GameDaily Connect

GameDaily Connect

Views:
2,290,104
Subscribers:
11,400
Videos:
3,024
Duration:
59:13:04:34
United States
United States

GameDaily Connect is an American YouTube content creator with more than 11.4 thousand subscribers. He published at least 3.02 thousand videos which altogether total more than 2.29 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCVGEoDhiu9qvkWChClq_xzg





All Videos by GameDaily Connect



PublishedVideo TitleDurationViewsCategoryGame
2017-06-14The (Not So) Quiet Kids & Family Content Revolution | Don Anderson27:1441
2017-06-14Fighting Strategies of SEA's Industry Leaders for 2017 | Panel48:1168
2017-06-12Smartcoding for Marketing: UA Hacking | Elena Vinokurova17:05167
2017-06-11SEA's Publishing Powerhouses | Panel58:08109
2017-06-11Getting Voices into Your Game: Why and How | Jeremy Goh, Sharon Kho43:46177
2017-06-08Post-Mortem of Building the First GearVR Esports Game | Tong Xu16:15105Overwatch 2
2017-06-08Iterating on Success | Mario Wynands21:57188
2017-06-08How Flippy Bottle Became a Most Played Game! | Derrick Alain Mapagu20:00294
2017-06-08Guide to Clans: Racing Games | Leonard Frankel17:57264Real Racing 3
2017-06-08Why Operation Campaign is the Key in MMO Mobile Games | Gary Huang22:24106
2017-06-08Marketing Games Through Gaming Content and Media | Gautam Talwar21:55348
2017-06-08Designing Games That Stand Out | David Reichelt25:24424
2017-06-07Exploring the Monster Strike Phenomenon in Japan | Kirin Ando17:30452Monster Strike
2017-06-07Monetizing Mobile Apps w/3rd-Party App Stores & Alternative Payments | Panel48:37186
2017-06-07Regional Publishing for Social Casino | PANEL51:46172
2017-06-06Lessons in Appstore Optimization from the Amazon Appstore | Mike Hines23:49566
2017-06-06Mobile Video Ads – Your Best Bet for Acquiring Valuable New Users | PANEL36:06190
2017-06-06Beyond Install: Maximizing User Acquisition via Post-Install Events | Anh Nguyen23:47327
2017-06-04Please, Sir, I Want Some More... Ads | Matthew Hall26:361,009
2017-06-04The Ins and Outs of Leveraging Hollywood IP for Games | Panel44:34110
2017-06-04mixi’s (XFLAG) Pursuit of Growth in Esports and Community | Langer Lee22:22146Monster Strike
2017-06-04Understanding the Metrics and How to Act on Them | Martin Macmillan19:02194Guide
2017-06-02Case Study of Working with Foreign Live Operations Company | Rip Yoon23:0887
2017-06-02Why Tadpoles Are Better Than Whales | Cholo Tagaysay23:46221
2017-06-01Lessons in VR from Ubisoft | Chris Early36:02512Star Trek: Bridge Crew
2017-05-31What Do Publishers Look For and What Should a Developer Look For | Pattera Apithanakoon26:57274
2017-05-31Mobile Programmatic in APAC: The Time is Now to Increase Your Monetization | Simon Toh14:50200
2017-05-30Cloud Gaming for Mobile is Here. Are You Ready? | Vesa Jutila21:43756
2017-05-30The 18th Indie Prize Awards During Casual Connect Asia 2017 in Singapore31:20301
2017-05-29Mobile Advertising – Are All $ Made Equal? | PANEL45:431,113
2017-05-264,000 Adams at 90 Frames Per Second | Yi Fei Boon17:1611,580
2017-05-26How the Hidden Object Genre Can Reach Top 20 Grossing | Diana Platonova22:121,039The Hidden
2017-05-24Free Tools and Strategies for Publishing Your Game Globally | David Lakritz26:31331
2017-05-18DEV INTERVIEWS!! #CasualConnectAsia 2017!1:20:20422
2017-05-18DEV INTERVIEWS!! #CasualConnectAsia 2017!58:2464Cave Story
2017-05-17DEV INTERVIEWS!! #CasualConnectAsia 2017!18:5744
2017-05-17DEV INTERVIEWS!! #CasualConnectAsia 2017!1:53:5969
2017-05-17DEV INTERVIEWS!! #CasualConnectAsia 2017!27:3540
2017-05-17DEV INTERVIEWS!! #CasualConnectAsia 2017!1:33:5680
2017-05-17DEV INTERVIEWS!! #CasualConnectAsia 2017!2:17:5967
2017-05-16DEV INTERVIEWS!! #CasualConnectAsia 2017!2:15:38185
2017-05-16DEV INTERVIEWS!! #CasualConnectAsia 2017!1:24:1883
2017-05-16DEV INTERVIEWS!! #CasualConnectAsia 2017!1:09:36172
2017-05-15DEV INTERVIEW!! Holy Potatoes! We're in Space?!1:18:28113Holy Potatoes! We're In Space?!
2017-05-10DEV INTERVIEW!! UAYEB!!1:04:11105
2017-05-06DEV INTERVIEW!! GLOBE - In a State of War1:33:54301
2017-05-06DEV INTERVIEW!! GLOBE - In a State of War0:0946
2017-04-28What Motivates Top Spenders in the Amazon Appstore│Mike Hines36:49197
2017-04-27EVEREST VR: Building an Apex Experience in VR without Dying Along the Way | Thor Gunnarsson23:4464Everest VR
2017-04-27Getting VR Game Performance Right: Optimization Tips | Nizar Romdan25:35199Emergence
2017-04-11Virtual Reality Needs 3D Audio | PANEL48:09169
2017-04-09How to Create Content for the Metaverse | Dominic Eskofier27:21642
2017-04-08Asian Strategics – Triple Threats & the Most Prolific Investors | PANEL55:00324
2017-04-05Storytelling in VR | PANEL58:36167
2017-04-05Types of Funding: An Overview | Ella Romanos26:37158
2017-04-04Only in VR: The Secret to Great VR Game Design | Patrick O'Luanaigh17:513,754
2017-04-04Why VR Needs - Much! - Better AI | Wendelin Reich26:14106
2017-04-04Data Driven vs Design Driven | PANEL55:38338
2017-04-03Anticipating 2017 Trends and What to Do About Them | Peter Robinson16:22208
2017-04-02What's Next in Indie Killer Content | PANEL51:41177
2017-04-02The European Games Venture Capital Moment | Panel50:51227
2017-04-01Indie Prize Judges | Panel53:05236
2017-04-01Is the Time of Creativity Over? | Remco Westerman, Tim Rittmann28:35451
2017-03-31Pitching Indie Publishers – The Hip Source of Project Funding | Panel57:41329
2017-03-30Coming to Casual Connect Asia 2017!2:3522,675
2017-03-29Triple Threats & the Most Active Acquirers in Europe | Panel57:57233
2017-03-29Proactive Listening: Turning Data Into Value | Mickey Maher25:04182
2017-03-28Solving the Biggest Question in Social Casino | Al Thomas24:55386
2017-03-27Virtual Reality in 2017 | Chet Faliszek28:35184
2017-03-27Early-stage Investment Trends in VR/AR Gaming | PANEL54:49280
2017-03-27ROWE and a Happy Team! | Barbara Medvedieva15:0782
2017-03-27Why Branding Matters in Gaming | Justin Booth-Clibborn19:27355
2017-03-27Casinos: The New Gold Rush For Developers? | Darion Lowenstein16:38271
2017-03-26Tasty Recipes for Cooking up an Amazing GUI | Vera Velichko26:24569
2017-03-26Building a Valuable Studio and Franchise | James Kosta23:17163
2017-03-26Mobile Games: A Bird's and a Pig's Eye View | Wilhelm Taht25:58251Angry Birds
2017-03-26Multiply Your Social Casino Revenues via Live Operations | Thomas Andreasen26:48519
2017-03-26VR, Film, Game – Pulling the Same Financing Strings? | Panel55:1470
2017-03-25VR Games - Key Learnings and Insights from Ubisoft | Chris Early, David Votypka34:5184Star Trek: Bridge Crew
2017-03-25Understanding Influencers to Scale Your Publishing Business | Michael Albertshauser25:01373
2017-03-25When Money Isn’t a Good Thing: Risks of Investing in VR | Stephanie Llamas23:18208
2017-03-24Why Esports is The Future of Entertainment | PANEL25:07273
2017-03-24Ads as a Part of Game Design: Best Practices | Slava Taraskin25:07497
2017-03-24Common Mistakes in F2P Design | Teut Weidemann36:134,351
2017-03-23Mobile Esports and the Rise of the Competitive Indie Game | Ryan Chaply17:47277Mobile Legends: Bang Bang
2017-03-23VR Has Dreadfully Disapointed. Will it Change? | Juergen Goeldner19:17351
2017-03-22Why Esports Matters and What Developers Should Know | Arne Peters22:03123
2017-03-22Licensing and Merchandising Advice for Game Developers | Clark Stacey10:40229
2017-03-21Huuuge Games-Playtika 1:1 | FIRESIDE CHAT25:291,513
2017-03-21Esports 101: Past, Present and Future of an Industry | Bill Mooney22:551,948
2017-03-21Approaching Transmedia in Children's Entertainment | Juliet Tzabar16:14113
2017-03-21The Long Way to Find the Right Monetization Model | Bjoern Bergstein29:52334
2017-03-21How Apps Can Empower a New Gen of Creative Geniuses | Maurice Wheeler9:2793
2017-03-21Entertainment is Dead. Long Live Entertainment. | Mohamed Fadl23:5195
2017-03-21Understanding the Data from Steam Spy | Sergey Galyonkin27:473,247
2017-03-21Why HTML5 Instant Games will Disrupt the App Stores │Alexander Krug19:541,078
2017-03-21Designing SimCity BuildIt │Petri Ikonen26:17790SimCity BuildIt
2017-03-20Creating Value Through Business Development | Tarush Agarwal7:09390Changes
2017-03-20Ad Revenue: An Important Tool to Drive Scale for Top Developers | Panel51:47196
2017-03-18Growth Hacking Tricks to Help Non-Technical Marketers Leverage Their Data | Oliver Kern24:14247Let's Play