The Game Overanalyser

The Game Overanalyser

Views:
751,357
Subscribers:
21,500
Videos:
85
Duration:
22:32:41
Canada
Canada

The Game Overanalyser is a Canadian YouTube channel which has around 21.5 thousand subscribers, with his content totaling at least 751.36 thousand views views across 85 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCZMF14eNxvuReRTceX_mbqQ





All Videos by The Game Overanalyser


PublishedVideo TitleDurationViewsCategoryGame
2025-05-04How Game Design Turns War into Entertainment | The Military Industrial Complex of Games0:003,197
2025-03-30The Curious Design of Knowledge Based Games | MetroidBrainias0:004,545
2023-11-24Game Design as Narrative Architecture | The 5 Types of Spaces in Games10:535,741
2023-11-03Games with Epic Spectacle12:531,996Final Fantasy XVI
2023-10-13How Controllers Impact Game Design13:393,485Alien: Resurrection
2023-09-22The Art of JRPG Design | Genre Essence13:2716,021Chrono Trigger
2023-09-01How Game Designers Enable Player Freedom11:382,288The Legend of Zelda: Tears of the Kingdom
2023-08-11How Technology Changes Game Design14:192,415Vlog
2023-07-21The 5 Kinds of Writing About Games | A Real History of Video Game Criticism10:563,393
2023-06-30The Simulation Fallacy in Game Design12:522,689Ace Combat 3: Electrosphere
2023-06-09How Video Game Journalism is Propaganda | Manufacturing Gamers15:292,787
2023-05-19A Theory of Depth for Game Design16:5313,054Depth
2023-04-28The Haunting Beauty of Cities in Games16:132,548Assassin's Creed II
2023-03-24The Paradox of Open World Game Design11:4115,414Metal Gear Solid V: The Phantom Pain
2023-02-17A Theory of 4th Wall Breaks for Video Games | Hyper Realism8:371,691Metal Gear Solid
2022-09-26Balance in Game Design10:026,327Elden Ring
2022-04-29A Theory of Beauty for Games12:074,913The Medium
2021-12-03Nonverbal Communication in Game Design15:063,855
2021-08-13A Theory of Play's Revolutionary Power | Playfulness10:392,368
2021-05-07A Theory of How Reality is a Game | Gamespace12:322,851
2021-04-02The Puzzle of Stealth Game Design9:105,781Metal Gear Solid
2021-03-19The Paradox of Rules in Games and Life10:393,470
2021-03-12Ecological Game Design | Final Fantasy 7 , Flower and the Nature of Play13:411,779VlogFinal Fantasy VII Remake
2021-03-05The Pure Game Design of Fighting Games12:029,439Virtua Fighter
2021-02-26The Paradox of Authenticity in Video Games | Deception and Lies in Art and Play12:122,472
2021-02-19The Art of Video Game Criticism20:334,052The Medium
2021-02-12Love Stories in Video Games10:032,255
2021-02-05The Design Philosophy of Fumito Ueda | Ico , Shadow of the Colossus and Design by Subtraction20:057,474Ico
2021-01-29Cybernetic Game Design | Cyberpunk, Cybertext and the Algorithms of Play15:022,464Cyberpunk 2077
2021-01-22Call of Duty 4 and the Art of Modern Warfare12:131,169Call of Duty 4: Modern Warfare
2021-01-15The Witness and the Philosophy of Puzzles10:522,184The Talos Principle
2021-01-08A Systems View of Game Design and Life12:212,712
2020-12-18Metal Gear Solid 2 and Postmodern Video Games10:313,456Metal Gear Solid 2: Sons of Liberty
2020-12-11How Game Designers Tell Stories with Interior Design | Gone Home, Heavy Rain and Designing Home10:141,432Life Is Strange
2020-12-04The Immersive Fallacy in Game Design | The Paradoxes of Graphics ,Technology and Escapism12:213,319Vlog
2020-11-23Fairy Tales in Video Games | The Unfinished Swan and the Story of Play8:041,487
2020-11-16Spec Ops : The Line and the Anti-Aesthetics of Violence in Game Design12:303,434Spec Ops: The Line
2020-11-09Cinematic Game Design | Uncharted, Metal Gear Solid and How Cinema has Influenced Video Games13:012,101Metal Gear Solid
2020-10-30Rethinking Space in Game Design | Manifold Garden and Designing Spectacular Spaces13:172,310Manifold Garden
2020-10-23The Art of Horror Game Design | Silent Hill 2 and the Anatomy of Fear10:393,626Silent Hill 2
2020-10-16Bioshock and The Philosophy of Games8:292,497BioShock
2020-10-02Ghost of Tsushima and the Poetry of Video Games | On Haikus, Cinema and Play7:201,368Ghost of Tsushima
2020-09-04Nier: Automata and the Art of Subversion in Game Design10:023,526Nier: Automata
2020-08-03Far Cry 2 and the Search for Gaming's Heart of Darkness10:525,113Heart of Darkness
2020-07-06AI and Game Design | The History of Artificial Intelligence In Video Games23:587,828Counter-Strike: Source
2020-06-29Portal and the Truth about Lies in Video Games | Why Game Designers Deceive Us11:211,964Portal
2020-06-19What Makes a Game Immersive? | Engagement, Escapism and Immersion in Game Design15:115,950
2020-06-12The Design Philosophy of Hidetaka Miyazaki | Creating Demon's Souls, Dark Souls and Bloodborne14:4762,062Bloodborne
2020-06-08The Art of Game Design | Jesse Schell, Christopher Alexander and the Architecture of Video Games21:3614,006The Medium
2020-06-01How Video Games Tell Stories | The Hero's Journey, Ocarina of Time and Narratology versus Ludology12:194,871VlogThe Legend of Zelda: Ocarina of Time
2020-05-18The Illusion of Freedom in Video Games | Choice, Consequence and Agency in Game Design16:014,964
2020-05-04Uncertainty in Games | Randomness, Information and Luck in Game Design20:134,599Guide
2020-04-21The Art of Failure in Video Games | Designing Difficulty, Tragedy and Death18:113,477Dark Souls
2020-04-06A Theory of Fun for Game Design | Raph Koster and The Art of Designing Fun Games6:3512,687
2020-03-28How Video Games Create Meaning | Procedural Rhetoric, Meaningful Mechanics and the Dynamics of Play10:095,295The Last Guardian
2020-03-09Jonathan Blow and David Foster Wallace | The Interesting Similarities between Literature and Games9:397,627
2020-02-29Understanding Dreams | Rethinking Game Design, Creativity and the Future of Art13:571,992Dreams
2020-02-08Dynamic Music in Video Games | How Game Designers Create Interactive Music with Play and Sound16:227,859Rez
2020-02-01Alone Together | How Video Games Confront Loneliness10:181,964Dark Souls
2020-01-24Why Art Games are Important | How Avant-Garde Games have Changed Game Design8:224,754Shenmue 3
2020-01-11The Aesthetics of Play | Why We Play Games, and the Search for Truth and Beauty In Game Design18:445,491Counter-Strike: Source
2019-12-20How Video Games Create Empathy | Hellblade , Nier:Automata and Empathy in Game Design25:154,240Nier: Automata
2019-12-12How Game Designers Create Emotional Games | On Journey and Shadow of the Colossus18:136,062Shadow of the Colossus
2019-12-05How Game Designers Create Systemic Games | Emergence, Dynamic Narrative and Systems in Game Design27:3918,028Emergence
2019-11-21The History of Indie Game Design | The Spirit of Independent Game Design, and What is an Indie Game?20:304,272Minecraft
2019-10-24The Art of Puzzle Design | How Game Designers Explore Ideas and Themes with Puzzles and Problems21:1728,861The Witness
2019-09-27How Game Designers Create Morality Systems29:398,617Spec Ops: The Line
2019-08-30The Design Philosophy of Hideo Kojima | The History of Metal Gear Solid25:1219,815Metal Gear Solid
2019-06-21How Game Designers Break Conventions| Miyamoto, Will Wright, Ueda, Sid Meier, Warren Specter, Blow33:525,209The Legend of Zelda: Breath of the Wild
2019-06-08The Art and Science of Game Feel | How Game Designers Juice Games with Mechanics,Pacing and Effects22:2422,866
2019-05-17The History of Creativity in Game Design | The Evolution of Genres, and Innovation in Video Games33:1514,775The Elder Scrolls V: Skyrim
2019-04-19The Main Conflicts of Modern Game Design | Ludonarrative Dissonance, Interactivity and Jonathan Blow28:5513,533
2019-03-08The Design Philosophy of Famous Game Designers | Sid Meier, Will Wright, Miyamoto and Kojima24:2451,941Dark Souls
2019-02-22Invictus and Video Games | Why we Love Challenge, Confronting Depression and Designing Difficulty21:501,893Invictus
2019-02-08The Best Game Design Ideas from GDC | A Summary and Analysis of GDC talks you Shouldn't miss30:3419,327
2019-01-25How Game Designers Create Meaningful Mechanics | Conveying Themes, Emotions and Ideas In Video Games24:3636,304Shadow of the Colossus
2018-12-14The Philosophy of Pac-Man | A.I, Semiotics, Hidden Meanings, and the Symbolic Language of Games18:4517,054Pac-Man
2018-11-30What Video Games Can Do as an Artform | The Language of Games, and Why Video Games are Art25:2611,029Ori and the Blind Forest
2018-11-23The History and Future of Walking Simulators | How they have Influenced Game Design and Storytelling16:518,907The Stanley Parable
2018-11-09How Game Designers Create Fear with Ambiguity |Little Nightmares, Inside, Limbo,Dark Souls(Analysis)18:335,151Little Nightmares
2018-10-19How Rez uses Music to Tell the Story of Humanity | A Design and Music Analysis23:373,051Rez
2018-06-15The Brilliant Storytelling of The Last of Us Winter Chapter ( Story Summary / Critical analysis)15:518,861The Last of Us
2018-06-10Why Video Games are Art | The Beauty of Play, and How 'Fun' is not the Opposite of Art14:0226,704The Elder Scrolls V: Skyrim
2018-05-26How Dark Souls Confronts Depression |Dark Souls Critical Analysis|(Lore summary,Philosophy,Symbolism44:4665,981Dark Souls
2018-05-18The Rise and Fall of Kratos| God of War Critical Analysis (Story Summary /Philosophy)23:2310,988God of War