1:07Doom
88.Blast - C++ 3D Ray Casting game engine from scratch: Point light emitters with pseudo Radiosity #21:06VlogDoom
89.Blast C++ Ray Casting 3D Game Engine from scratch: Bullet Time slow motion on kills1:03VlogDoom
90.Factory designed 3D smoke rendered in C++ from scratch0:59
91.3D Renderer as an OS from scratch - VMware Borathon 20220:57
92.3D Console demo from scratch (incomplete sample) #20:57
93.Paradox3D Engine Showcase - Mouse-aided real-time objects translation0:51Doom
94.3D Console demo from scratch (incomplete sample)0:51
95.Blast3 tech demo: floor & ceil perspective correct texture mapping0:48
96.Paradox3D - Physics Colliders auto-generation & generalization0:45Doom
97.Blast C++ Ray Casting 3D Game Engine from scratch: bullets splashes0:45
98.code a DOOM-like engine from scratch #retro #gamedevelopment0:42
99.C++ software based 3D renderer0:41
100.Paradox3D - World Objects Selection0:41Doom