GameDaily Connect

GameDaily Connect

Views:
2,290,104
Subscribers:
11,400
Videos:
3,024
Duration:
59:13:04:34
United States
United States

GameDaily Connect is an American YouTube content creator with more than 11.4 thousand subscribers. He published at least 3.02 thousand videos which altogether total more than 2.29 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCVGEoDhiu9qvkWChClq_xzg





All Videos by GameDaily Connect



PublishedVideo TitleDurationViewsCategoryGame
2019-03-01Making Games for a Streaming-first World | Joseph Knowles,24:05394
2019-02-24Match-3 or Not Match-3, That is the Question | Darina Emelyantseva23:034,267
2019-02-22Can VR be Profitable Today? | Adrian Djura25:08257
2019-02-22A Producer in Times of Trouble | Goran Gligorijević16:14171
2019-02-13Casual Connect Europe 2019 Trailer0:351,701
2019-02-115 Steps to Make Localization Easier, Faster and Cheaper | Alexey Medov22:45164
2019-02-04Graphic Adventure Games: Good Practices! | Hernan Lopez24:14642Darkestville Castle
2019-02-04How to Use Loot Boxes Without Upsetting Players | Teut Weidemann51:271,869GuideHearthstone
2019-02-01Walking the Thin Line | Pawel Szyszka25:04137Frostpunk
2019-01-31How to Transition from an Indie Team to a Global Player | Marina Sapunova33:08162
2019-01-31Narrative Design Challenges in F2P Games | Ieva Pikutyte21:14730
2019-01-31The Top Grossing Mobile Games: Dissected and Explained | Nebojsha Mitrikeski24:572,034
2019-01-31Tailoring Experiences: Practical Tools to Increase IAP LTV and Day 7 Retention | Noam Kagan16:19195
2019-01-31How to Optimize Games Based on Firebase Data? | Mariusz Gasiewski24:28486Guide
2019-01-31Personal Avatars in Competitive Games | Kaspar Tiri20:15117
2019-01-21Why You Should Consider Using HTML5 for Your Next Game Project | Pavle Goloskokovic23:44701
2019-01-16Designing Games for Optimal IAP | PANEL56:42889
2019-01-15How To Bring A Game To Market | PANEL38:33384
2019-01-10How To Make Your Sausage Grow | Yaron Avissar23:09450
2019-01-10The Secret of Success for Outsourcing Services | Vera Velichko23:372,055
2019-01-09The Game Jam - The Good, The Bad and The Ugly | Chris Filip18:20133
2019-01-09Getting Acquired - What You Must Know | Rhys Dekle34:48416
2019-01-04How to Talk to Publishers? | Falko Boecker19:52293Guide
2019-01-04How to Run Live Game Operations to Maximize Revenue | Mark Val29:18412
2019-01-02Monetisation Beyond Ads | Ilya Kuznetsov16:59422
2018-12-30Organic Growth in Mobile | FIRESIDE CHAT23:07327
2018-12-25Developing a Team, While Also Developing a Game | Mišo Ignjatov18:26206
2018-12-17Publishers Ask Me Anything | PANEL31:23352
2018-12-17Voodoo's Approach to Publishing Hit Games | Corentin Selz, Alexander Shea27:477,670
2018-12-14App Store Optimization (ASO) & Mobile Traffic Monetization | Enric Pedró23:51567
2018-12-10The 23rd Indie Prize Awards During Casual Connect Eastern Europe 2018 at Crowne Plaza Hotel Belgrade23:58120Tearaway
2018-12-10The 24th Indie Prize During Casual Connect Asia in Shenzhen, China21:4587
2018-12-1010 Reasons Why Data-driven App Design Needs Social Science | Julian Runge23:20291
2018-12-10How and Why You Should Support and Engage Expats | PANEL47:42235
2018-12-05FARM SLAM: How We Didn’t Fail (Fast Enough) | Nino Rajacic, Vladimir Zivkovic19:45548
2018-12-05Favorite Gaming Moments | Vid Rajin21:5698
2018-12-04Holiday Season User Acquisition: What’s Your Strategy? | PANEL50:21210
2018-12-04How Brands Use Tokens to Attract and Retain Customers | Andrey Kuznetsov17:21115
2018-11-30How to Have Success in Hyper Casual Games | Joyce Xu13:0811,682
2018-11-29Customising for Your Audience: How Game Art Affects Monetization | Diana Platonova19:22429
2018-10-25Casual Connect Serbia 2018, next stop Casual Connect China 2018. Video report1:36175
2018-09-24The Challenge of Adapting a Board Game to Digital | Philippe Dao24:06302
2018-08-17Live Game Ops Power Panel | PANEL58:21331
2018-08-16Put into Practice: A Story of Successful Campaigns | Michael Broek, Margaux Frank26:02399World of Tanks
2018-08-16You're Spending Too Long Making Your Game | Jake Birkett30:163,979
2018-08-16Story: Mobile Gaming's Next Killer App | David Rosen21:53454
2018-08-16F2P Developers: Get on the Content Treadmill! | Justin Stolzenberg27:50358
2018-08-14Mobile to Casino: The Realities of Launching Video Games in Land Based Casinos | Darion Lowenstein30:01338
2018-08-14Raising ARPPU & Conversion in your f2p Game | Teut Weidemann57:494,259
2018-08-13Live Ops Used Across the World | Mark Val22:30287
2018-08-13Maximising Player Value: Five Top Strategies for Monetising Living Games | Matt Casey22:114,307Hearthstone
2018-08-09From Console to Mobile – How to Create Successful Sequels | Julian Widdows26:38121
2018-08-08The 22nd Indie Prize Awards During Casual Connect Europe 2018 at QEII Centre30:20186
2018-07-31Messenger Games: Learnings, Challenges & Opportunities | PANEL56:53263The Messenger
2018-07-30Life in the Fastlane – Taking Creative Risks in Game Design | Simon Hade27:46296Hades
2018-07-16Video Everywhere! - How to Stand Out in a Competitive Space | PANEL45:01161
2018-07-16How Fin-Tech and Health-Tech are Shaping the Way Kids Learn and Think | Filippo Yacob27:2847
2018-07-16The Tinkerer’s Panel - Demystifying Technology | PANEL51:25163Vlog
2018-07-16The VC Panel | PANEL38:35185
2018-07-16AI for Games and AI for Gamers | Richard Bartle55:45251
2018-07-15Cyber Security and the IoT | Dean Coclin20:2945
2018-07-14Under the Hood of a Successful Idle Game | Daniel Stammler, Oliver Löffler20:45804
2018-07-14Legendary Live Ops: Creating a Second Life For Your Game | Stephen Lee21:25152
2018-07-14The State of Viral User Acquisition | Jeroen Bouwman22:20329
2018-07-14The Arsenal to Triumph in Asia’s Mobile Gaming Battleground | Paul Barnes28:0482
2018-07-13The Hidden Metrics that Hurt Your Bottom Line | PANEL37:39165The Hidden
2018-07-13Learnings from a YouTube Influencer29:05194
2018-07-12GDPR is finally here! Now what? | Shai Samet, Dylan Collins32:48773
2018-07-12The In-App Journey from Waterfall to Header Bidding Technology | PANEL40:48286
2018-07-11Advanced Bidding, the Next Chapter in Ad Monetization | Diana Boiteux13:56199
2018-07-10Bringing a 7 Year Old Game Back to Life | Tim Shepherd24:00268
2018-07-10How Operation Influences Game Performance in Asia Market | Yuli Zhao30:39126
2018-07-10Bringing Pixels To The World | Aleissia Laidacker, Brian Schwab58:37229
2018-07-10Investing in Games: Europe’s Top Games Investors and Their Perspectives | PANEL56:30986
2018-07-10Design for Business Models – and Early Competitive Advantage | Chris Early, Eric Goldberg26:00132
2018-07-10How Artificial Intelligence Can Change Games, Characters and How We Play | Dr. Mitu Khandaker27:27199
2018-07-10Complexity of the European Market | Tobias Edl10:45113
2018-07-09Aim to Win — Common Success Secrets of VR | Deborah Guzman27:3188
2018-07-09The Blockchain Games Ecosystem | Panel56:44210
2018-07-08Interested in Making Blockchain Games? What You Need to Know | PANEL53:29763
2018-07-08How KamaGames Grew its Revenue by 64% in One Year | Andrey Kuznetsov13:03456
2018-07-05Unity’s Artist Workflow Level Up | Liz Mercuri27:50876
2018-07-05Unity VR and the Making of Ready Player One | Jake Simpson29:562,364
2018-06-28UI/UX Design Principles for Kids Apps | Ashley Samay22:3510,607
2018-06-28If You Build It...Will They Come? | PANEL43:50319
2018-06-28State of the Industry | Dylan Collins25:53192
2018-06-26Chaos, Control & Creativity - Lessons from my Journey as a Creative Director | Eyal Chameides21:28245
2018-06-22Game On! Beyond Traditional Esports | Mario Viviani21:3393
2018-06-22The Good, The Bad and Ugly of Esports | David Yarnton22:14105
2018-06-21Simulating 10,000 Guests in Planet Coaster | Owen McCarthy23:332,908Planet Coaster
2018-06-21Unreal Engine 4: Perspectives for Casual | Aleksey Savchenko22:09155
2018-06-21Hunting the Next Supercell | Alexis Bonte24:15429
2018-06-21How Choosing the Right Formats and Placements Can Supercharge Your Game Revenue | Nadav Ashkenazy25:21311
2018-06-21Strategics: Masters of the Game Universe | PANEL51:3097
2018-06-21The Unstoppable Rise of Competitive Gaming on Mobile | Tom Wijman25:23317
2018-06-21Graphs, Triangles, Cliques, Connections | Michael Leznik18:37564
2018-06-21Truly Social – Meaningful Interaction Transverse Game Types and Player Demographic | Chris O’Kelly28:54195
2018-06-20Sports Interactive | FIRESIDE CHAT36:3762
2018-06-20Instant Games & the Future of Gaming | Joy Marianowicz22:09515
2018-06-20Putting the “Social” in Social Casinos | Alain Xalabarde18:56576