GameDaily Connect

GameDaily Connect

Views:
2,289,745
Subscribers:
11,300
Videos:
3,024
Duration:
59:13:04:34
United States
United States

GameDaily Connect is an American YouTube channel which has approximately 11.3 thousand subscribers, publishing at least 3.02 thousand videos which altogether total around 2.29 million views.

Created on ● Channel Link: https://www.youtube.com/@CasualConnect





All Videos by GameDaily Connect



PublishedVideo TitleDurationViewsCategoryGame
2013-06-10The Rise of Mobile-Social Networks in Asia | Oh THONGSRINOON20:4695
2013-06-10Understanding Gamers' Behaviors | Elvin LI28:24271
2013-06-10BINGO! The Numbers Game: How Analytics and Game Design Came Together | Lalit PATEL23:061,152
2013-06-10Digital Future - Sustainable Economies | Michael POLE12:4392
2013-06-10Hall3030:329
2013-06-10The State of Free-to-Play | Andy KLEINMAN20:57304
2013-06-10Engaging Gamers using Facebook Marketing Solutions | Peter GAN22:45247
2013-06-10Puzzle Design Tools | Sam WONG18:20408
2013-06-10The Success Story of Real Steel | Manish AGARWAL15:10360Real Steel
2013-06-10Bringing AAA IPs to Online and Social | Fabien SIOUFFI21:53187
2013-06-10Show and Sell-- mig33 Game Pitch37:21163Show
2013-06-10Creating a Hardcore Social Game | Leonard LIN and Tiam YANG30:4797
2013-06-10How a Japanese Mobile RPG Made it Big Outside Japan | Tetsuya MORI25:151,141
2013-06-10Serving a Global Audience | Brian OH16:3885
2013-06-10Maximizing Player Retention and Monetization in F2P Games | David CHIU25:124,584
2013-06-10Facebook Platform for Games: Partnering in Asia | Jessica LEE28:34726
2013-06-10Realtime Multplayer-Launching Globally, Playing Locally | Tom SPERRY14:28168
2013-06-08Mobile Games Distribution 2.0: Why the Big Appstores Won't Do the Job for You | Tim KOSCHELLA27:40715
2013-06-08M&A Interview with the Buyers | Jan BECKERS, Jim PERKINS17:55189
2013-06-06Pants Optional: Scaling a Virtual Company | Gabby DIZON20:07317
2013-06-06Global Trends in App Store Monetization | Junde YU24:13879
2013-05-31Tablets and TVs -- The Next Wave of Smart Growth | Colin SEBASTIAN20:57114
2013-05-26Reality Check on HTML5 - Will 2013 Bring The Breakthrough | Alexander KRUG27:41469
2013-05-26Skill Based Gaming and Wagering on Core Games | Paul KIM25:081,027
2013-05-25Profitable Longevity Strategies for Social Gaming -- No More Risky Business | Aber WHITCOMB18:59488
2013-05-25An Overview of the Asian Mobile Market with Android | Wai Cheong CHOY17:01332
2013-05-25How to Define Just Right KPIs For Mobile Game Operation | Ibrahim DAI21:041,529Guide
2013-05-24One Man Indie Game Development: The Survival Guide | Erick GARAYBLAS19:0118,606Guide
2013-05-23Creating a Niche-Based Game Development Company | Anuj TANDON17:50961
2013-05-23The End of Social Games? | Arthur CHOW25:24280
2013-05-23The Mystery Land of Russian Mobile Market | Alexander DUBROVIN14:57355
2013-05-22The Future of Game Development in the Philippines44:412,926
2013-05-22Is There a Series A Crunch in Asia?| PAINE, LEVIT, CHUA KEE LOCK, SIM, BEHNAM, THONGSRINOON53:57215
2013-05-22From Developer to Self Publisher: The Fast Track | Torsten OPPERMANN25:31529
2013-05-22ICON POPin' Journey to the Top | Stefan DAMASENA18:31401TO THE TOP
2013-05-22Settling Down and Setting Up in Europe | Alastair BURNS22:14215The Settlings
2013-05-22Mastering Growth: Keys To Developing A World Class Work Place | Michael KALKOWSKI25:04370
2013-05-22The Effective Way to Publish Games in the Indonesia Market | Ihsan WAHAB18:10457
2013-05-21M&A Gaming Market Update | JIM PERKINS25:19208
2013-03-11Transmorpher | FLASHRUSH GAMES2:41141
2013-03-09Super Sub Hero | TICKLEBOT2:43353
2013-03-09A Clockwork Brain | TOTAL ECLIPSE3:01561Clockwork
2013-03-09Interview with Oleg Priduik, Unity Technologies at Casual Connect Indie2:29294Vlog
2013-03-09Interview with Jordan Casey, Casey Games at Casual Connect Indie4:305,715
2013-03-09Nihilumbra | BEAUTIFUN GAMES7:56420Nihilumbra
2013-03-09Transmorpher | FLASHRUSH GAMES2:4181
2013-03-09Momonga | PALADIN STUDIOS4:04180
2013-03-09FREEZE! | FROZEN GUN GAMES1:29421Freeze!
2013-03-09Haunt the House | SFB GAMES LTD3:35261Haunt the House: Terrortown
2013-03-09Interview with Juan Gril, Joju Games at Casual Connect Indie3:54485
2013-03-09The Sandbox | PIXOWL5:30656The Sandbox
2013-03-07HUEBRIX | YELLOW MONKEY STUDIOS3:38325
2013-03-07Space Keeper | CODAWEB INTERACTIVE UG2:55219
2013-03-07Goal Defense | DYNAMIC PIXELS3:44114
2013-03-05FORCED | BETADWARF2:03132FORCED
2013-03-05Twinspin | GLOBZ3:3369
2013-03-05Stalagflight | STALAGFLIGHT1:52243League of Legends
2013-03-05Stikbold! | STIKBOLD!1:22181Stikbold! A Dodgeball Adventure
2013-03-05Interview with Chris Taylor, Gas Powered Games at Casual Connect Indie4:57389
2013-03-05Interview with Oscar Clark, Applifier at Casual Connect Indie1:37120
2013-03-05Interview with Nordic Game Jam 2013 at Casual Connect Indie4:14213
2013-03-025 Payment Managers: 5 Payment Flows | SCHULZE, KÖNIGSBÜSCHER, KOERNER, BACRE, SCHADE, GERBAN52:27375
2013-03-01Hype vs Real Deal | NIXON, VAN DE CASTEL, ALM, SEYLER, SMITH57:1253
2013-03-01Now It's Time to Go Mobile- Taking a DSiWare Success into iOS | Eva GASPAR19:27351
2013-03-01Using Microsoft's Windows Azure Cloud Backend Successfully for Games40:46943
2013-03-01Rick 'O Shea - Daredevil App | Kjell 't HOEN18:13127
2013-03-01The Science of Listening: Analytics Driving Player Relationship Management| Mark ROBINSON20:15188
2013-03-01Cross-platform 3D to the Max! | Robert BATEMAN21:0783
2013-03-01Going Above and Beyond the Standards: How to Engage with your Players!| Almog KOREN21:08158Guide
2013-03-01Designing For Discovery | Oscar CLARK26:51188
2013-03-01User Experience and Usability in Browser Games | Eike KLINDWORTH24:38249Forge of Empires
2013-03-01Using Data-driven App Marketing to Get Your App to Rank #1 and Increase ROI | Florian LUTZ30:26390
2013-03-01BlackBerry 10 Rises | Volker HIRSCH27:27104
2013-03-01Transform Your Games into Profitable Businesses | Andy YANG22:051,702
2013-03-01Segmenting Players: How You Can Increase Player Retention and Spend | Ian ATKINSON21:10758
2013-03-01Casual Connect Casino Day Review and Wrap-up52:03165Review
2013-03-01One Size Never Fits All: How Focus on Players Defines a Winning Game | Aycan DEMIRHAN18:26535
2013-03-01Indie Prize at Casual Connect4:13170
2013-03-01An Intersection of Industries: Online Gambling and Casual Games | Chris GRIFFIN20:33693
2013-03-01State-of-the-Art Slot Machine Design | Al THOMAS17:3614,546Slot Machine
2013-03-01The Current Legalities of Gambling and Realities of Operating in a Regulated Business | Eva LANGER24:18152
2013-03-01How to Spot a Midcore Game | Andrew SHEPPARD45:371,267
2013-03-01Monetizing Your App with Mobile Optimized Advertising | Robert SCHNEIDER24:20985
2013-03-01Casual Connect Brings You the First Ever "Casino Games" Track! | Brock PIERCE22:32520
2013-03-01Three Keys to Swimming in the Social Casino & Real-money Game Shark Tank | Eric GOLDBERG32:47429
2013-03-01Finding Velocity and Quality: Customer Acquisition for Social and Mobile Games | Josh SWERDLOW16:55306
2013-03-01How To Benefit From The Present And Future Of App Store Search | Matthaus KRZYKOWSKI25:17233Guide
2013-03-01Using the Right Monetization Tool for your Windows Store Game | Kristina ROTHE16:36296
2013-03-01Motion Controls and Touch Mechanics in Your Mobile Game | Guy BENDOV25:36234
2013-03-01Keys for Mobile Game Marketing Success | Agell, Schultz, Seyler, Kriese43:147,640
2013-03-01Evolution of Android Discovery | Eyal RABINOVICH26:26257
2013-03-01You and the Industry: Where Do You Stand? | Sebastian SUJKA23:05220
2013-03-014 Years, 300 Games: What We've Learned About Free-2-Play | Emily GREER24:102,496
2013-03-01Top 10 Tips For Mobile App Optimization Through A/B Testing | Steven COLLINS22:491,328
2013-03-01Mathematical Analysis of Games | Nick Berry28:48452
2013-03-01One Step at a Time: Making Top Eleven's Tutorial | Aleksandar MARKOVIC23:091,113Tutorial
2013-03-015 Reasons HTML5 Apps are Easy to Monetize | Alexander KRUG17:232,783
2013-03-01Games Solution Centre: Supercharging Game Development in Singapore | Albert LIM23:35134
2013-03-01Business at Warp Speed: Insights for Indies | Jean MATHEWS16:41124
2013-03-01Drive Users From Web to Mobile - The Most Important Lessons Learned | Tobias SJOGREN18:1597