The Game Overanalyser

The Game Overanalyser

Views:
751,357
Subscribers:
21,500
Videos:
85
Duration:
22:32:41
Canada
Canada

The Game Overanalyser is a Canadian YouTube channel which has around 21.5 thousand subscribers, with his content totaling at least 751.36 thousand views views across 85 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCZMF14eNxvuReRTceX_mbqQ





Top 100 Most Viewed Videos by The Game Overanalyser


Video TitleViewsCategoryGame
1.How Dark Souls Confronts Depression |Dark Souls Critical Analysis|(Lore summary,Philosophy,Symbolism65,981Dark Souls
2.The Design Philosophy of Hidetaka Miyazaki | Creating Demon's Souls, Dark Souls and Bloodborne62,062Bloodborne
3.The Design Philosophy of Famous Game Designers | Sid Meier, Will Wright, Miyamoto and Kojima51,941Dark Souls
4.How Game Designers Create Meaningful Mechanics | Conveying Themes, Emotions and Ideas In Video Games36,304Shadow of the Colossus
5.The Art of Puzzle Design | How Game Designers Explore Ideas and Themes with Puzzles and Problems28,861The Witness
6.Why Video Games are Art | The Beauty of Play, and How 'Fun' is not the Opposite of Art26,704The Elder Scrolls V: Skyrim
7.The Art and Science of Game Feel | How Game Designers Juice Games with Mechanics,Pacing and Effects22,866
8.The Design Philosophy of Hideo Kojima | The History of Metal Gear Solid19,815Metal Gear Solid
9.The Best Game Design Ideas from GDC | A Summary and Analysis of GDC talks you Shouldn't miss19,327
10.How Game Designers Create Systemic Games | Emergence, Dynamic Narrative and Systems in Game Design18,028Emergence
11.The Philosophy of Pac-Man | A.I, Semiotics, Hidden Meanings, and the Symbolic Language of Games17,054Pac-Man
12.The Art of JRPG Design | Genre Essence16,021Chrono Trigger
13.The Paradox of Open World Game Design15,414Metal Gear Solid V: The Phantom Pain
14.The History of Creativity in Game Design | The Evolution of Genres, and Innovation in Video Games14,775The Elder Scrolls V: Skyrim
15.The Art of Game Design | Jesse Schell, Christopher Alexander and the Architecture of Video Games14,006The Medium
16.The Main Conflicts of Modern Game Design | Ludonarrative Dissonance, Interactivity and Jonathan Blow13,533
17.A Theory of Depth for Game Design13,054Depth
18.A Theory of Fun for Game Design | Raph Koster and The Art of Designing Fun Games12,687
19.What Video Games Can Do as an Artform | The Language of Games, and Why Video Games are Art11,029Ori and the Blind Forest
20.The Rise and Fall of Kratos| God of War Critical Analysis (Story Summary /Philosophy)10,988God of War
21.The Pure Game Design of Fighting Games9,439Virtua Fighter
22.The History and Future of Walking Simulators | How they have Influenced Game Design and Storytelling8,907The Stanley Parable
23.The Brilliant Storytelling of The Last of Us Winter Chapter ( Story Summary / Critical analysis)8,861The Last of Us
24.How Game Designers Create Morality Systems8,617Spec Ops: The Line
25.Dynamic Music in Video Games | How Game Designers Create Interactive Music with Play and Sound7,859Rez
26.AI and Game Design | The History of Artificial Intelligence In Video Games7,828Counter-Strike: Source
27.Jonathan Blow and David Foster Wallace | The Interesting Similarities between Literature and Games7,627
28.The Design Philosophy of Fumito Ueda | Ico , Shadow of the Colossus and Design by Subtraction7,474Ico
29.Balance in Game Design6,327Elden Ring
30.How Game Designers Create Emotional Games | On Journey and Shadow of the Colossus6,062Shadow of the Colossus
31.What Makes a Game Immersive? | Engagement, Escapism and Immersion in Game Design5,950
32.The Puzzle of Stealth Game Design5,781Metal Gear Solid
33.Game Design as Narrative Architecture | The 5 Types of Spaces in Games5,741
34.The Aesthetics of Play | Why We Play Games, and the Search for Truth and Beauty In Game Design5,491Counter-Strike: Source
35.How Video Games Create Meaning | Procedural Rhetoric, Meaningful Mechanics and the Dynamics of Play5,295The Last Guardian
36.How Game Designers Break Conventions| Miyamoto, Will Wright, Ueda, Sid Meier, Warren Specter, Blow5,209The Legend of Zelda: Breath of the Wild
37.How Game Designers Create Fear with Ambiguity |Little Nightmares, Inside, Limbo,Dark Souls(Analysis)5,151Little Nightmares
38.Far Cry 2 and the Search for Gaming's Heart of Darkness5,113Heart of Darkness
39.The Illusion of Freedom in Video Games | Choice, Consequence and Agency in Game Design4,964
40.A Theory of Beauty for Games4,913The Medium
41.How Video Games Tell Stories | The Hero's Journey, Ocarina of Time and Narratology versus Ludology4,871VlogThe Legend of Zelda: Ocarina of Time
42.Why Art Games are Important | How Avant-Garde Games have Changed Game Design4,754Shenmue 3
43.Uncertainty in Games | Randomness, Information and Luck in Game Design4,599Guide
44.The Curious Design of Knowledge Based Games | MetroidBrainias4,545
45.The History of Indie Game Design | The Spirit of Independent Game Design, and What is an Indie Game?4,272Minecraft
46.How Video Games Create Empathy | Hellblade , Nier:Automata and Empathy in Game Design4,240Nier: Automata
47.The Art of Video Game Criticism4,052The Medium
48.Nonverbal Communication in Game Design3,855
49.The Art of Horror Game Design | Silent Hill 2 and the Anatomy of Fear3,626Silent Hill 2
50.Nier: Automata and the Art of Subversion in Game Design3,526Nier: Automata
51.How Controllers Impact Game Design3,485Alien: Resurrection
52.The Art of Failure in Video Games | Designing Difficulty, Tragedy and Death3,477Dark Souls
53.The Paradox of Rules in Games and Life3,470
54.Metal Gear Solid 2 and Postmodern Video Games3,456Metal Gear Solid 2: Sons of Liberty
55.Spec Ops : The Line and the Anti-Aesthetics of Violence in Game Design3,434Spec Ops: The Line
56.The 5 Kinds of Writing About Games | A Real History of Video Game Criticism3,393
57.The Immersive Fallacy in Game Design | The Paradoxes of Graphics ,Technology and Escapism3,319Vlog
58.How Game Design Turns War into Entertainment | The Military Industrial Complex of Games3,197
59.How Rez uses Music to Tell the Story of Humanity | A Design and Music Analysis3,051Rez
60.A Theory of How Reality is a Game | Gamespace2,851
61.How Video Game Journalism is Propaganda | Manufacturing Gamers2,787
62.A Systems View of Game Design and Life2,712
63.The Simulation Fallacy in Game Design2,689Ace Combat 3: Electrosphere
64.The Haunting Beauty of Cities in Games2,548Assassin's Creed II
65.Bioshock and The Philosophy of Games2,497BioShock
66.The Paradox of Authenticity in Video Games | Deception and Lies in Art and Play2,472
67.Cybernetic Game Design | Cyberpunk, Cybertext and the Algorithms of Play2,464Cyberpunk 2077
68.How Technology Changes Game Design2,415Vlog
69.A Theory of Play's Revolutionary Power | Playfulness2,368
70.Rethinking Space in Game Design | Manifold Garden and Designing Spectacular Spaces2,310Manifold Garden
71.How Game Designers Enable Player Freedom2,288The Legend of Zelda: Tears of the Kingdom
72.Love Stories in Video Games2,255
73.The Witness and the Philosophy of Puzzles2,184The Talos Principle
74.Cinematic Game Design | Uncharted, Metal Gear Solid and How Cinema has Influenced Video Games2,101Metal Gear Solid
75.Games with Epic Spectacle1,996Final Fantasy XVI
76.Understanding Dreams | Rethinking Game Design, Creativity and the Future of Art1,992Dreams
77.Portal and the Truth about Lies in Video Games | Why Game Designers Deceive Us1,964Portal
78.Alone Together | How Video Games Confront Loneliness1,964Dark Souls
79.Invictus and Video Games | Why we Love Challenge, Confronting Depression and Designing Difficulty1,893Invictus
80.Ecological Game Design | Final Fantasy 7 , Flower and the Nature of Play1,779VlogFinal Fantasy VII Remake
81.A Theory of 4th Wall Breaks for Video Games | Hyper Realism1,691Metal Gear Solid
82.Fairy Tales in Video Games | The Unfinished Swan and the Story of Play1,487
83.How Game Designers Tell Stories with Interior Design | Gone Home, Heavy Rain and Designing Home1,432Life Is Strange
84.Ghost of Tsushima and the Poetry of Video Games | On Haikus, Cinema and Play1,368Ghost of Tsushima
85.Call of Duty 4 and the Art of Modern Warfare1,169Call of Duty 4: Modern Warfare