1. | Final Fantasy 9 - Compilation of Minor Glitches, Errors and Oddities | 47 | | Final Fantasy IX
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2. | FF9 - X/Y/Z/& Concepts of Perfect Game - 1/4: presentation (V1) | 3 | | Final Fantasy IX
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3. | FF9 Perfect Game with Offensive Training B - 105 (9998 games in Chocobo's Forest) | 3 | Let's Play | Final Fantasy IX
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4. | FF9 Perfect Game with Offensive Training B - 97 (last part of the Tetra Master losses/draws farming) | 1 | | Final Fantasy IX
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5. | FF9 Perfect Game with Offensive Training B - 54 (Memoria 1/3) | 2 | Let's Play | Final Fantasy IX
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6. | FF9 Perfect Game with Offensive Training B - 17 (Marcus' main manual training 2/2) | 2 | | Final Fantasy IX
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7. | FF9 Perfect Game with Offensive Training B - 62 (pre-training 2/2) | 2 | | Final Fantasy IX
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8. | FF9 Perfect Game with Offensive Training B - 57 (Eidolon Master Leyra's main cards 1/2) | 2 | Let's Play | Final Fantasy IX
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9. | FF9 Perfect Game with Offensive Training B - 79 (Yans' Elixirs and the clock's displayable limit) | 2 | | Final Fantasy IX
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10. | FF9 Perfect Game with Offensive Training B - 91 (reaching 4000 Tetra Master losses/draws) | 1 | | Final Fantasy IX
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11. | FF9 Perfect Game with Offensive Training B - 46 (Quale and completing Quina's training in Disc 3) | 1 | | Final Fantasy IX
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12. | FF9 Perfect Game with Offensive Training B - 5 (Dali) | 1 | Let's Play | Final Fantasy IX
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13. | FF9 Perfect Game with Offensive Training B - 20 (various purchases and Pearl Rouge farming 1/3) | 1 | Let's Play | Final Fantasy IX
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14. | FF9 Perfect Game with Offensive Training B - 94 (reaching 7000 Tetra Master losses/draws) | 1 | | Final Fantasy IX
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15. | FF9 Perfect Game with Offensive Training B - 9 (Gizamaluke's Grotto and South Gate) | 1 | Let's Play | Final Fantasy IX
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16. | FF9 Perfect Game with Offensive Training B - 1 (start of the game / Alexandria town) | 1 | Let's Play | Final Fantasy IX
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17. | FF9 Perfect Game with Offensive Training B - 63 (Garnet's auto-training completion) | 1 | | Final Fantasy IX
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18. | FF9 - X/Y/Z/& Concepts of Perfect Game - 3/4: minor updates (V3) | 1 | Vlog | Final Fantasy IX
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19. | FF9 Perfect Game with Offensive Training B - 110 (road to Excalibur II - February 2024) | 1 | | Final Fantasy IX
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20. | FF9 Perfect Game with Offensive Training A | 1 | | Final Fantasy IX
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21. | FF9 - X/Y/Z/& Concepts of Perfect Game - 2/4: first major updates (V2) | 1 | Vlog | Final Fantasy IX
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22. | FF9 Perfect Game with Offensive Training B - 77 (second part of the main Disc 4 Gils/items farming) | 1 | | Final Fantasy IX
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23. | FF9 Perfect Game with Offensive Training B - 6 (Cargo Ship and Lindblum town 1/2) | 1 | Let's Play | Final Fantasy IX
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24. | FF9 Perfect Game with Offensive Training B - 49 (main session of Disc 3 AP faming 2/3) | 1 | |
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25. | FF9 Perfect Game with Offensive Training B - 19 (last days of Marcus' auto training) | 1 | Let's Play | Final Fantasy IX
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26. | FF9 Perfect Game with Offensive Training B - 81 (reaching 5600 successful steals) | 1 | | Final Fantasy IX
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27. | FF9 Perfect Game with Offensive Training B - 3 (Evil Forest) | 1 | Let's Play | Final Fantasy IX
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28. | FF9 Perfect Game with Offensive Training B - 53 (various tasks at the beginning of Disc 4) | 1 | Let's Play | Final Fantasy IX
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29. | FF9 Perfect Game with Offensive Training B - 65 (Quina's training completion) | 1 | | Final Fantasy IX
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30. | FF9 - X/Y/Z/& Concepts of Perfect Game - 4/4: second major updates (V4) | 1 | Vlog | Final Fantasy IX
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31. | FF9 Perfect Game with Offensive Training B - 68 (Vivi's training completion) | 1 | Let's Play | Final Fantasy IX
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32. | FF9 Perfect Game with Offensive Training B - 112 (road to Excalibur II - April 2024) | 1 | Let's Play | EA Sports FC 24
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33. | FF9 Perfect Game with Offensive Training B - 58 (Eidolon Master Leyra's main cards 2/2) | 1 | | Final Fantasy IX
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34. | FF9 Perfect Game with Offensive Training B - 35 (potions for Cid) | 1 | Let's Play | Final Fantasy IX
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35. | FF9 Perfect Game with Offensive Training B - 36 (various tasks before reaching Kiera Desert 1/2) | 1 | Let's Play | Final Fantasy IX
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36. | FF9 Perfect Game with Offensive Training B - 51 (Disc 3 Gils/items farming) | 0 | Let's Play | Final Fantasy IX
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37. | FF9 Perfect Game with Offensive Training B - 33 (various tasks during the cards tournament) | 0 | Let's Play | Final Fantasy IX
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38. | FF9 Perfect Game with Offensive Training B - 95 (reaching 8000 Tetra Master losses/draws) | 0 | Let's Play | Final Fantasy IX
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39. | Vagrant Story Perfect Data (Part 2): Titles completion and Ashley's stats maximization | 0 | | Vagrant Story
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40. | FF9 Perfect Game with Offensive Training B - 56 (Memoria 3/3 and Crystal World) | 0 | Let's Play | Final Fantasy IX
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41. | FF9 Perfect Game with Offensive Training B - 90 (reaching 3000 Tetra Master losses/draws) | 0 | | Final Fantasy IX
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42. | FF9 Perfect Game with Offensive Training B - 8 (Qu's Marsh and Chocobo's Forest) | 0 | Let's Play | Final Fantasy IX
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43. | FF9 Perfect Game with Offensive Training B - 108 (second and last long test of catching frogs) | 0 | | Final Fantasy IX
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44. | FF9 Perfect Game with Offensive Training B - 12 (Burmecia - end of Disc 1) | 0 | Let's Play | Final Fantasy IX
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45. | FF9 Tetra Master Special Deck 2 | 0 | | Final Fantasy IX
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46. | FF9 Perfect Game with Offensive Training B - 44 (main session of Disc 3 AP farming 1/3) | 0 | Let's Play |
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47. | FF9 Perfect Game with Offensive Training B - 39 (Desert Palace) | 0 | Let's Play | Final Fantasy IX
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48. | FF9 Tetra Master 1700 Collector Points and 540 Arrows | 0 | | Final Fantasy IX
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49. | FF9 Perfect Game with Offensive Training B - 30 (Iifa Tree) | 0 | Let's Play | Final Fantasy IX
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50. | FF9 Perfect Game with Offensive Training B - 76 (Wing Edges farming 3/3) | 0 | | Final Fantasy IX
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51. | FF9 Perfect Game with Offensive Training B - 93 (reaching 6000 Tetra Master losses/draws) | 0 | Let's Play | Final Fantasy IX
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52. | FF9 Perfect Game with Offensive Training B - 31 (Amarant's recruitment and end of Disc 2) | 0 | Let's Play | Final Fantasy IX
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53. | FF9 Perfect Game with Offensive Training B - 13 (Summit Station and Treno town) | 0 | Let's Play | Final Fantasy IX
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54. | Vagrant Story Perfect Data (Part 5): Max displayable DP (137) for body equipment (2/3) | 0 | Let's Play | Vagrant Story
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55. | FF9 Perfect Game with Offensive Training B - 84 (reaching 1500 dragons killed) | 0 | Let's Play | Final Fantasy IX
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56. | Final fantasy 9 - Nero family additional event | 0 | | Final Fantasy IX
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57. | FF9 Perfect Game with Offensive Training B - 60 (Weapon Master Hunt's main cards 2/2) | 0 | | Final Fantasy IX
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58. | FF9 Perfect Game with Offensive Training B - 73 (first part of the main Disc 4 Gils/items farming) | 0 | | Final Fantasy IX
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59. | Vagrant Story Perfect Data (Part 6): Max displayable DP (137) for body equipment (3/3) | 0 | | Vagrant Story
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60. | Vagrant Story Perfect Data (Part 3): Achieving a perfect shield | 0 | Guide | Vagrant Story
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61. | FF9 Perfect Game with Offensive Training B - 64 (Zidane's training completion) | 0 | | Final Fantasy IX
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62. | FF9 Perfect Game with Offensive Training B - 102 (end of Tetra Master quest) | 0 | | Final Fantasy IX
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63. | FF9 Perfect Game with Offensive Training B - 100 (cards upgrading 2/3) | 0 | | Final Fantasy IX
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64. | FF9 Perfect Game with Offensive Training B - 101 (cards upgrading 3/3 - 1700 CollectorsLV points) | 0 | | Final Fantasy IX
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65. | FF9 Perfect Game with Offensive Training B - 89 (reaching the cap of 9999 dragons killed) | 0 | | Final Fantasy IX
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66. | FF9 Perfect Game with Offensive Training B - 22 (Pearl Rouge farming 3/3) | 0 | | Final Fantasy IX
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67. | Vagrant Story Tips and Info: Max true DP value (13699) for body equipment | 0 | | Vagrant Story
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68. | FF9 Perfect Game with Offensive Training B - 11 (Disc 1 Hot & Cold farming 2/2) | 0 | Let's Play | Final Fantasy IX
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69. | FF9 Perfect Game with Offensive Training B - 18 (first days of Marcus' auto training) | 0 | Let's Play | Final Fantasy IX
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70. | FF9 Perfect Game with Offensive Training B - 27 (Fossil Roo) | 0 | Let's Play | Final Fantasy IX
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71. | FF9 Perfect Game with Offensive Training B - 104 (99 Protect Rings/Hot & Cold points farming 2/2) | 1 | | Final Fantasy IX
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72. | FF9 Perfect Game with Offensive Training B - 75 (Wing Edges farming 2/3) | 0 | | Final Fantasy IX
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73. | FF9 Tetra Master Arrows Manipulation | 0 | | Final Fantasy IX
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74. | FF9 Perfect Game with Offensive Training B - 38 (Oeilvert) | 0 | Let's Play | Final Fantasy IX
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75. | FF9 Perfect Game with Offensive Training B - 23 (Cleyra's trunk and settlement) | 0 | Let's Play | Final Fantasy IX
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76. | FF9 Perfect Game with Offensive Training B - 42 (treasure hunting) | 0 | Let's Play | Final Fantasy IX
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77. | FF9 Perfect Game with Offensive Training B - 88 (reaching 8300 dragons killed) | 0 | | Final Fantasy IX
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78. | FF9 Perfect Game with Offensive Training B - 55 (Memoria 2/3) | 0 | Let's Play | Final Fantasy IX
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79. | FF9 Perfect Game with Offensive Training B - 86 (reaching 5000 dragons killed) | 0 | | Final Fantasy IX
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80. | FF9 Perfect Game with Offensive Training B - 26 (Pinnacle Rocks and Lindblum under occupation) | 0 | Let's Play | Final Fantasy IX
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81. | FF9 Perfect Game with Offensive Training B - 25 (battle in Alexandria's Castle) | 0 | | Final Fantasy IX
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82. | FF9 Perfect Game with Offensive Training B - 92 (reaching 5000 Tetra Master losses/draws) | 0 | | Final Fantasy IX
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83. | FF9 Perfect Game with Offensive Training B - 111 (road to Excalibur II - March 2024) | 0 | | Resident Evil 4
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84. | FF9 Perfect Game with Offensive Training B - 61 (Gaia's beaches, mognet and pre-training 1/2) | 0 | Let's Play | Final Fantasy IX
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85. | FF9 Perfect Game with Offensive Training B - 78 (first test of a long session of catching frogs) | 0 | Let's Play | Final Fantasy IX
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86. | FF9 Perfect Game with Offensive Training B - 107 (9998 games in Chocobo's Air Garden) | 0 | Let's Play | Final Fantasy IX
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87. | FF9 Perfect Game with Offensive Training B - 85 (reaching 3300 dragons killed) | 0 | | Final Fantasy IX
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88. | FF9 Perfect Game with Offensive Training B - 72 (reaching 2000 Tetra Master losses/draws) | 0 | | Final Fantasy IX
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89. | FF9 Perfect Game with Offensive Training B - 14 (Supersoft and Marcus' first levels) | 0 | Let's Play | Final Fantasy IX
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90. | Final Fantasy 9: defeating Quale (Level 1/Disc 1) | 0 | | Final Fantasy IX
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91. | FF9 Perfect Game with Offensive Training B - 15 (various tasks in the Treno/Dali region) | 0 | Let's Play | Final Fantasy IX
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92. | FF9 Tetra Master Special Deck | 0 | | Final Fantasy IX
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93. | FF9 Perfect Game with Offensive Training B - 74 (Wing Edges farming 1/3) | 0 | | Final Fantasy IX
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94. | Vagrant Story Perfect Data (Part 4): Max displayable DP (137) for body equipment (1/3) | 0 | | Vagrant Story
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95. | FF9 Perfect Game with Offensive Training B - 45 (various tasks and prep for Quale) | 0 | Let's Play | Final Fantasy IX
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96. | FF9 Perfect Game with Offensive Training B - 40 (Mount Gulug) | 0 | Let's Play | Final Fantasy IX
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97. | FF9 Perfect Game with offensive training B - 4 (Ice Cavern) | 0 | Let's Play | Final Fantasy IX
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98. | FF9 Perfect Game with Offensive Training B - 41 (Hilda Garde 3 - Daguerreo) | 0 | Let's Play | Final Fantasy IX
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99. | FF9 Perfect Game with Offensive Training B - 16 (Marcus' main manual training 1/2) | 0 | Tutorial | Final Fantasy IX
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100. | FF9 Perfect Game with Offensive Training B - 83 (reaching the cap of 9999 successful steals) | 0 | | Final Fantasy IX
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