GameDaily Connect

GameDaily Connect

Views:
2,289,729
Subscribers:
11,300
Videos:
3,024
Duration:
59:13:04:34
United States
United States

GameDaily Connect is an American YouTube channel which has approximately 11.3 thousand subscribers, publishing at least 3.02 thousand videos which altogether total around 2.29 million views.

Created on ● Channel Link: https://www.youtube.com/@CasualConnect





All Videos by GameDaily Connect



PublishedVideo TitleDurationViewsCategoryGame
2020-01-10The Future of Esports | PANEL28:15487
2020-01-10The Netflix of Gaming is Already Dead | Asher Kagan13:09706
2020-01-10The Blockchain Opportunity for Casual Games | Idan Zuckerman17:25656
2020-01-09Lifestyle in Esports | PANEL24:10359
2020-01-09Community in Esports | PANEL25:05140
2020-01-09Legality in Esports | PANEL22:06557StarCraft II
2020-01-09Investing in Videogame Studios: How Do You Pick? | PANEL59:55701
2020-01-09An Interactive Roadmap For Getting Your Game To Market | Chris Hewish22:34936
2020-01-09How to Make a Publisher Fall in Love With You at First Sight | Nikita Vladimirov22:25615Guide
2020-01-09Harnessing the Power of Community | Andy Swanson27:54189
2020-01-09Influencer Marketing Panel25:09268
2020-01-09Alternative Game Distribution Challenges and Opportunities | PANEL47:43425
2020-01-07Cross platform to Game Streaming | Taewon Yun26:07167
2020-01-07The State of Diversity in Gaming | PANEL26:06276
2020-01-07Redefining Publishing for Today's Marketplace | PANEL45:28697
2020-01-03Talking To Journalists Is Scary (Until It's Not) | PANEL30:34137
2019-12-26Insights You Need to Win in Mobile Gaming | Herman Lee18:27790
2019-12-26Hot topics debates | PANEL54:551,677
2019-12-22Mobile Gaming Today | PANEL47:16709
2019-12-12The Year in Mobile Games 2019 GameDaily Connect USA Edition59:15566Clash of Clans
2019-12-12Live Ops FTW: How to Win in the New Era of Live Operations | PANEL56:11200Guide
2019-12-12F2P Audience Management Through Live Operations | Maxime Mashkov23:16514
2019-12-11You Only Pitch Once – Getting Game Pitches Right The First Time | Gregan Dunn21:08313
2019-11-22Growth and Expansion in Esports | PANEL25:00166StarCraft II
2019-11-21Six Degrees of Gaming — How Couch Co-op Connects All! | Tommy Tallarico17:00422
2019-10-08Conversational A.I. Today and Tomorrow | Aaron Reed26:57162
2019-10-07The Perfect Storm: How Cloud Gaming will Change the Future of Games | Candice Mudrick20:37484
2019-10-07The Sky’s The Limit: thatgamecompany’s Jenova Chen on Gaming’s Huge Potential | FIRESIDE CHAT29:59573Sky: Children of the Light
2019-10-06Test Results Are In: The Promise of Mobile App Bidding is Reality | PANEL22:46215
2019-09-06Nick Gross Interview | GameDaily Connect USA 20193:24115
2019-09-06Lance Priebe Interview | GameDaily Connect USA 20193:47656Club Penguin
2019-09-06Kiki Wolfkill Interview | GameDaily Connect USA 20195:50118Halo 5: Guardians
2019-09-06Tommy Tallarico Interview | GameDaily Connect USA 20192:48364Final Fantasy VIII
2019-09-06Jenova Chen Interview | GameDaily Connect USA 20193:53434Sky: Children of the Light
2019-09-06Nick Gallant Interview | GameDaily Connect USA 20192:3527
2019-09-06Adam Foshko Interview | GameDaily Connect USA 20194:2299
2019-09-06Gerald Youngblood Interview | GameDaily Connect USA 20191:4334Minecraft
2019-09-06Mike Domaguing Interview | GameDaily Connect USA 20193:1049
2019-09-06Greyson "Goldenglue" Gilmer Interview | GameDaily Connect USA 20191:2349League of Legends
2019-08-29GameDaily Connect and Indie Prize - Day 30:000
2019-08-20Accessible Reality | Trevor Blom14:5999
2019-08-19The 25th Indie Prize Awards During Casual Connect Europe 2019 at Queen Elizabeth II Centre20:58186
2019-08-18Past, Present, and Future - A Conversation with Chris Hanney and Alex Schwartz | FIRESIDE CHAT20:51101
2019-08-17Designing With No Known Best Practices - Design in XR | PANEL56:23158
2019-08-17Surviving the VR Winter - Business in XR | PANEL50:0491
2019-08-12Branding Privacy and Safety In an Overly Exposed World | PANEL1:00:1466
2019-08-12Digital Kids: Driving New Forms of Brand Engagement | FIRESIDE CHAT24:3890
2019-08-12Only the Best is Good Enough: How LEGO is Transforming its Approach to Videogames | Sean McEvoy19:26361
2019-08-11Blockchain Needs Games | Robby Yung20:18407
2019-08-11Understanding Our Youngest Customers – Motivations, Behaviors, and Parental Influence of Kids30:08271
2019-08-10Head in the Clouds: What Developers Need to Know About the Rise of Streaming24:5565
2019-08-09Designing a Cultural Phenomenon | FIRESIDE CHAT24:4771
2019-08-06Running Live Games at King London Studio | James Nicholls25:24447
2019-08-06Investor Panel | PANEL52:12301
2019-08-06Strategics: Masters of the Game Universe | PANEL49:31174
2019-07-31Frameworks for Keeping Live Ops Simple | Patrick McGrath19:43371
2019-07-31Improving LTV with Personalized Live Ops Offers: Hill Climb Racing 2 Case Study | Jakub Marek30:10734Hill Climb Racing 2
2019-07-30Using Data to Rethink Our Live Ops Strategy | Cristian Radulescu25:56413
2019-07-25The rise of the regulators | Paul Gardner18:13101
2019-07-25How a Mobile Game of Any Genre Can Scale in a Hyper-Casual World | PANEL55:17446
2019-07-24M&A in Gaming and Esport | Christian Tirabassi20:15133
2019-07-23Soft Launch Planning and Management | Dylan Tredrea24:17602
2019-07-20FIRESIDE CHAT: “Live Publishing”: Scaling Free-to-Play Mobile Games Years After Launch27:40216
2019-07-20Failure: Sowing the Seeds of Innovation | Peter Molyneux, Milo Bygrave24:48448
2019-07-10Taking Action: How to Develop a Diverse Workforce | PANEL37:3860
2019-07-10How Women Mentoring Women Can Change The World | PANEL42:06407
2019-07-05DEV-ON-DEV: Living Your Dreams with Media Molecule25:4698LittleBigPlanet
2019-07-05Understanding Mobile Game Players | Saad Hameed19:06584
2019-07-05Epic Team Principles | Roman Zorin29:51389
2019-07-02Speaking Generation XX | PANEL55:56975
2019-07-01DEV-ON-DEV: Interview Series27:55110
2019-07-01Queer Eye for the Games Industry | PANEL1:01:28140
2019-07-01Why the Games Industry Needs Initiatives Like Putting The G Into Gaming | Liz Prince21:5191
2019-06-27How to Cheat Without Cheating | Richard Bartle26:12508
2019-06-27What the ID@Xbox Program Has Learnt About Digital Publishing | Guy Richards28:36163
2019-06-26Integrating Competitive Modes into World of Tanks Blitz | Daria Klimchuk18:0464World of Tanks Blitz
2019-06-25Commercial and Contractual Stability in Esports | Adam Whyte22:03139League of Legends
2019-06-25Then & Now - How the Indie Landscape is Evolving | FIRESIDE CHAT29:164,129
2019-06-24Hard Lessons from Soft Launches | PANEL58:26249
2019-06-24Best Practices for Running In-App Purchase Promotions | Slava Taraskin27:10398
2019-06-24Increasing LTV: Tips and Tricks for Building Your Game | Ilya Kuznetsov21:03522
2019-06-24Maximizing Your User Acquisition Campaigns | Katya Kornilova16:29304
2019-06-23East vs West – The Critical Market Differences Between Asia and the West | PANEL26:37507
2019-06-23How Accurate Holistic User-Level LTV is Changing Everything | Shalom Michaeli, Noam Kagan23:04147
2019-06-21Playtika's growth by change | Boaz Levin18:311,316
2019-06-21Video Game Subscriptions – Deconstruction and Game Design | Chris Early26:48302
2019-06-21Mobile Gaming Today | PANEL52:52266
2019-06-20Discoverability, Content Creation and the Importance of Journalism in the Communication Eco-system25:42120
2019-06-19Live Ops - The Power Panel | PANEL56:34180
2019-06-18Data in Support of Live Operations : Real-Life Examples | Julien Alphonse16:25342Let's Play
2019-06-18The Secret Sauce of Living Games | Matt Casey18:222,042RuneScape
2019-06-18The Growth Loop: How Monetization and User Acquisition will Merge in 2019 | Nadav Ashkenazy25:15691
2019-06-17When Art Meets Science | PANEL47:17166
2019-06-17How a Data Driven Creative Can Turn a Campaign Around | Gavin McNicholl24:26616
2019-06-17Maximizing Your Mediation: Tips for Evaluating a Monetization Solution | Vincent Pagnard-Jourdan19:34342
2019-06-17Achieving Business Success on Snapchat | Sam Bevan16:13139
2019-06-14TabTale and BuildBox Discuss Hyper Casual | FIRESIDE CHAT24:00894Discussion
2019-06-143 Useful Case Studies from Hyper-Casual Games and Ad-Funded Apps | Yaniv Nizan21:475,648
2019-03-21Developing a Game vs Creating a Company | FIRESIDE CHAT22:56653
2019-03-10Irrational Thinking: How to Manipulate Players' Choices? Cvetan Rusimov23:15588