GameDaily Connect

GameDaily Connect

Views:
2,289,745
Subscribers:
11,300
Videos:
3,024
Duration:
59:13:04:34
United States
United States

GameDaily Connect is an American YouTube channel which has approximately 11.3 thousand subscribers, publishing at least 3.02 thousand videos which altogether total around 2.29 million views.

Created on ● Channel Link: https://www.youtube.com/@CasualConnect





All Videos by GameDaily Connect



PublishedVideo TitleDurationViewsCategoryGame
2012-07-17M&A Interview with the Buyers | NATARAJAN, ROSZAK, SMITH, PERKINS49:0793
2012-07-06Climbing to the Top: From Downloadable to Mobile | Tatiana CHERNOVA, Alexander DUBROVIN30:04126
2012-07-04There's No Looking Back: How We Transitioned From a Contract Shop to an IP House | Shilpa BHAT17:16137
2012-07-04Misadventures In Rapid Prototyping | Sara SANTILLAN19:04408
2012-07-04Translating Research into Kick-ass Games | LING,YI, KIE29:52127
2012-07-04Following the Users from Premium to Freemium Gaming Market | Dowon LEE20:25352
2012-03-15How Chrome Web Store are Changing the Equation for Game Developerseb | Philipp KARMIRES26:101,130
2012-03-13The Future of Games is in the Journey, Not the Destination | Riccardo ZACCONI45:461,954
2012-03-11Gaming across multiple devices - connected by the Cloud! | WENDEL, BOSCOLO36:19162
2012-03-11Mid-core Gaming. Sizing and Profiling the Opportunity in Western and Emerging markets | Peter WARMAN23:121,001
2012-03-11How Game Publishers Dramatically Grow Ad-Related Income through Direct Deals | Pepe AGELL10:591,652
2012-03-11Player Type Theory: Uses and Abuses | Richard BARTLE57:0119,286
2012-03-11Kaching! Where Premium Content Can Still Make Money | DeVaris BROWN15:40312
2012-03-11State of Global Investment | NADA, BECKERS58:26470
2012-03-11Building Games with Amazon Web Services | Matt WOOD50:012,292
2012-03-11Why Social Mobile Games Need a Platform Now More than Ever | Ethan FASSETT35:381,065
2012-03-11Flash to the Core: 2012 Update | Andre Jay MEISSNER46:06210
2012-03-11Payment Managers Panel - The Inside Truth Behind Real Monetization41:01583
2012-03-11Building a Media Sharing Platform on the AWS Cloud | Carlos CONDE21:351,642
2012-03-11Synchronous vs. Asynchronous Mobile Gameplay | BOEHM, HELLMUND51:231,640
2012-03-11Providing Customer Care Though Multiple Platforms and Channels | PRICE, REBEHN26:0495
2012-03-11Online Games on the AWS Cloud Carlos CONDE28:36755
2012-03-1110 Million Casual Game Downloads on Android | Vlad SUGLOBOV30:33546
2012-03-11Trouble On The Homefront? The Changes in The Browser Games Market48:56325
2012-03-11Fundraising 101 for Game Companies | Paul HEYDON23:291,047
2012-03-11Monetizing Each of Your Games on a Dedicated Website | Konrad HOLUBEK21:44672
2012-03-11It's Not Just About The Payment Methods-Monetizing in Latin America | CARVALHO20:45510
2012-03-11Mobile Mad Men: Acquiring and Monetizing Mobile Users | Nick BHARDWAJ39:551,558
2012-03-11Social Gaming Crystal Ball: 2012 Edition | Dave ROHRL32:37647
2012-03-11Of Cardboard And Pixels: What Happens When Boardgames Meet Smartphones? | Yann CORNO32:31353
2012-03-11App Discovery: How to Get Your Content In Front Of Your Audience | Oscar CLARK28:39316
2012-03-112012 -- All Aboard, the Connected TV Game Train is Leaving the Station | Jonathan YAARI33:2231
2012-03-11Sex and the App Store: Finding Love for Your Mobile Game | Julia LEBEDEVA26:262,648
2012-03-11Online-transplatform: Success Factors and Pitfalls of Cross-Platform Gaming | Michael KALKOWSKI30:31676
2012-03-11From Core to Casual -- The Importance of Diversification | Jan-Michel SAAKSMEIER14:51219
2012-03-11Big IP - Big Gains? | ADAM, BARTH, WAGNER, GODORR, SAUER, KLINGE58:20108
2012-03-11The Evolution of Brand Advertising: How Brands Are Changing Game Monetization | Jim GERBER26:12330
2012-03-11From Showboating to Show Jumping: How NaturalMotion Went Freemium | Struan ROBERTSON28:13295
2012-03-11Developing Cross-platform Experiences | Alex NICHIPORCHIK19:17241
2012-03-11Social to Mobile: How to Build and Engage a Profitable Mobile App Audience | Celia FRANCIS28:34528
2012-03-11Increasing Engagement and Revenue with Location Features | Christian PETERSEN26:04107
2012-03-11Improvise to Monetize: The Journey from Paid Download to In-app Purchase | Christian KLUCKNER20:56444
2012-03-11Economics of Living Outside the Box | Joost van DREUNEN22:36512
2012-03-11How to Teach Your Robot Unicorn to Attack Growing Small Games Into Multi-Platform Hits | Jeff OLSEN20:41255
2012-03-11What's a Mobile Game Anyway | Marc HEHMEYER26:09357Inside
2012-03-11Lessons From the 90's: What We Believed Then and Why it Matters Now | Don McCLURE15:1097
2012-03-11Real Numbers from Kongregate: Comparative Stats for MMOs and Social Games | Emily GREER41:401,777
2012-03-11Online Marketing Under Pressure:How to Market Smarter, Not Harder| Oliver KERN33:38543
2012-03-11The New BlackBerry: We Play! | Volker HIRSCH35:5576
2012-03-11Design Meets Data: Creating Social Games That Delight Players | Cara ELY39:31873
2012-03-11Playing With the Monster: How to Build a Successful Trans-media Project Ida BRINCK-LUND41:15343
2012-03-11The Game Life-Cycle and Game Analytics: What Metrics Matter When? | Mark GAZECKI23:3310,409
2012-03-11Using Analytics to Take Your Mobile Games to the Next Level | Richard FIRMINGER32:063,459
2012-03-11Next Generation of Online Games | Ilkka PAANANEN29:433,357
2012-03-11Now You Have Analytics...So What? | KIMBALL, VLADIMIROV54:09771
2012-03-11Growing Big on Facebook: A Case Study | Dan LAUGHLIN29:00304
2012-03-11Using Predictive Analytics to Drive Game Personalization | Chris WRIGHT25:383,343
2012-03-11Applications in the Realtime Web | Stefan LEMPER9:10172
2012-03-11Eastern European Development Market | Tatiana CHERNOVA24:55300
2012-03-112012 -- All Aboard, the Connected TV Game Train | Jonathan YAARI33:22156
2012-03-11Game Design & Business Models: Exploring the Future of Online Games | Neil HARRIS22:054,022
2012-03-11Mathematical Analysis of Game Mechanics | Nick BERRY43:124,392
2012-03-11Jumpstart Your Game with Google! | DIETERLE, PREUSCHE24:13272
2012-03-11Dos and Don'ts for Making Money On Multiple Platforms | Ivo WUBBELS25:24295
2012-03-11Speed = Strategy | Ole SCHAPER28:02650
2012-03-09Going Core on the Browser - How to Make Jagged Alliance Into a Browser Game | Michael PAECK31:41137
2012-03-08The Era of Convenience and Why The Browser is the Next Big Thing in Games | Trip HAWKINS,57:381,538The Next Big Thing
2011-11-27Multiplatform Games: Panacea or Headache? | Vitaly KHIT41:04475
2011-11-24Earn Millions With Casual Gameplay | Anton VOLKOV54:19711
2011-11-19Ville Heijari from Rovio speaks about building Angry Birds franchise with a help of gamers community52:444,581Let's PlayAngry Birds
2011-11-11New & Exciting: Gamification | Ivan TKACHENKO31:45176
2011-11-11Location in Games -- An Advanced Feature or a New Trend? | Iryna Lyashchuk24:14401
2011-11-11UI, User flow, and User Experience Design | Valeriy ORLOV27:27979
2011-11-11Facebook Groups Unite and Expand Social Graphs | Ziemowit PONIEWIERSKI42:50324
2011-11-10A Russian Game Development Success Story | Anton YUDINTSEV54:131,477
2011-11-09Sandlot Games Postmortem | BERNSTEIN, VOSTRIKOV27:54231
2011-11-08Real-time Social Gaming With Habbo Hotel |Paul LaFONTAINE39:292,121
2011-11-08Us and Them | Graemme Jennings1:05:2640
2011-11-08Developers Journey | Mario Wynand, Sidhe/PikPok1:00:50212
2011-11-08Integrating QA in the Development Process | Bill McGehee46:3888
2011-11-07How to improve the probability of a first pass certification | Cardwell, Chelius1:00:2892
2011-11-06Hype vs Real Deal | Eastern Europe Edition1:03:36211
2011-11-03FlashGameLicense | Merlin GORE36:20390
2011-11-03Flash to the Core | Andre Jay MEISSNER51:1746
2011-11-03How App Monetization is Different | Andrei DEMENTJEV32:03452
2011-11-03Character Animation in 2D games | Oleg AKIMOV46:521,435
2011-11-03How to Create Custom Data Analytics Systems | Alexander TITOV22:59163
2011-11-03Segmentation of 130 Million Users | Alex NICHIPORCHIK16:37435
2011-11-02Augmented Reality Changing Gameplay | Dennis MELENTYEV28:35184
2011-11-02Monetizing Flash Games Across Different Platforms | SARGSYAN, GORE, NICHIPORCHIK53:22504
2011-11-02Beyond the Expected | Almog KOREN28:47328
2011-11-02PC Gaming is Here to Stay | Rick MARAZZANI24:56189
2011-11-02Jack in to the Matrix of Sound | Dmitry KUZMENKO25:00153
2011-11-01Converting Deluxe Download Customers to Social Customers | Nick BERRY18:49110
2011-11-01Production Strategies for Service-based Games | Vincent VERGONEJEANNE51:49194
2011-11-01Mobile Games: Development is Only Half the Battle | Alex EGOSHIN27:55242
2011-11-01Cross Platform -- How to Hit the IP Homerun | Mikael SVENSSON35:33227
2011-11-01Ensuring Success by Putting Your games Everywhere | Neal SINNO31:52138
2011-11-01How to Successfully Promote Applications | Roman Novikov17:11202
2011-10-31Growing Your Game on Facebook | Peter GOODMAN, Raf Keustermans23:52280