2015-10-09 | Getting Anal with Analytics | Don Park, Dave Bezahler | 23:29 | 158 | |
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2015-10-08 | HTML5 Games in 2015: Trends & Untapped Opportunities | Alexander Krug | 22:04 | 898 | |
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2015-10-08 | Leaving Money on the Table | Rob Vawter | 12:42 | 168 | |
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2015-10-08 | The Credit Bottleneck Choking The App Economy | Martin Macmillan | 25:30 | 134 | |
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2015-10-08 | Buying or Building a Monetization Platform | PANEL | 44:07 | 104 | |
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2015-10-08 | How Can Small Game Studios Compete for Investments? | Shelley Lau | 23:44 | 382 | |
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2015-10-08 | Boost Downloads, Increase Sales & Get Banned| Heinrich | 22:29 | 168 | |
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2015-10-08 | Mobile Advertising Inside Out | PANEL | 47:57 | 308 | |
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2015-10-07 | Smarter Game Monetization | Alejandro Manchado | 22:28 | 334 | |
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2015-10-07 | Innovations Shaping Social Casino | Jaim Friesen | 23:01 | 199 | |
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2015-10-03 | The Tension Between Starving Artist & Selling Out | Jason Della Rocca | 28:15 | 427 | |
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2015-10-03 | Synergy Between UA and UE| Joanna Sammartino Bailey | 17:43 | 103 | |
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2015-10-02 | Fundraising is F**ked Up | Blake Commagere | 29:33 | 259 | |
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2015-10-02 | Capital Investment from China | Amy Huang | 25:29 | 706 | |
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2015-10-02 | Funding Sources for Game Development | Panel | 57:02 | 328 | |
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2015-09-29 | VR 101 — Jumping into a New World! | Ed Lago | 17:16 | 308 | |
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2015-09-22 | Embracing New Technologies and SDK to Improve Game Design | Panel | 52:42 | 212 | Vlog |
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2015-09-22 | VR/AR Gaming Speed Pitch Session | Panel | 53:19 | 159 | |
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2015-09-22 | Investing in VR & AR Opportunities and Challenges | Panel | 48:50 | 986 | |
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2015-09-21 | Augmented and Virtual Reality The Biggest Opportunity in Games | Tim Merel | 25:00 | 144 | |
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2015-09-18 | Fundraising Tips for Founders of Game Companies | Paul Heydon | 26:23 | 1,179 | |
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2015-09-18 | Designing for Victory Using Strong Social Constructs | Brett Seyler | 27:04 | 490 | |
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2015-09-18 | Keeping Our Games Safe from Hackers & Other Scammers | Panel | 44:20 | 307 | |
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2015-09-17 | Funding The New Frontiers in Gaming | Panel | 55:51 | 312 | |
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2015-09-16 | Apponomics | Itay Rokni | 19:41 | 126 | |
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2015-09-16 | What the Top 50 Do with In App Purchasing | Mike Hines | 32:02 | 469 | |
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2015-09-15 | Wearable Haptic Feedback | Ehren J. Brav | 16:11 | 226 | |
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2015-09-15 | Mobile VR Is Already at Your Fingertips | Andrew Trickett | 21:09 | 145 | |
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2015-09-14 | How to Make a VR Game Not a Game Using VR | Vincent Martel | 21:04 | 1,486 | |
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2015-09-14 | 5 Must Know Design Strategies for Better VR Games | Nicole Lazzaro | 30:26 | 304 | |
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2015-09-14 | VR Game Design Advice and Optimization Best Practices | Carl Callewaert | 29:05 | 259 | |
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2015-09-14 | Design Challenges for VR | Noah Falstein | 33:46 | 297 | |
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2015-09-14 | VR Roundup — Looking for What’s Around the Corner | Panel | 50:58 | 126 | |
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2015-09-14 | Casual Games- Key to Bringing VR to the Masses | Carl-Arvid Ewerbring | 27:55 | 335 | |
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2015-09-14 | Opportunities for Mobile Game Developers in Mobile VR | Guy Bendov | 28:08 | 114 | |
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2015-09-14 | Leveraging Visual Programming to Build Compelling VR | Ray Davis | 22:56 | 378 | |
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2015-09-14 | Assets & Brands of Real Money Gaming | Carpenter, Blau | 27:48 | 168 | |
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2015-09-14 | Casino VIPs: Learn From Las Vegas | Panel | 26:29 | 789 | |
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2015-09-12 | Reaching The Lost TV Generation | Peter O’Mara-Kane | 21:30 | 90 | |
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2015-09-12 | ASO App Store Optimization or Bust! | Panel | 49:26 | 1,143 | |
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2015-09-11 | Betting the Farm on Creative UA Campaigns|Peleg Israeli | 22:01 | 487 | |
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2015-09-11 | User Acquisition and Retention at Scale | Panel | 25:51 | 723 | |
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2015-09-11 | How TV is Changing Mobile UA | John Gargiulo | 20:39 | 264 | |
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2015-09-11 | Mobile Games as Consumer Goods | Jan Miczaika | 25:11 | 221 | |
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2015-09-11 | Monetization Via Cash Tournaments | Jarrod Epps | 23:56 | 136 | |
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2015-09-10 | The Twists and Turns of Alphabear | David Edery | 20:22 | 778 | Let's Play | Alphabear
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2015-09-10 | Quit Worrying & Learn to Love the F2P | Christopher Ory | 24:45 | 139 | |
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2015-09-10 | Focusing Too Much on UA is a Mistake | Joe Tartaglia | 26:27 | 176 | |
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2015-09-09 | The 7 Habits of Breakthrough Innovators | Amy Jo Kim | 25:45 | 514 | |
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2015-09-09 | How the App Stores Are Evolving | Valadres, Sefferman | 18:33 | 127 | |
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2015-09-09 | Native Ads: Its Impact on F2P Economics | Telang | 12:09 | 106 | |
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2015-09-09 | Insight for Better Retention & Monetization | John Rankin | 24:07 | 312 | |
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2015-09-09 | The Data Tracking Battle | Panel | 55:52 | 558 | |
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2015-09-08 | Peak Mobile? Not Even… | Neil Young | 27:02 | 310 | |
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2015-09-08 | The Advertising User Manual | Panel | 47:50 | 338 | Tutorial |
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2015-09-08 | Triple Your Earnings From Ad Networks | Pavel Golubev | 19:37 | 5,757 | |
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2015-09-08 | Turning Ad Formats Into App Features | Adam Ben-David | 20:53 | 1,627 | |
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2015-09-08 | Are “Brands” A Substitute For Marketing? | Barry O'Neill | 21:01 | 123 | |
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2015-09-04 | How to Make People Love Your Game | Dori Adar | 20:40 | 1,321 | Guide | Kim Kardashian: Hollywood
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2015-09-04 | Dev by Day, Dev by Night | Juan Karlo Licudine | 18:24 | 907 | |
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2015-09-04 | Small Team Working With Big Giants | Bazil Akmal Bidin | 27:01 | 437 | |
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2015-09-04 | From Mediocre Prototype to Smash Hit Game | Henrik Johansson | 27:08 | 1,192 | | Smash Hit
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2015-09-03 | How to Create a Chart Busting Game | Panel | 43:30 | 329 | |
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2015-09-03 | Why Developers Love and Hate Publishers | Panel | 49:57 | 162 | |
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2015-09-02 | Publishing Your Game with a Partner in China | Panel | 49:19 | 289 | |
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2015-09-01 | Lessons Learned From AirMech | James Green | 26:58 | 716 | | AirMech
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2015-09-01 | Designing for Exponential Scaling | Tomo Moriwaki | 22:46 | 190 | |
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2015-09-01 | The Importance Of Community For Game Success | Jon Radoff | 25:32 | 327 | | Game of Thrones Ascent
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2015-09-01 | Why Casual Game Developers Need To Think Mobile Last | Derrick Morton | 21:31 | 341 | |
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2015-08-31 | Success in the Mobile Market of Today & Tomorrow | Sean Kauppinen | 21:05 | 337 | |
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2015-08-31 | Global Growth & Scaling in Mobile Gaming | Chris Dewolfe, Michael Pachter | 32:20 | 613 | |
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2015-08-31 | Raise Millions To Fund Your Video Game Dev Addiction | Danielle Deibler | 25:23 | 192 | |
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2015-08-31 | The Tower Of Want | Ethan Levy | 24:59 | 4,324 | |
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2015-08-29 | Evolution of an Iconic Consumer Brand | Jeremy Strauser | 22:59 | 159 | |
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2015-08-28 | Natural Game Design | Greg Costikyan | 15:59 | 1,154 | |
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2015-08-28 | Clones, Copies & Cease & Desists | Stephen McArthur | 30:16 | 1,018 | |
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2015-08-28 | Using Data to Win Binary Outcomes | Dani Zuniga | 14:15 | 137 | |
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2015-08-28 | Dating App Design | Jason Loia | 26:30 | 724 | |
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2015-08-28 | Winning as a Small Studio | Ian Wang | 19:42 | 300 | | Smalles
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2015-08-28 | SimCity BuildIt: A GameTuner Session | Leonard Frankel | 24:20 | 320 | | SimCity BuildIt
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2015-08-26 | Cheating at User Acquisition | Andrew Marsh | 20:52 | 303 | |
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2015-08-25 | Managing Successful Free-To-Play Teams| Bernard Chen | 25:51 | 357 | |
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2015-08-25 | Mobile Game Event Design | Rich Marmura | 26:33 | 1,744 | | Family Guy: The Quest for Stuff
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2015-08-25 | Casual Connect High Res 2 | 1:06 | 35 | |
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2015-08-24 | Welcome to Casual Connect USA! | Carl Quinton, Steve Demeter | 7:01 | 200 | |
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2015-08-24 | Mobile Gaming Landscape: How Monetization is Evolving | Chris Dury | 14:53 | 573 | |
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2015-08-20 | How To Sell Your Company | Daniel Bernstein | 30:34 | 701 | |
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2015-08-20 | Breaking Labels: Core, Casual and Other Misconceptions | Emily Greer | 23:42 | 1,152 | |
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2015-08-20 | Perceptual Learning Games in Virtual Reality | James Blaha | 22:05 | 950 | | Changes
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2015-08-20 | China's TopGame Studio and Social Casino | Le Xu | 24:27 | 514 | |
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2015-08-19 | Consumer as Producer: Games & Video Converge | Panel | 54:24 | 1,600 | | League of Legends
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2015-08-18 | Games Go Hollywood | Panel | 50:26 | 1,133 | |
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2015-08-05 | How to Get Funded: The SEA Edition | Don SIM | 22:36 | 241 | Guide |
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2015-07-28 | How to Raise Funds from VCs | Masahiko HONMA | 23:16 | 310 | |
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2015-07-28 | Successful Games Business on Google Play | SONI | 30:08 | 457 | |
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2015-07-27 | A Student Project to an Indie Title | Justin NG | 10:32 | 219 | |
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2015-07-27 | GameTuner: Session Beta | Leonard FRANKEL | 28:47 | 119 | |
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2015-07-27 | Azure Services for Game Development | SRIRAM | 33:15 | 560 | |
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2015-07-27 | Cross Border Success in Asia | Choy Wai CHEONG | 26:48 | 92 | |
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2015-07-26 | How to Optimize Your Game Retention with Analytics | MENSE | 21:47 | 679 | |
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